Player Matchup

Jormungandr
Jormungandr
PapaosoELMS
Jormungandr
Level 32
God Stats
7W - 7L
1,477 SR
Queue Stats
94W - 107L
1,329 Elo+
Party 1
King Arthur
King Arthur
Phoboxet_08
King Arthur
Level 132
God Stats
5W - 4L
1,455 SR
Queue Stats
46W - 41L
1,470 Elo+
Party 2
Lancelot
Lancelot
RIICHAR
Lancelot
Level 29
God Stats
6W - 6L
1,527 SR
Queue Stats
89W - 113L
1,348 Elo+
Party 1
Chiron
Chiron
Rohyp29
Chiron
Level 3
God Stats
7W - 8L
1,387 SR
Queue Stats
7W - 8L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
greekrodeo
Morgan Le Fay
Level 45
God Stats
32W - 21L
1,529 SR
Queue Stats
75W - 96L
1,435 Elo+
Solo
Team Averages
Level 48
1,475 SR
1,383 Elo+

VS

Team Averages
Level 68
1,573 SR
1,494 Elo+
Freya
Freya
AllChamNoWow
Freya
Level 89
God Stats
16W - 8L
1,673 SR
Queue Stats
98W - 56L
1,561 Elo+
Solo
Arachne
Arachne
ErIcCaRtMaN1425
Arachne
Level 49
God Stats
29W - 18L
1,680 SR
Queue Stats
42W - 29L
1,560 Elo+
Solo
Shiva
Shiva
FoolzGold
Shiva
Level 88
God Stats
0W - 3L
1,201 SR
Queue Stats
150W - 186L
1,425 Elo+
Solo
Odin
Odin
Lloyd0689
Odin
Level 52
God Stats
37W - 31L
1,574 SR
Queue Stats
819W - 847L
1,433 Elo+
Solo
Geb
Geb
以熊之名
Geb
Level 61
God Stats
1W - 1L
1,738 SR
Queue Stats
39W - 35L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PapaosoELMS
Jormungandr
11
0 / 0 / 6
6,244
1,249
2,849
4,058
3,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Phoboxet_08
King Arthur
11
2 / 1 / 3
6,534
1,307
6,279
6,349
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
RIICHAR
Lancelot
11
3 / 1 / 2
6,993
1,399
3,708
4,986
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Rohyp29
Chiron
11
1 / 2 / 2
6,135
1,227
3,193
3,876
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
greekrodeo
Morgan Le Fay
12
0 / 0 / 2
6,575
1,315
3,077
1,599
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

383

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,238
1,448
6,031
4,651
1,841
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,629
1,126
1,323
3,442
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
FoolzGold
Shiva
11
0 / 1 / 3
6,060
1,212
2,927
3,998
3,229
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
11
0 / 2 / 2
5,972
1,194
4,856
5,500
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
6,524
1,305
3,004
5,207
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
6
Kills
4
4
Deaths
6
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
0
1
0
0
L
Shiva
FoolzGold
Shiva
0
1
3
1.5
L
Odin
0
2
2
0.5
W
Jormungandr
PapaosoELMS
Jormungandr
0
0
6
3
W
King Arthur
Phoboxet_08
King Arthur
2
1
3
3.5
W
Lancelot
RIICHAR
Lancelot
3
1
2
4
W
Chiron
Rohyp29
Chiron
1
2
2
1
W
Morgan Le Fay
greekrodeo
Morgan Le Fay
0
0
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
18,141
20,868
Taken
22,798
11,785
Mitigated
15,204
2,791
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,031
1,918
0
1,409
4,651
1,841
0
1,961
2,602
26,740
0
L
1,323
972
0
144
3,442
1,948
0
628
2,784
0
4,444
L
Shiva
FoolzGold
Shiva
2,927
100
198
187
3,998
3,229
0
764
3,187
0
7,755
L
Odin
4,856
824
0
211
5,500
3,746
0
601
4,883
0
9,594
W
Jormungandr
PapaosoELMS
Jormungandr
2,849
1,512
0
142
4,058
3,243
0
1,778
2,235
8,806
204
W
King Arthur
Phoboxet_08
King Arthur
6,279
1,047
0
938
6,349
4,225
0
3,555
2,638
0
9,556
W
Lancelot
RIICHAR
Lancelot
3,708
724
0
1,199
4,986
2,123
0
1,758
3,149
0
10,370
W
Chiron
Rohyp29
Chiron
3,193
1,567
242
251
3,876
1,510
0
1,684
2,093
0
5,200
W
Morgan Le Fay
greekrodeo
Morgan Le Fay
3,077
224
0
19
1,599
684
0
246
1,314
22,322
0
L
3,004
157
0
1,173
5,207
4,440
0
1,626
3,479
5,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
31,423
104
Minions Killed
91
6
Camps Cleared
3
518,937
Distance Traveled
511,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,238
1,448
53
11
1
108,510
0
L
Arachne
5,629
1,126
9
2
1
88,793
0
L
Shiva
6,060
1,212
13
3
0
105,303
0
L
Odin
5,972
1,194
12
2
1
88,228
0
W
Jormungandr
6,244
1,249
18
4
1
95,464
0
W
King Arthur
6,534
1,307
6
1
1
105,982
0
W
Lancelot
6,993
1,399
4
1
3
128,127
0
W
Chiron
6,135
1,227
5
1
1
86,328
0
W
Morgan Le Fay
6,575
1,315
71
14
0
103,036
0
L
Geb
6,524
1,305
4
1
0
120,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role