Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Luxsit
Charybdis
Level 127
God Stats
10W - 3L
1,797 SR
Queue Stats
730W - 230L
1,832 Elo+
Party 1
Fenrir
Fenrir
kurōmi
Fenrir
Level 159
God Stats
10W - 3L
1,789 SR
Queue Stats
413W - 136L
1,756 Elo+
Party 1
Ne Zha
Ne Zha
tcook1817
Ne Zha
Level 117
God Stats
2W - 1L
1,574 SR
Queue Stats
15W - 18L
1,455 Elo+
Solo
Skadi
Skadi
谢大花哟i
Skadi
Level 125
God Stats
7W - 2L
1,832 SR
Queue Stats
482W - 119L
1,823 Elo+
Party 1
Team Averages
Level 129
1,698 SR
1,673 Elo+

VS

Team Averages
Level 104
1,550 SR
1,512 Elo+
Nox
Nox
DownbeatTerror8
Nox
Level 117
God Stats
2W - 3L
1,585 SR
Queue Stats
223W - 225L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
EnforcerGL
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,654 Elo+
Solo
Hades
Hades
MoeChakra
Hades
Level 137
God Stats
3W - 4L
1,702 SR
Queue Stats
314W - 305L
1,434 Elo+
Solo
Thanatos
Thanatos
S1L3NTK1LL3R
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,435 Elo+
Party 2
He Bo
He Bo
amaaaron
He Bo
Level 108
God Stats
1W - 2L
1,466 SR
Queue Stats
19W - 15L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 3 / 14
10,394
866
7,276
15,604
15,444
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Luxsit
Charybdis
18
9 / 2 / 14
10,784
899
12,620
11,900
8,712
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
kurōmi
Fenrir
18
6 / 2 / 19
10,894
908
10,593
13,418
8,828
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
tcook1817
Ne Zha
17
3 / 5 / 15
9,533
794
8,064
12,231
5,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 4 / 15
10,654
888
22,001
11,020
5,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 8
9,085
757
9,805
11,790
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
EnforcerGL
Danzaburou
16
2 / 5 / 10
8,942
745
11,501
12,267
6,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
MoeChakra
Hades
17
3 / 4 / 9
9,553
796
9,822
17,293
15,693
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
S1L3NTK1LL3R
Thanatos
15
4 / 6 / 7
8,884
740
10,430
14,746
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
amaaaron
He Bo
15
3 / 6 / 7
9,485
790
8,481
11,268
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
26
Kills
14
16
Deaths
27
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
14
3
L
2
6
8
1
L
Danzaburou
EnforcerGL
Danzaburou
2
5
10
1.4
W
Charybdis
Luxsit
Charybdis
9
2
14
8
L
Hades
MoeChakra
Hades
3
4
9
1.88
L
Thanatos
S1L3NTK1LL3R
Thanatos
4
6
7
1.25
L
He Bo
amaaaron
He Bo
3
6
7
1.08
W
Fenrir
kurōmi
Fenrir
6
2
19
7.75
W
Ne Zha
tcook1817
Ne Zha
3
5
15
2.1
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,554
Damage
50,039
64,173
Taken
67,364
43,743
Mitigated
39,793
19,183
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,276
1,096
2,399
4,261
15,604
15,444
491
7,452
8,124
0
16,362
L
9,805
446
392
1,379
11,790
6,308
80
86
11,421
24,020
0
L
Danzaburou
EnforcerGL
Danzaburou
11,501
3,169
946
1,752
12,267
6,166
139
75
11,690
0
32,698
W
Charybdis
Luxsit
Charybdis
12,620
4,396
1,206
2,775
11,900
8,712
2,234
3,807
7,669
0
25,467
L
Hades
MoeChakra
Hades
9,822
1,275
1,535
5,584
17,293
15,693
196
91
15,847
19,855
0
L
Thanatos
S1L3NTK1LL3R
Thanatos
10,430
1,664
338
4,933
14,746
7,149
0
7
14,382
0
14,780
L
He Bo
amaaaron
He Bo
8,481
313
1,383
579
11,268
4,477
204
35
11,090
12,674
0
W
Fenrir
kurōmi
Fenrir
10,593
1,212
193
3,023
13,418
8,828
433
6,682
6,193
0
17,720
W
Ne Zha
tcook1817
Ne Zha
8,064
1,104
1,050
1,176
12,231
5,716
1,515
5,431
6,716
0
22,296
W
22,001
11,407
1,740
1,360
11,020
5,043
3,652
4,302
6,603
0
46,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,259
Gold Earned
45,949
140
Minions Killed
134
0
Camps Cleared
0
1,222,801
Distance Traveled
1,088,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,394
866
22
2
0
258,777
0
L
Nox
9,085
757
36
3
0
222,650
0
L
Danzaburou
8,942
745
44
4
0
211,379
0
W
Charybdis
10,784
899
23
2
0
238,469
0
L
Hades
9,553
796
23
2
0
192,840
0
L
Thanatos
8,884
740
11
1
0
230,459
0
L
He Bo
9,485
790
20
2
0
231,013
0
W
Fenrir
10,894
908
10
1
0
270,833
0
W
Ne Zha
9,533
794
17
1
0
242,362
0
W
Skadi
10,654
888
68
6
0
212,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role