Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlushyBunny
Nu Wa
Level 109
God Stats
75W - 46L
1,338 SR
Queue Stats
152W - 125L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
Jeopardy93
Kuzenbo
Level 128
God Stats
0W - 2L
1,311 SR
Queue Stats
218W - 170L
1,641 Elo+
Party 1
Ganesha
Ganesha
ProtectMcNugget
Ganesha
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 130L
1,606 Elo+
Party 1
Apollo
Apollo
sdfadfg
Apollo
Level 75
God Stats
5W - 5L
1,528 SR
Queue Stats
38W - 45L
1,466 Elo+
Solo
Team Averages
Level 91
1,436 SR
1,553 Elo+

VS

Team Averages
Level 118
1,492 SR
1,551 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AP90
Ra
Level 88
God Stats
2W - 3L
1,411 SR
Queue Stats
111W - 105L
1,555 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItzStormGod
Cu Chulainn
Level 107
God Stats
1W - 2L
1,598 SR
Queue Stats
77W - 72L
1,584 Elo+
Solo
Ganesha
Ganesha
SteelRaichu
Ganesha
Level 92
God Stats
6W - 2L
1,663 SR
Queue Stats
28W - 17L
1,558 Elo+
Solo
Vamana
Vamana
Zxxis
Vamana
Level 157
God Stats
1W - 3L
1,288 SR
Queue Stats
286W - 259L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 1 / 1
7,527
579
5,892
11,656
4,325
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 0
7,066
544
8,178
6,249
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Jeopardy93
Kuzenbo
13
0 / 1 / 1
7,115
547
6,828
12,576
14,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 4 / 3
6,875
529
4,249
11,661
11,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
sdfadfg
Apollo
12
1 / 4 / 1
7,201
554
2,919
10,681
4,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
10 / 2 / 0
9,245
711
10,598
9,009
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
AP90
Ra
14
1 / 2 / 0
8,112
624
8,082
8,988
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
ItzStormGod
Cu Chulainn
14
0 / 0 / 0
8,817
678
7,165
10,899
8,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
SteelRaichu
Ganesha
11
0 / 3 / 10
7,873
606
3,954
14,588
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Zxxis
Vamana
11
1 / 1 / 0
6,777
521
3,581
9,649
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
1
1
3.5
W
Sol
 
Sol
10
2
0
5
W
Ra
AP90
Ra
1
2
0
0.5
L
1
2
0
0.5
W
Cu Chulainn
ItzStormGod
Cu Chulainn
0
0
0
0
L
Kuzenbo
Jeopardy93
Kuzenbo
0
1
1
0.5
L
2
4
3
0.88
W
Ganesha
SteelRaichu
Ganesha
0
3
10
1.67
W
Vamana
Zxxis
Vamana
1
1
0
1
L
Apollo
sdfadfg
Apollo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
33,380
52,823
Taken
53,133
37,272
Mitigated
31,612
9,483
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,892
1,822
0
1,437
11,656
4,325
0
4,626
7,030
0
55,465
W
Sol
 
Sol
10,598
4,448
0
3,859
9,009
3,145
3,486
1,658
7,351
67,122
0
W
Ra
AP90
Ra
8,082
1,292
787
2,356
8,988
3,161
678
4,891
4,097
82,107
0
L
8,178
2,503
0
1,000
6,249
2,334
80
4,081
2,168
52,377
0
W
Cu Chulainn
ItzStormGod
Cu Chulainn
7,165
1,910
0
6,407
10,899
8,425
0
5,943
4,398
0
79,286
L
Kuzenbo
Jeopardy93
Kuzenbo
6,828
2,101
0
2,502
12,576
14,368
0
0
12,576
44,038
224
L
4,249
687
201
1,514
11,661
11,824
0
7,812
3,660
22,233
0
W
Ganesha
SteelRaichu
Ganesha
3,954
654
0
3,421
14,588
12,215
316
5,606
8,942
17,636
0
W
Vamana
Zxxis
Vamana
3,581
1,650
0
811
9,649
4,666
249
1,447
8,194
0
41,518
L
Apollo
sdfadfg
Apollo
2,919
1,763
0
2,829
10,681
4,421
676
6,144
4,537
0
49,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
40,824
375
Minions Killed
482
0
Camps Cleared
0
1,221,183
Distance Traveled
1,376,541
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,527
579
85
7
0
308,093
0
W
Sol
9,245
711
111
9
0
250,598
0
W
Ra
8,112
624
150
12
0
293,751
0
L
Nu Wa
7,066
544
100
8
0
207,029
5
W
Cu Chulainn
8,817
678
153
12
0
260,085
0
L
Kuzenbo
7,115
547
79
6
0
237,064
2
L
Ganesha
6,875
529
10
1
0
229,278
1
W
Ganesha
7,873
606
0
0
0
265,747
0
W
Vamana
6,777
521
68
5
0
306,360
2
L
Apollo
7,201
554
101
8
0
239,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role