Player Matchup

Kukulkan
Kukulkan
Cesarpro93
Kukulkan
Level 155
God Stats
3W - 1L
1,724 SR
Queue Stats
251W - 256L
1,540 Elo+
Solo
Cthulhu
Cthulhu
ElRocco1897
Cthulhu
Level 131
God Stats
0W - 1L
1,509 SR
Queue Stats
12W - 19L
1,416 Elo+
Party 2
Artio
Artio
Epikkpickles
Artio
Level 67
God Stats
1W - 2L
1,553 SR
Queue Stats
93W - 81L
1,563 Elo+
Solo
Apollo
Apollo
TheMerlo11
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,496 Elo+
Party 2
Freya
Freya
WrittenShelf2
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,448 Elo+
Party 2
Team Averages
Level 127
1,557 SR
1,492 Elo+

VS

Team Averages
Level 129
1,554 SR
1,646 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Provacative
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,757 Elo+
Party 1
Neith
Neith
Sr Emoo7803
Neith
Level 157
God Stats
3W - 2L
1,538 SR
Queue Stats
185W - 201L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
durkaderrr
Zhong Kui
Level 142
God Stats
1W - 0L
1,753 SR
Queue Stats
45W - 17L
1,706 Elo+
Party 1
Bastet
Bastet
johnnychan
Bastet
Level 158
God Stats
1W - 0L
1,480 SR
Queue Stats
46W - 16L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cesarpro93
Kukulkan
15
3 / 3 / 1
8,102
810
12,215
7,893
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ElRocco1897
Cthulhu
13
1 / 4 / 4
7,186
719
7,537
10,328
10,700
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 4
7,413
741
5,695
14,646
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
TheMerlo11
Apollo
12
0 / 5 / 3
6,628
663
5,171
9,241
3,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 5 / 2
6,987
699
4,099
9,033
3,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 1 / 17
8,904
890
11,971
6,532
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
15
5 / 1 / 11
8,625
863
6,547
9,459
7,628
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 1 / 9
9,061
906
8,564
7,372
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
durkaderrr
Zhong Kui
14
3 / 3 / 12
8,244
824
9,051
11,264
15,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
johnnychan
Bastet
15
8 / 1 / 11
9,390
939
11,347
7,867
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
5
Kills
23
23
Deaths
7
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
17
12.5
L
Kukulkan
Cesarpro93
Kukulkan
3
3
1
1.17
L
Cthulhu
ElRocco1897
Cthulhu
1
4
4
0.75
L
0
6
4
0.33
W
Olorun
5
1
11
10.5
W
3
1
9
7.5
L
Apollo
TheMerlo11
Apollo
0
5
3
0.3
L
1
5
2
0.4
W
Zhong Kui
durkaderrr
Zhong Kui
3
3
12
3
W
Bastet
johnnychan
Bastet
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,717
Damage
47,480
51,141
Taken
42,494
36,187
Mitigated
33,075
11,204
Healing
23,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,971
700
0
983
6,532
3,017
662
3,925
2,607
22,356
0
L
Kukulkan
Cesarpro93
Kukulkan
12,215
421
960
1,620
7,893
3,807
0
4,560
3,201
29,287
0
L
Cthulhu
ElRocco1897
Cthulhu
7,537
435
676
1,081
10,328
10,700
0
4,823
5,341
15,910
0
L
5,695
635
1,732
2,136
14,646
14,346
0
8,649
5,677
8,219
0
W
Olorun
6,547
2,404
8,253
5,166
9,459
7,628
897
7,219
2,240
12,593
0
W
8,564
1,947
812
1,885
7,372
3,589
1,899
6,008
1,364
0
28,272
L
Apollo
TheMerlo11
Apollo
5,171
2,743
908
1,073
9,241
3,800
0
5,439
3,722
0
15,368
L
4,099
1,018
0
1,018
9,033
3,534
0
3,355
5,534
6,348
0
W
Zhong Kui
durkaderrr
Zhong Kui
9,051
930
1,983
1,918
11,264
15,406
736
8,285
2,979
10,854
0
W
Bastet
johnnychan
Bastet
11,347
2,081
813
1,730
7,867
3,435
187
4,169
3,698
0
16,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
44,224
120
Minions Killed
107
0
Camps Cleared
0
876,604
Distance Traveled
1,032,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,904
890
30
3
0
197,328
0
L
Kukulkan
8,102
810
63
6
0
168,358
0
L
Cthulhu
7,186
719
20
2
0
178,108
0
L
Artio
7,413
741
6
1
0
176,304
0
W
Olorun
8,625
863
11
1
0
222,971
0
W
Neith
9,061
906
41
4
0
170,792
0
L
Apollo
6,628
663
22
2
0
177,112
0
L
Freya
6,987
699
9
1
0
176,722
0
W
Zhong Kui
8,244
824
12
1
0
195,280
0
W
Bastet
9,390
939
13
1
0
246,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role