Player Matchup

Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
IITufanII
Xbalanque
Platinum II
Level 129
God Stats
14W - 6L
1,716 SR
Queue Stats
295W - 301L
1,814 MMR
Solo
Mulan
Mulan
Gold IV
MajorPony
Mulan
Gold IV
Level 129
God Stats
8W - 6L
1,497 SR
Queue Stats
36W - 25L
1,634 MMR
Solo
Arachne
Arachne
Platinum II
Réber
Arachne
Platinum II
Level 249
God Stats
64W - 37L
1,672 SR
Queue Stats
1,044W - 1,041L
1,751 MMR
Solo
Hera
Hera
Platinum IV
roarxd
Hera
Platinum IV
Level 129
God Stats
5W - 2L
1,837 SR
Queue Stats
95W - 86L
1,827 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,645 SR
1,705 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,577 SR
1,665 MMR
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum II
 
Set
Platinum II
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
SpaceCoupe
Rama
Diamond II
Level 109
God Stats
13W - 10L
1,715 SR
Queue Stats
122W - 103L
2,191 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Zinfar
Kuzenbo
Gold II
Level 155
God Stats
25W - 17L
1,668 SR
Queue Stats
86W - 83L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 1
3,528
706
879
4,272
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
IITufanII
Xbalanque
6
1 / 0 / 0
3,253
651
3,038
2,571
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
MajorPony
Mulan
6
0 / 1 / 0
3,428
686
927
3,776
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Réber
Arachne
6
0 / 0 / 1
3,280
656
671
4,070
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hera
roarxd
Hera
6
1 / 0 / 0
3,444
689
1,032
1,647
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SusanoThorThanatosAo Kuang

VS

Bans
Sun WukongTyrAtlasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
1 / 1 / 0
3,720
744
1,578
4,057
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
 
Ix Chel
6
0 / 0 / 0
3,403
681
1,481
1,546
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
 
Set
3
0 / 1 / 0
2,675
535
415
1,344
352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,285
657
2,023
2,077
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Zinfar
Kuzenbo
5
0 / 1 / 0
3,200
640
1,163
4,750
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
1
0.5
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Ix Chel
 
Ix Chel
0
0
0
0
L
Set
 
Set
0
1
0
0
W
Xbalanque
IITufanII
Xbalanque
1
0
0
1
W
Mulan
MajorPony
Mulan
0
1
0
0
W
Arachne
Réber
Arachne
0
0
1
0.5
L
0
0
0
0
L
Kuzenbo
Zinfar
Kuzenbo
0
1
0
0
W
Hera
roarxd
Hera
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,547
Damage
6,660
16,336
Taken
13,774
6,721
Mitigated
6,183
8,578
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
879
179
0
3,317
4,272
2,722
0
764
3,508
8,782
0
L
Gilgamesh
 
Gilgamesh
1,578
793
0
1,069
4,057
1,717
0
98
3,959
0
15,625
L
Ix Chel
 
Ix Chel
1,481
201
80
922
1,546
465
0
636
910
19,289
0
L
Set
 
Set
415
339
0
80
1,344
352
0
396
948
0
3,748
W
Xbalanque
IITufanII
Xbalanque
3,038
1,321
0
1,999
2,571
655
0
171
2,400
0
18,970
W
Mulan
MajorPony
Mulan
927
175
0
1,002
3,776
1,696
0
0
3,776
0
18,036
W
Arachne
Réber
Arachne
671
564
0
1,593
4,070
1,272
0
1,379
2,691
0
12,695
L
2,023
1,946
0
948
2,077
548
0
412
1,665
0
15,642
L
Kuzenbo
Zinfar
Kuzenbo
1,163
661
0
1,964
4,750
3,101
5
467
4,283
7,325
0
W
Hera
roarxd
Hera
1,032
132
0
667
1,647
376
0
330
1,317
18,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,933
Gold Earned
16,283
138
Minions Killed
121
0
Camps Cleared
0
456,937
Distance Traveled
404,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,528
706
10
2
0
87,422
0
L
Gilgamesh
3,720
744
28
6
0
91,205
0
L
Ix Chel
3,403
681
46
9
0
89,623
0
L
Set
2,675
535
5
1
0
40,316
0
W
Xbalanque
3,253
651
34
7
0
80,490
0
W
Mulan
3,428
686
33
7
0
101,035
0
W
Arachne
3,280
656
24
5
0
102,560
0
L
Rama
3,285
657
30
6
0
79,041
0
L
Kuzenbo
3,200
640
12
2
0
104,604
0
W
Hera
3,444
689
37
7
0
85,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role