Player Matchup

Ix Chel
Ix Chel
G-StringKiller69
Ix Chel
Level 147
God Stats
13W - 9L
1,603 SR
Queue Stats
281W - 255L
1,525 Elo+
Solo
Geb
Geb
Imagine-Catt
Geb
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
32W - 36L
1,208 Elo+
Party 2
Bellona
Bellona
Qin-Shi-Huang-40
Bellona
Level 69
God Stats
9W - 4L
1,782 SR
Queue Stats
127W - 118L
1,533 Elo+
Solo
Skadi
Skadi
XxBeastHerosxX
Skadi
Level 13
God Stats
3W - 3L
1,687 SR
Queue Stats
14W - 24L
1,106 Elo+
Party 2
Da Ji
Da Ji
korkam4488
Da Ji
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 142L
1,208 Elo+
Party 2
Team Averages
Level 60
1,614 SR
1,316 Elo+

VS

Team Averages
Level 85
1,544 SR
1,405 Elo+
Susano
Susano
ISlpartan117
Susano
Level 83
God Stats
22W - 16L
1,590 SR
Queue Stats
185W - 193L
1,394 Elo+
Solo
Chaac
Chaac
Mr_Cheezits420
Chaac
Level 158
God Stats
12W - 12L
1,475 SR
Queue Stats
77W - 88L
1,494 Elo+
Solo
Geb
Geb
RAZOR_oIo_
Geb
Level 107
God Stats
161W - 145L
1,580 SR
Queue Stats
534W - 518L
1,472 Elo+
Solo
Agni
Agni
Seisman913
Agni
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 268L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
i77Will
Danzaburou
Level 29
God Stats
5W - 3L
1,576 SR
Queue Stats
79W - 89L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,727
773
8,210
6,455
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 2
5,239
524
387
2,684
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 0
6,252
625
5,121
9,206
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 0 / 0
4,985
499
2,000
4,169
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
8
0 / 0 / 1
4,914
491
2,045
4,859
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 1 / 1
5,549
555
5,257
8,112
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,742
574
5,709
10,339
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 0
3,963
396
536
5,866
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 7 / 0
5,522
552
1,307
6,751
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
i77Will
Danzaburou
7
0 / 1 / 0
4,859
486
765
4,238
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
1
1
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
Susano
0
1
1
0.5
W
0
0
2
1
L
0
0
0
0
W
0
0
0
0
L
0
2
0
0
L
1
7
0
0.14
W
2
0
0
2
L
Danzaburou
i77Will
Danzaburou
0
1
0
0
W
Da Ji
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
13,574
27,373
Taken
35,306
16,110
Mitigated
15,302
9,990
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,210
1,240
0
1,707
6,455
2,291
0
1,869
4,586
62,208
0
L
Susano
5,257
613
0
3,097
8,112
2,930
0
2,764
5,312
0
36,147
W
387
59
0
588
2,684
1,832
150
64
2,620
15,331
0
L
5,709
1,326
0
4,235
10,339
6,118
0
0
10,339
0
43,444
W
5,121
2,646
0
4,448
9,206
9,501
0
0
9,206
0
45,483
L
536
32
0
1,281
5,866
3,145
0
1,300
4,486
9,289
0
L
1,307
361
0
0
6,751
1,850
336
4,243
2,508
23,300
0
W
2,000
954
0
900
4,169
821
680
14
4,155
0
21,943
L
Danzaburou
i77Will
Danzaburou
765
245
0
805
4,238
1,259
0
180
4,058
0
21,544
W
Da Ji
2,045
434
31
2,316
4,859
1,665
0
141
4,718
0
22,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
25,635
302
Minions Killed
237
0
Camps Cleared
0
1,011,924
Distance Traveled
895,479
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,727
773
106
11
0
210,564
0
L
Susano
5,549
555
64
6
0
246,037
0
W
Geb
5,239
524
18
2
0
197,545
0
L
Chaac
5,742
574
79
8
0
215,026
1
W
Bellona
6,252
625
91
9
0
206,669
0
L
Geb
3,963
396
5
1
0
115,111
0
L
Agni
5,522
552
44
4
0
159,233
0
W
Skadi
4,985
499
39
4
0
177,224
0
L
Danzaburou
4,859
486
45
5
0
160,072
0
W
Da Ji
4,914
491
48
5
0
219,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role