Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DmMythos
Janus
Level 140
God Stats
9W - 4L
1,598 SR
Queue Stats
233W - 206L
1,536 Elo+
Party 1
Surtr
Surtr
Rhialto
Surtr
Level 147
God Stats
11W - 15L
1,299 SR
Queue Stats
503W - 507L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Tuzutka
Ne Zha
Level 120
God Stats
8W - 9L
1,461 SR
Queue Stats
168W - 157L
1,563 Elo+
Solo
Neith
Neith
Zarnick669
Neith
Level 97
God Stats
3W - 0L
1,494 SR
Queue Stats
9W - 3L
1,595 Elo+
Party 1
Team Averages
Level 126
1,470 SR
1,527 Elo+

VS

Team Averages
Level 107
1,556 SR
1,569 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fxry
Geb
Level 97
God Stats
0W - 1L
1,740 SR
Queue Stats
42W - 38L
1,475 Elo+
Solo
Tyr
Tyr
ivanski14
Tyr
Level 84
God Stats
0W - 1L
1,353 SR
Queue Stats
259W - 221L
1,786 Elo+
Solo
Lancelot
Lancelot
pleasinbearV3
Lancelot
Level 129
God Stats
0W - 1L
1,685 SR
Queue Stats
35W - 28L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 0 / 1
4,281
856
1,021
1,352
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
DmMythos
Janus
8
2 / 0 / 0
4,361
872
2,639
2,725
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Rhialto
Surtr
5
0 / 0 / 0
3,074
615
2,015
3,667
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Tuzutka
Ne Zha
6
1 / 0 / 1
3,950
790
732
4,353
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
5
0 / 0 / 0
3,193
639
2,021
2,312
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
3,327
665
2,736
2,817
695
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
 
Tiamat
3
0 / 1 / 0
2,862
572
356
1,426
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Fxry
Geb
5
0 / 0 / 0
3,475
695
1,131
4,450
1,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,317
663
1,432
5,010
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
pleasinbearV3
Lancelot
6
0 / 1 / 0
3,498
700
298
3,333
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
L
Hachiman
 
Hachiman
0
0
0
0
L
Tiamat
 
Tiamat
0
1
0
0
W
Janus
DmMythos
Janus
2
0
0
2
L
Geb
Fxry
Geb
0
0
0
0
W
Surtr
Rhialto
Surtr
0
0
0
0
W
Ne Zha
Tuzutka
Ne Zha
1
0
1
1.5
W
Neith
0
0
0
0
L
0
2
0
0
L
Lancelot
pleasinbearV3
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,428
Damage
5,953
14,409
Taken
17,036
4,837
Mitigated
5,805
6,927
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,021
212
0
580
1,352
291
0
251
1,101
19,135
0
L
Hachiman
 
Hachiman
2,736
1,105
0
1,592
2,817
695
0
24
2,793
0
21,129
L
Tiamat
 
Tiamat
356
88
0
561
1,426
433
0
136
1,252
5,080
0
W
Janus
DmMythos
Janus
2,639
346
0
795
2,725
741
0
0
2,725
22,401
0
L
Geb
Fxry
Geb
1,131
86
717
1,701
4,450
1,549
0
216
4,226
7,095
0
W
Surtr
Rhialto
Surtr
2,015
508
184
1,451
3,667
1,966
0
794
2,873
126
9,816
W
Ne Zha
Tuzutka
Ne Zha
732
144
0
3,105
4,353
1,209
0
177
4,176
0
19,782
W
Neith
2,021
837
0
812
2,312
630
0
265
2,047
0
14,069
L
1,432
96
0
810
5,010
2,172
0
2,441
2,371
0
15,265
L
Lancelot
pleasinbearV3
Lancelot
298
52
0
375
3,333
956
0
629
2,662
0
19,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,859
Gold Earned
16,479
158
Minions Killed
117
0
Camps Cleared
0
552,409
Distance Traveled
514,122
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,281
856
41
8
0
113,559
2
L
Hachiman
3,327
665
40
8
0
98,114
0
L
Tiamat
2,862
572
13
3
0
48,130
0
W
Janus
4,361
872
44
9
0
101,450
0
L
Geb
3,475
695
7
1
0
113,699
0
W
Surtr
3,074
615
13
3
0
122,640
1
W
Ne Zha
3,950
790
39
8
0
121,780
0
W
Neith
3,193
639
21
4
0
92,980
0
L
Tyr
3,317
663
18
4
0
129,446
0
L
Lancelot
3,498
700
39
8
0
124,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role