Player Matchup

Sobek
Sobek
BigweldsBalls
Sobek
Level 126
God Stats
6W - 4L
1,454 SR
Queue Stats
222W - 223L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Dirath
Danzaburou
Level 107
God Stats
3W - 2L
1,895 SR
Queue Stats
327W - 302L
1,538 Elo+
Party 2
Kali
Kali
JustMyster
Kali
Level 74
God Stats
2W - 3L
1,515 SR
Queue Stats
303W - 270L
1,518 Elo+
Party 2
Ymir
Ymir
Rhincodon121
Ymir
Level 125
God Stats
1W - 1L
1,163 SR
Queue Stats
38W - 35L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
SnagAndGo
Kukulkan
Level 158
God Stats
0W - 1L
1,806 SR
Queue Stats
17W - 8L
1,669 Elo+
Solo
Team Averages
Level 118
1,567 SR
1,571 Elo+

VS

Team Averages
Level 123
1,667 SR
1,654 Elo+
Hachiman
Hachiman
 
Hachiman
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MidnightInJapan
Xbalanque
Level 125
God Stats
4W - 1L
1,712 SR
Queue Stats
232W - 217L
1,514 Elo+
Solo
Bacchus
Bacchus
Provacative
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,805 Elo+
Party 1
Tyr
Tyr
durkaderrr
Tyr
Level 142
God Stats
4W - 1L
1,767 SR
Queue Stats
45W - 17L
1,719 Elo+
Party 1
Zhong Kui
Zhong Kui
johnnychan
Zhong Kui
Level 158
God Stats
2W - 0L
1,857 SR
Queue Stats
46W - 16L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,313
756
5,727
11,063
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Dirath
Danzaburou
13
0 / 5 / 7
7,481
680
6,134
9,908
4,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 5
7,724
702
4,085
8,858
4,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 6
8,597
782
4,849
15,116
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SnagAndGo
Kukulkan
15
6 / 4 / 4
9,140
831
13,646
9,783
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 3 / 7
7,937
722
9,176
7,690
3,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
MidnightInJapan
Xbalanque
15
2 / 3 / 12
8,587
781
11,046
7,582
3,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Provacative
Bacchus
15
2 / 3 / 15
8,970
815
8,839
10,867
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 10
9,170
834
8,077
13,223
13,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
johnnychan
Zhong Kui
16
7 / 3 / 6
9,072
825
13,729
9,563
8,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
11
Kills
18
18
Deaths
14
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
3
7
1.5
L
3
2
5
2.75
L
Danzaburou
Dirath
Danzaburou
0
5
7
0.7
L
1
4
5
0.88
W
Xbalanque
MidnightInJapan
Xbalanque
2
3
12
2.67
W
Bacchus
Provacative
Bacchus
2
3
15
3.17
L
1
3
6
1.33
L
Kukulkan
SnagAndGo
Kukulkan
6
4
4
2
W
6
2
10
5.5
W
Zhong Kui
johnnychan
Zhong Kui
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
50,867
54,728
Taken
48,925
38,113
Mitigated
44,145
16,401
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,176
2,570
1,106
1,294
7,690
3,598
70
4,917
2,617
0
20,979
L
5,727
197
1,047
4,247
11,063
9,969
0
5,462
4,615
10,830
0
L
Danzaburou
Dirath
Danzaburou
6,134
2,609
0
1,297
9,908
4,243
0
4,242
5,426
0
14,706
L
4,085
1,119
1,076
1,082
8,858
4,197
0
2,963
5,693
0
15,284
W
Xbalanque
MidnightInJapan
Xbalanque
11,046
3,831
0
270
7,582
3,593
130
4,635
2,856
0
28,655
W
Bacchus
Provacative
Bacchus
8,839
803
233
1,904
10,867
14,562
0
4,560
5,826
13,212
0
L
4,849
540
1,151
3,787
15,116
15,057
0
5,362
8,651
11,846
0
L
Kukulkan
SnagAndGo
Kukulkan
13,646
807
694
2,020
9,783
4,647
0
3,865
5,657
29,574
0
W
8,077
358
886
4,831
13,223
13,477
96
4,455
8,451
0
16,841
W
Zhong Kui
johnnychan
Zhong Kui
13,729
657
498
1,894
9,563
8,915
411
4,534
4,681
21,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
43,736
116
Minions Killed
135
0
Camps Cleared
0
1,015,129
Distance Traveled
1,122,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,937
722
39
4
0
216,511
0
L
Sobek
8,313
756
18
2
0
230,435
0
L
Danzaburou
7,481
680
22
2
0
203,844
0
L
Kali
7,724
702
25
2
0
219,587
0
W
Xbalanque
8,587
781
48
4
0
204,852
0
W
Bacchus
8,970
815
3
0
0
230,735
0
L
Ymir
8,597
782
13
1
0
162,353
0
L
Kukulkan
9,140
831
38
3
0
198,910
0
W
Tyr
9,170
834
19
2
0
254,432
0
W
Zhong Kui
9,072
825
26
2
0
216,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role