Player Matchup

Osiris
Osiris
Dantebyte
Osiris
Level 154
God Stats
1W - 0L
1,305 SR
Queue Stats
5W - 3L
1,592 Elo+
Solo
Chang'e
Chang'e
MalveZz
Chang'e
Level 106
God Stats
2W - 1L
1,279 SR
Queue Stats
112W - 86L
1,638 Elo+
Solo
Janus
Janus
PersyJackson02
Janus
Level 58
God Stats
2W - 0L
1,516 SR
Queue Stats
31W - 22L
1,452 Elo+
Solo
Ne Zha
Ne Zha
Tripty
Ne Zha
Level 171
God Stats
22W - 22L
1,666 SR
Queue Stats
369W - 368L
1,476 Elo+
Solo
Horus
Horus
VaroGLZ
Horus
Level 146
God Stats
3W - 3L
1,157 SR
Queue Stats
121W - 112L
1,467 Elo+
Solo
Team Averages
Level 127
1,384 SR
1,525 Elo+

VS

Team Averages
Level 84
1,578 SR
1,479 Elo+
Martichoras
Martichoras
Ironieus
Martichoras
Level 124
God Stats
15W - 22L
1,554 SR
Queue Stats
225W - 197L
1,467 Elo+
Solo
Thanatos
Thanatos
Jedi228
Thanatos
Level 86
God Stats
93W - 86L
1,532 SR
Queue Stats
227W - 229L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Svene_PPD
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
badboy078
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charon
Charon
creeping898stage
Charon
Level 79
God Stats
8W - 2L
1,801 SR
Queue Stats
184W - 196L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dantebyte
Osiris
14
0 / 0 / 5
7,391
739
6,692
11,421
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MalveZz
Chang'e
15
4 / 1 / 2
8,515
852
6,330
9,345
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 2
7,834
783
3,019
3,330
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Tripty
Ne Zha
13
1 / 1 / 6
7,240
724
10,112
9,997
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
VaroGLZ
Horus
14
3 / 0 / 4
7,679
768
9,110
12,638
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Ironieus
Martichoras
15
1 / 3 / 2
8,055
806
10,621
10,671
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Jedi228
Thanatos
13
1 / 3 / 1
7,149
715
5,781
9,110
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Svene_PPD
Cthulhu
13
0 / 0 / 1
7,134
713
6,632
10,132
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
badboy078
Heimdallr
11
0 / 4 / 1
6,563
656
6,279
8,539
2,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 0 / 1
7,296
730
8,745
6,853
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Dantebyte
Osiris
0
0
5
2.5
L
Martichoras
Ironieus
Martichoras
1
3
2
0.67
L
Thanatos
Jedi228
Thanatos
1
3
1
0.5
W
Chang'e
MalveZz
Chang'e
4
1
2
5
W
2
1
2
3
L
Cthulhu
Svene_PPD
Cthulhu
0
0
1
0.5
W
Ne Zha
Tripty
Ne Zha
1
1
6
4
W
Horus
VaroGLZ
Horus
3
0
4
5
L
Heimdallr
badboy078
Heimdallr
0
4
1
0.13
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,263
Damage
38,058
46,731
Taken
45,305
35,150
Mitigated
24,590
16,557
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Dantebyte
Osiris
6,692
1,548
0
758
11,421
13,319
253
2,640
8,330
0
22,018
L
Martichoras
Ironieus
Martichoras
10,621
2,720
0
1,809
10,671
4,711
0
875
9,203
0
40,624
L
Thanatos
Jedi228
Thanatos
5,781
775
0
3,838
9,110
3,782
0
1,388
6,996
0
15,794
W
Chang'e
MalveZz
Chang'e
6,330
210
4,324
5,804
9,345
3,807
584
3,089
5,694
27,964
0
W
3,019
176
0
0
3,330
1,264
0
1,574
1,501
26,808
0
L
Cthulhu
Svene_PPD
Cthulhu
6,632
364
0
1,115
10,132
7,464
0
3,735
5,335
23,673
0
W
Ne Zha
Tripty
Ne Zha
10,112
2,056
0
817
9,997
3,955
468
2,854
6,905
0
19,697
W
Horus
VaroGLZ
Horus
9,110
2,607
1,301
3,553
12,638
12,805
28
2,770
9,368
0
18,038
L
Heimdallr
badboy078
Heimdallr
6,279
2,755
0
617
8,539
2,964
0
2,098
6,064
0
17,812
L
8,745
653
0
1,096
6,853
5,669
0
471
5,972
23,100
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
36,197
212
Minions Killed
193
0
Camps Cleared
0
1,209,637
Distance Traveled
1,003,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,391
739
43
4
0
249,849
0
L
Martichoras
8,055
806
76
8
0
197,190
0
L
Thanatos
7,149
715
26
3
0
189,971
0
W
Chang'e
8,515
852
65
7
0
235,108
0
W
Janus
7,834
783
60
6
0
192,888
0
L
Cthulhu
7,134
713
40
4
0
217,093
0
W
Ne Zha
7,240
724
23
2
0
269,807
0
W
Horus
7,679
768
21
2
0
261,985
0
L
Heimdallr
6,563
656
21
2
0
178,303
0
L
Charon
7,296
730
30
3
0
221,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role