Player Matchup

Zhong Kui
Zhong Kui
Finesse2Infinity
Zhong Kui
Level 157
God Stats
28W - 17L
1,560 SR
Queue Stats
439W - 476L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
RiflemenElite
Kumbhakarna
Level 125
God Stats
4W - 4L
1,405 SR
Queue Stats
143W - 142L
1,517 Elo+
Solo
Chaac
Chaac
Xx_Sran_xX
Chaac
Level 115
God Stats
166W - 126L
1,572 SR
Queue Stats
440W - 448L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
kobezakjordan10
Ao Kuang
Level 128
God Stats
29W - 32L
1,372 SR
Queue Stats
633W - 643L
1,503 Elo+
Party 2
Apollo
Apollo
payable_pickle76
Apollo
Level 26
God Stats
1W - 1L
1,244 SR
Queue Stats
116W - 128L
1,480 Elo+
Party 2
Team Averages
Level 110
1,431 SR
1,489 Elo+

VS

Team Averages
Level 143
1,616 SR
1,443 Elo+
Baba Yaga
Baba Yaga
Anung_Un__Rama
Baba Yaga
Level 138
God Stats
2W - 3L
1,770 SR
Queue Stats
21W - 29L
1,430 Elo+
Party 1
Nox
Nox
BrotherJabroni
Nox
Level 148
God Stats
0W - 3L
1,573 SR
Queue Stats
108W - 102L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
ManagerOfIslam
Xbalanque
Level 145
God Stats
2W - 4L
1,503 SR
Queue Stats
14W - 23L
1,376 Elo+
Party 1
Horus
Horus
haundy
Horus
Level 156
God Stats
3W - 3L
1,735 SR
Queue Stats
151W - 123L
1,546 Elo+
Solo
Susano
Susano
new-36441150
Susano
Level 126
God Stats
6W - 9L
1,500 SR
Queue Stats
172W - 214L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
2 / 1 / 6
8,818
519
12,765
14,106
12,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
RiflemenElite
Kumbhakarna
13
2 / 1 / 3
8,040
473
3,387
16,461
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
16
2 / 1 / 3
9,913
583
6,552
12,160
8,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
17
11 / 0 / 3
10,679
628
19,152
18,021
8,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 1
7,447
438
3,135
13,215
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Anung_Un__Rama
Baba Yaga
12
1 / 6 / 1
7,652
450
8,534
12,874
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 3
7,519
442
3,507
13,361
12,189
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
ManagerOfIslam
Xbalanque
13
3 / 3 / 1
8,257
486
15,611
13,350
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
haundy
Horus
12
0 / 2 / 1
7,496
441
4,599
11,174
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
15
3 / 3 / 0
8,422
495
5,661
14,132
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
7
7
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Anung_Un__Rama
Baba Yaga
1
6
1
0.25
L
0
3
3
0.5
W
Zhong Kui
2
1
6
5
L
Xbalanque
ManagerOfIslam
Xbalanque
3
3
1
1.17
W
Kumbhakarna
RiflemenElite
Kumbhakarna
2
1
3
3.5
W
Chaac
2
1
3
3.5
L
Horus
haundy
Horus
0
2
1
0.25
W
Ao Kuang
11
0
3
12.5
L
Susano
3
3
0
1
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,991
Damage
37,912
73,963
Taken
64,891
46,995
Mitigated
39,145
29,875
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Anung_Un__Rama
Baba Yaga
8,534
401
0
1,350
12,874
6,277
0
8,968
3,906
61,326
0
L
3,507
651
0
1,251
13,361
12,189
0
9,687
3,674
23,166
0
W
Zhong Kui
12,765
625
0
5,587
14,106
12,523
22
2,697
11,364
72,412
343
L
Xbalanque
ManagerOfIslam
Xbalanque
15,611
8,113
0
4,796
13,350
5,296
1,012
7,313
6,037
0
65,962
W
Kumbhakarna
RiflemenElite
Kumbhakarna
3,387
313
437
5,538
16,461
13,319
0
4,157
12,304
36,882
0
W
Chaac
6,552
1,102
0
3,761
12,160
8,223
142
1,920
9,730
0
85,186
L
Horus
haundy
Horus
4,599
1,741
70
3,133
11,174
9,418
0
2,187
8,987
0
42,357
W
Ao Kuang
19,152
6,172
0
10,752
18,021
8,083
92
2,724
15,182
87,498
0
L
Susano
5,661
1,904
0
5,310
14,132
5,965
0
6,851
7,281
0
65,067
W
3,135
1,942
0
3,800
13,215
4,847
616
660
12,555
0
46,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
39,346
485
Minions Killed
365
0
Camps Cleared
0
1,718,147
Distance Traveled
1,599,098
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,652
450
101
6
0
312,337
5
L
Nox
7,519
442
29
2
0
326,788
8
W
Zhong Kui
8,818
519
110
6
0
334,626
0
L
Xbalanque
8,257
486
88
5
0
315,909
2
W
Kumbhakarna
8,040
473
36
2
0
349,193
0
W
Chaac
9,913
583
146
9
0
335,600
0
L
Horus
7,496
441
54
3
0
275,063
5
W
Ao Kuang
10,679
628
113
7
0
363,655
0
L
Susano
8,422
495
93
5
0
369,001
0
W
Apollo
7,447
438
80
5
0
335,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role