Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AllKumNoPP
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,334 SR
Queue Stats
68W - 67L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Da GIANT Yeti
Ah Puch
Level 123
God Stats
1W - 0L
1,552 SR
Queue Stats
31W - 32L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
Samaelx088
Hun Batz
Level 89
God Stats
5W - 2L
1,863 SR
Queue Stats
447W - 447L
1,499 Elo+
Solo
Olorun
Olorun
snorlax885
Olorun
Level 103
God Stats
1W - 0L
1,741 SR
Queue Stats
17W - 21L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
taconinja56
Amaterasu
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,533 Elo+
Party 1
Team Averages
Level 123
1,598 SR
1,514 Elo+

VS

Team Averages
Level 130
1,538 SR
1,538 Elo+
Cupid
Cupid
ALLxxSTARxx210
Cupid
Level 126
God Stats
0W - 1L
1,508 SR
Queue Stats
110W - 131L
1,474 Elo+
Party 3
Surtr
Surtr
ImKindaTerrible
Surtr
Level 156
God Stats
1W - 1L
1,471 SR
Queue Stats
76W - 83L
1,506 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kohsta
Kumbhakarna
Level 145
God Stats
1W - 3L
1,681 SR
Queue Stats
76W - 63L
1,583 Elo+
Party 2
Athena
Athena
TheOneNinja96
Athena
Level 66
God Stats
2W - 1L
1,843 SR
Queue Stats
82W - 74L
1,596 Elo+
Party 2
He Bo
He Bo
WyleECoyote
He Bo
Level 157
God Stats
2W - 12L
1,186 SR
Queue Stats
625W - 619L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AllKumNoPP
Ah Muzen Cab
19
7 / 1 / 12
11,225
802
20,823
7,528
4,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
18
2 / 1 / 17
10,527
752
14,158
10,091
5,217
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Samaelx088
Hun Batz
15
3 / 4 / 10
9,540
681
13,526
9,566
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
snorlax885
Olorun
19
5 / 4 / 14
11,164
797
13,392
16,093
9,116
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
taconinja56
Amaterasu
18
6 / 4 / 14
11,111
794
9,632
19,681
16,104
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 5
10,524
752
13,409
13,398
7,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 4 / 9
9,824
702
8,309
15,117
15,979
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Kohsta
Kumbhakarna
16
4 / 4 / 4
9,946
710
6,866
14,691
17,530
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 9
9,404
672
5,617
18,391
20,914
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 5 / 10
9,517
680
13,337
14,841
9,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
23
Kills
14
14
Deaths
23
67
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Ah Muzen Cab
AllKumNoPP
Ah Muzen Cab
7
1
12
13
W
Ah Puch
2
1
17
10.5
L
2
4
9
1.63
L
Kumbhakarna
Kohsta
Kumbhakarna
4
4
4
1.5
W
Hun Batz
Samaelx088
Hun Batz
3
4
10
2
L
1
4
9
1.38
L
2
5
10
1.4
W
Olorun
snorlax885
Olorun
5
4
14
3
W
Amaterasu
taconinja56
Amaterasu
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,531
Damage
47,538
62,959
Taken
76,438
39,388
Mitigated
70,896
25,361
Healing
20,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,409
5,463
3,285
1,808
13,398
7,220
0
4,876
8,502
0
36,125
W
Ah Muzen Cab
AllKumNoPP
Ah Muzen Cab
20,823
6,456
1,291
691
7,528
4,140
2,827
3,613
3,915
0
48,918
W
Ah Puch
14,158
440
1,221
2,334
10,091
5,217
1,522
4,845
5,246
34,675
0
L
8,309
1,140
1,763
1,402
15,117
15,979
0
6,293
8,656
218
14,988
L
Kumbhakarna
Kohsta
Kumbhakarna
6,866
695
1,447
1,595
14,691
17,530
0
6,917
7,755
12,460
247
W
Hun Batz
Samaelx088
Hun Batz
13,526
1,542
819
255
9,566
4,811
0
5,581
3,985
0
26,498
L
5,617
1,136
3,030
3,060
18,391
20,914
0
5,344
12,960
10,900
0
L
13,337
642
903
1,732
14,841
9,253
0
4,094
10,620
28,164
0
W
Olorun
snorlax885
Olorun
13,392
6,462
5,978
6,447
16,093
9,116
4,800
5,128
10,905
33,267
0
W
Amaterasu
taconinja56
Amaterasu
9,632
3,310
611
5,714
19,681
16,104
1,626
6,653
12,928
0
13,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,567
Gold Earned
49,215
208
Minions Killed
162
0
Camps Cleared
0
1,280,506
Distance Traveled
1,227,377
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,524
752
70
5
0
215,853
0
W
Ah Muzen Cab
11,225
802
60
4
0
274,282
0
W
Ah Puch
10,527
752
54
4
0
250,067
2
L
Surtr
9,824
702
18
1
0
267,364
0
L
Kumbhakarna
9,946
710
11
1
0
241,667
0
W
Hun Batz
9,540
681
22
2
0
206,580
0
L
Athena
9,404
672
20
1
0
264,763
0
L
He Bo
9,517
680
43
3
0
237,730
0
W
Olorun
11,164
797
59
4
0
259,330
0
W
Amaterasu
11,111
794
13
1
0
290,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role