Player Matchup

Vulcan
Vulcan
AdrianMLG
Vulcan
Level 81
God Stats
5W - 4L
1,469 SR
Queue Stats
135W - 128L
1,388 Elo+
Party 1
Ymir
Ymir
Alejandronis
Ymir
Level 44
God Stats
16W - 16L
1,539 SR
Queue Stats
68W - 70L
1,369 Elo+
Party 1
Baba Yaga
Baba Yaga
Nachotaaaa
Baba Yaga
Level 26
God Stats
5W - 9L
1,281 SR
Queue Stats
74W - 86L
1,423 Elo+
Party 1
Agni
Agni
X_SlimxShady
Agni
Level 138
God Stats
4W - 4L
1,682 SR
Queue Stats
17W - 25L
1,417 Elo+
Solo
Mulan
Mulan
tomihd86
Mulan
Level 24
God Stats
3W - 5L
1,230 SR
Queue Stats
61W - 64L
1,307 Elo+
Party 1
Team Averages
Level 63
1,440 SR
1,381 Elo+

VS

Team Averages
Level 101
1,540 SR
1,360 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Necrosomniac
Ix Chel
Level 136
God Stats
1W - 3L
1,790 SR
Queue Stats
7W - 13L
1,266 Elo+
Party 2
Artemis
Artemis
RadkeFelipe
Artemis
Level 54
God Stats
157W - 232L
1,370 SR
Queue Stats
162W - 245L
1,309 Elo+
Solo
Izanami
Izanami
ZymmiR
Izanami
Level 26
God Stats
0W - 2L
1,491 SR
Queue Stats
7W - 14L
1,266 Elo+
Party 2
Fenrir
Fenrir
kidee_kat
Fenrir
Level 142
God Stats
52W - 56L
1,547 SR
Queue Stats
527W - 514L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AdrianMLG
Vulcan
12
1 / 1 / 2
7,114
445
7,953
7,119
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 3
7,749
484
4,204
10,188
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Nachotaaaa
Baba Yaga
13
0 / 2 / 2
7,632
477
3,471
7,776
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 2 / 0
8,006
500
6,794
9,200
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
tomihd86
Mulan
15
3 / 0 / 0
8,910
557
6,509
12,134
9,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 1 / 0
7,749
484
7,474
11,066
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Necrosomniac
Ix Chel
12
1 / 2 / 2
8,071
504
6,695
7,875
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
RadkeFelipe
Artemis
1
0 / 0 / 0
4,514
282
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
ZymmiR
Izanami
12
0 / 3 / 0
6,848
428
4,882
10,201
3,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
kidee_kat
Fenrir
12
3 / 0 / 1
7,839
490
4,743
12,946
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
5
5
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
0
1
W
Vulcan
AdrianMLG
Vulcan
1
1
2
2
W
0
0
3
1.5
W
Baba Yaga
Nachotaaaa
Baba Yaga
0
2
2
0.5
L
Ix Chel
Necrosomniac
Ix Chel
1
2
2
1
L
Artemis
RadkeFelipe
Artemis
0
0
0
0
W
2
2
0
1
L
Izanami
ZymmiR
Izanami
0
3
0
0
L
Fenrir
kidee_kat
Fenrir
3
0
1
3.5
W
Mulan
tomihd86
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
23,794
46,417
Taken
42,088
23,102
Mitigated
19,011
14,776
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,474
175
440
3,881
11,066
4,556
832
7,538
3,528
59,078
0
W
Vulcan
AdrianMLG
Vulcan
7,953
3,483
0
500
7,119
2,276
834
3,392
3,651
45,827
0
W
4,204
469
0
6,297
10,188
5,511
0
2,334
7,786
60,410
0
W
Baba Yaga
Nachotaaaa
Baba Yaga
3,471
190
0
3,819
7,776
3,544
0
3,505
4,223
49,966
0
L
Ix Chel
Necrosomniac
Ix Chel
6,695
457
488
2,804
7,875
5,040
0
5,589
2,286
44,520
0
L
Artemis
RadkeFelipe
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
6,794
510
0
733
9,200
2,644
434
4,619
4,263
60,752
0
L
Izanami
ZymmiR
Izanami
4,882
3,542
0
1,913
10,201
3,974
0
3,365
6,836
0
40,572
L
Fenrir
kidee_kat
Fenrir
4,743
890
0
4,888
12,946
5,441
0
5,902
6,988
0
54,242
W
Mulan
tomihd86
Mulan
6,509
940
0
3,427
12,134
9,127
676
0
12,134
0
61,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
35,021
474
Minions Killed
345
0
Camps Cleared
0
1,557,005
Distance Traveled
1,204,189
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,749
484
118
7
0
301,699
5
W
Vulcan
7,114
445
62
4
0
313,968
1
W
Ymir
7,749
484
93
6
0
324,145
5
W
Baba Yaga
7,632
477
89
6
0
318,788
1
L
Ix Chel
8,071
504
68
4
0
303,118
5
L
Artemis
4,514
282
0
0
0
0
0
W
Agni
8,006
500
113
7
0
332,149
2
L
Izanami
6,848
428
79
5
0
262,212
0
L
Fenrir
7,839
490
80
5
0
337,160
7
W
Mulan
8,910
557
117
7
0
267,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role