Player Matchup

Charon
Charon
Iamhyoka
Charon
Level 53
God Stats
1W - 2L
1,370 SR
Queue Stats
11W - 22L
1,352 Elo+
Solo
Nike
Nike
Makai25
Nike
Level 147
God Stats
5W - 4L
1,746 SR
Queue Stats
159W - 174L
1,432 Elo+
Party 2
Ra
Ra
Rattakk
Ra
Level 21
God Stats
11W - 15L
1,664 SR
Queue Stats
91W - 69L
1,251 Elo+
Party 1
Izanami
Izanami
Toost
Izanami
Level 69
God Stats
2W - 2L
1,613 SR
Queue Stats
14W - 15L
1,348 Elo+
Party 1
Hercules
Hercules
firefoxx2001
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,495 Elo+
Party 2
Team Averages
Level 80
1,579 SR
1,375 Elo+

VS

Team Averages
Level 54
1,402 SR
1,314 Elo+
Charon
Charon
Conspira
Charon
Level 31
God Stats
3W - 3L
1,427 SR
Queue Stats
15W - 21L
1,081 Elo+
Solo
Janus
Janus
Demon-blade04
Janus
Level 60
God Stats
9W - 15L
1,374 SR
Queue Stats
126W - 145L
1,451 Elo+
Party 3
Fenrir
Fenrir
Ghoststrive2
Fenrir
Level 15
God Stats
3W - 3L
1,402 SR
Queue Stats
8W - 18L
1,298 Elo+
Party 3
Ra
Ra
Kaliosk
Ra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,373 Elo+
Solo
Skadi
Skadi
steerablejarl2
Skadi
Level 45
God Stats
7W - 17L
1,306 SR
Queue Stats
130W - 173L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Iamhyoka
Charon
10
0 / 0 / 1
5,533
426
628
6,456
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Makai25
Nike
1
0 / 0 / 0
3,895
300
0
58
14
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 8 / 1
5,565
428
4,112
11,092
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Toost
Izanami
11
2 / 3 / 0
6,366
490
3,619
7,368
2,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
firefoxx2001
Hercules
1
0 / 0 / 0
3,843
296
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Conspira
Charon
11
0 / 1 / 6
7,365
567
3,909
11,147
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 0 / 1
7,840
603
3,991
5,692
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
11
2 / 1 / 0
7,047
542
1,511
8,043
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 1
7,797
600
3,091
5,485
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

10
1 / 0 / 2
6,515
501
1,426
6,312
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
Conspira
Charon
0
1
6
3
W
5
0
1
5.5
W
Fenrir
2
1
0
2
L
Charon
Iamhyoka
Charon
0
0
1
0.5
W
2
1
1
2.5
L
Nike
Makai25
Nike
0
0
0
0
L
0
8
1
0.06
L
Izanami
Toost
Izanami
2
3
0
0.67
L
Hercules
firefoxx2001
Hercules
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,359
Damage
13,928
24,974
Taken
36,679
10,138
Mitigated
19,135
2,712
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Conspira
Charon
3,909
761
0
4,476
11,147
8,858
855
404
10,652
26,502
0
W
3,991
0
0
347
5,692
1,865
2,104
2,950
2,692
43,757
0
W
Fenrir
1,511
983
0
2,163
8,043
3,050
738
884
7,159
0
44,935
L
Charon
Iamhyoka
Charon
628
26
0
544
6,456
3,430
0
875
5,581
17,719
0
W
3,091
122
485
2,088
5,485
3,347
486
918
4,477
51,605
0
L
Nike
Makai25
Nike
0
0
0
0
58
14
0
0
58
0
184
L
4,112
924
24
1,081
11,092
4,008
0
5,075
5,702
33,050
0
L
Izanami
Toost
Izanami
3,619
2,707
0
1,063
7,368
2,686
0
4,696
2,600
0
32,705
L
Hercules
firefoxx2001
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
1,426
456
0
1,048
6,312
2,015
1,635
170
6,142
0
29,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
36,564
129
Minions Killed
337
0
Camps Cleared
0
679,106
Distance Traveled
1,264,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,365
567
28
2
0
247,598
0
W
Janus
7,840
603
83
6
0
236,818
0
W
Fenrir
7,047
542
74
6
0
269,194
0
L
Charon
5,533
426
22
2
0
210,863
0
W
Ra
7,797
600
98
8
0
258,533
0
L
Nike
3,895
300
1
0
0
17,539
0
L
Ra
5,565
428
45
3
0
213,834
0
L
Izanami
6,366
490
61
5
0
226,951
0
L
Hercules
3,843
296
0
0
0
9,919
0
W
Skadi
6,515
501
54
4
0
252,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role