Player Matchup

Neith
Neith
HesMine
Neith
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
JDSHx4
Nu Wa
Level 34
God Stats
2W - 2L
1,659 SR
Queue Stats
6W - 11L
1,235 Elo+
Party 2
Sobek
Sobek
Midas016
Sobek
Level 27
God Stats
1W - 1L
1,351 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 2
Team Averages
Level 53
1,503 SR
1,229 Elo+

VS

Team Averages
Level 72
1,357 SR
1,160 Elo+
Cthulhu
Cthulhu
KhaoticWitch
Cthulhu
Level 29
God Stats
5W - 21L
1,261 SR
Queue Stats
65W - 144L
1,010 Elo+
Party 1
Thanatos
Thanatos
Reverend Z8349
Thanatos
Level 35
God Stats
23W - 62L
1,202 SR
Queue Stats
76W - 155L
1,082 Elo+
Party 1
Zeus
Zeus
ZombyGod23
Zeus
Level 152
God Stats
8W - 10L
1,608 SR
Queue Stats
443W - 487L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HesMine
Neith
16
9 / 0 / 12
13,113
874
14,149
10,055
4,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Nu Wa
JDSHx4
Nu Wa
16
13 / 0 / 10
13,660
911
23,316
9,034
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Midas016
Sobek
14
1 / 3 / 18
11,216
748
7,849
18,948
19,375
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KhaoticWitch
Cthulhu
13
2 / 5 / 1
10,413
694
7,853
21,140
13,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
12
1 / 9 / 0
9,450
630
7,070
16,089
5,751
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 9 / 2
10,093
673
9,848
15,524
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
23
Kills
3
3
Deaths
23
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
HesMine
Neith
9
0
12
15
W
Nu Wa
JDSHx4
Nu Wa
13
0
10
18
L
Cthulhu
KhaoticWitch
Cthulhu
2
5
1
0.5
W
Sobek
Midas016
Sobek
1
3
18
3.33
L
Thanatos
1
9
0
0.11
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,314
Damage
24,771
38,037
Taken
52,753
27,121
Mitigated
23,592
13,122
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
HesMine
Neith
14,149
5,807
0
4,873
10,055
4,091
807
5,946
4,109
0
38,817
W
Nu Wa
JDSHx4
Nu Wa
23,316
4,897
997
2,683
9,034
3,655
1,217
5,665
3,309
73,127
0
L
Cthulhu
KhaoticWitch
Cthulhu
7,853
268
180
1,301
21,140
13,303
0
12,437
8,578
35,624
0
W
Sobek
Midas016
Sobek
7,849
885
0
4,569
18,948
19,375
459
6,480
12,468
22,459
0
L
Thanatos
7,070
403
0
4,860
16,089
5,751
0
9,104
6,970
0
19,896
L
9,848
420
477
2,996
15,524
4,538
0
9,868
5,635
55,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
29,956
147
Minions Killed
134
0
Camps Cleared
0
796,373
Distance Traveled
724,583
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,113
874
41
3
0
260,673
1
W
Nu Wa
13,660
911
74
5
0
270,842
0
L
Cthulhu
10,413
694
42
3
0
275,031
0
W
Sobek
11,216
748
32
2
0
264,858
0
L
Thanatos
9,450
630
19
1
0
247,739
0
L
Zeus
10,093
673
73
5
0
201,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role