Player Matchup

Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Charizard X1234
Morgan Le Fay
Level 76
God Stats
0W - 4L
1,500 SR
Queue Stats
247W - 247L
1,419 Elo+
Solo
Nemesis
Nemesis
FuriusHelvius
Nemesis
Level 147
God Stats
4W - 4L
1,670 SR
Queue Stats
199W - 192L
1,456 Elo+
Solo
Izanami
Izanami
H8ME_CuzUaintMe
Izanami
Level 88
God Stats
56W - 59L
1,487 SR
Queue Stats
90W - 91L
1,462 Elo+
Solo
Sol
Sol
RiggsGd
Sol
Level 146
God Stats
17W - 10L
1,628 SR
Queue Stats
177W - 190L
1,444 Elo+
Party 2
Team Averages
Level 122
1,557 SR
1,456 Elo+

VS

Team Averages
Level 118
1,570 SR
1,393 Elo+
Olorun
Olorun
Cooblewooble
Olorun
Level 213
God Stats
4W - 0L
1,927 SR
Queue Stats
42W - 46L
1,449 Elo+
Party 1
Surtr
Surtr
DarkJoseC-
Surtr
Level 106
God Stats
1W - 1L
1,248 SR
Queue Stats
215W - 216L
1,392 Elo+
Solo
Bellona
Bellona
Final789X
Bellona
Level 127
God Stats
5W - 7L
1,400 SR
Queue Stats
52W - 52L
1,463 Elo+
Party 1
Vulcan
Vulcan
Notlebowski3503
Vulcan
Level 80
God Stats
55W - 49L
1,522 SR
Queue Stats
117W - 106L
1,401 Elo+
Solo
Kali
Kali
Yoshi_Paloma453
Kali
Level 66
God Stats
2W - 0L
1,753 SR
Queue Stats
14W - 27L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 0 / 0
5,042
458
1,676
7,412
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Charizard X1234
Morgan Le Fay
11
2 / 0 / 0
6,204
564
3,634
5,304
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
0 / 0 / 0
5,422
493
2,132
8,775
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,841
440
2,250
6,161
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
2 / 0 / 0
6,935
630
5,050
6,947
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
3 / 0 / 1
6,583
598
5,722
4,370
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
10
0 / 2 / 0
5,883
535
4,226
8,668
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Final789X
Bellona
10
0 / 0 / 3
5,620
511
3,236
5,847
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 0
5,569
506
4,832
5,504
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 1
5,852
532
3,913
6,447
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
4
4
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
L
Morgan Le Fay
Charizard X1234
Morgan Le Fay
2
0
0
2
W
Olorun
3
0
1
3.5
W
Surtr
0
2
0
0
W
Bellona
Final789X
Bellona
0
0
3
1.5
L
Nemesis
0
0
0
0
L
0
4
0
0
W
0
2
0
0
L
Sol
2
0
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,742
Damage
21,929
34,599
Taken
30,836
14,110
Mitigated
15,155
8,384
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,676
92
0
1,244
7,412
4,623
0
2,098
5,272
16,739
0
L
Morgan Le Fay
Charizard X1234
Morgan Le Fay
3,634
212
0
533
5,304
1,699
0
3,228
1,730
34,161
0
W
Olorun
5,722
3,129
360
3,276
4,370
1,930
476
548
3,822
39,711
5,695
W
Surtr
4,226
1,999
0
2,338
8,668
3,847
0
4,791
3,877
444
41,270
W
Bellona
Final789X
Bellona
3,236
1,477
0
1,713
5,847
4,935
0
1,095
4,676
0
38,575
L
Nemesis
2,132
434
0
988
8,775
2,992
0
965
7,686
0
44,327
L
2,250
1,592
0
676
6,161
2,077
0
3,110
3,051
0
26,731
W
4,832
1,016
0
1,250
5,504
1,961
0
3,072
2,236
35,792
0
L
Sol
5,050
2,026
0
4,943
6,947
2,719
2,272
142
6,805
45,768
7,510
W
3,913
1,963
0
780
6,447
2,482
304
441
6,006
0
41,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
29,507
299
Minions Killed
345
0
Camps Cleared
0
1,021,428
Distance Traveled
1,077,079
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,042
458
13
1
0
223,625
2
L
Morgan Le Fay
6,204
564
66
6
0
203,823
0
W
Olorun
6,583
598
72
7
0
187,069
0
W
Surtr
5,883
535
67
6
0
198,992
0
W
Bellona
5,620
511
70
6
0
228,283
2
L
Nemesis
5,422
493
70
6
0
243,528
0
L
Izanami
4,841
440
40
4
0
176,570
3
W
Vulcan
5,569
506
70
6
0
199,457
1
L
Sol
6,935
630
110
10
0
173,882
0
W
Kali
5,852
532
66
6
0
263,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role