Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HoodedAlien
King Arthur
Level 126
God Stats
4W - 4L
1,577 SR
Queue Stats
152W - 134L
1,548 Elo+
Solo
Merlin
Merlin
Jackerboi
Merlin
Level 107
God Stats
23W - 12L
1,669 SR
Queue Stats
123W - 101L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Smelliott10
Ah Puch
Level 118
God Stats
1W - 0L
1,852 SR
Queue Stats
65W - 40L
1,454 Elo+
Solo
Ullr
Ullr
aquastorm22
Ullr
Level 195
God Stats
6W - 4L
1,634 SR
Queue Stats
137W - 138L
1,514 Elo+
Solo
Team Averages
Level 134
1,646 SR
1,508 Elo+

VS

Team Averages
Level 121
1,581 SR
1,410 Elo+
Terra
Terra
EPS0L0N
Terra
Level 196
God Stats
6W - 2L
1,917 SR
Queue Stats
196W - 156L
1,575 Elo+
Solo
Bacchus
Bacchus
Salty k6762
Bacchus
Level 125
God Stats
10W - 9L
1,490 SR
Queue Stats
110W - 115L
1,526 Elo+
Solo
Neith
Neith
Zom6aaron6bie
Neith
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,379 Elo+
Solo
Awilix
Awilix
kelprings
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 1
Hercules
Hercules
tigershark219
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 1
5,659
472
2,769
6,229
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
HoodedAlien
King Arthur
12
2 / 2 / 0
6,857
571
8,269
9,198
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Jackerboi
Merlin
11
0 / 4 / 1
6,435
536
2,888
6,935
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Smelliott10
Ah Puch
11
1 / 1 / 1
6,658
555
5,574
8,026
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 2 / 0
5,976
498
5,050
7,581
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
EPS0L0N
Terra
12
5 / 1 / 1
6,573
548
6,043
11,081
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Salty k6762
Bacchus
10
1 / 0 / 1
5,712
476
5,110
8,337
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
2,184
182
0
0
0
Awilix
kelprings
Awilix
9
1 / 1 / 4
5,612
468
6,369
11,157
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
tigershark219
Hercules
10
2 / 2 / 0
6,008
501
3,232
12,229
9,246
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
1
0.5
L
Terra
EPS0L0N
Terra
5
1
1
5.5
W
King Arthur
HoodedAlien
King Arthur
2
2
0
1
W
Merlin
Jackerboi
Merlin
0
4
1
0.13
L
Bacchus
Salty k6762
Bacchus
1
0
1
1.5
W
Ah Puch
Smelliott10
Ah Puch
1
1
1
1.5
L
0
0
0
0
W
1
2
0
0.5
L
Awilix
kelprings
Awilix
1
1
4
3
L
Hercules
tigershark219
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
20,754
37,969
Taken
42,804
19,411
Mitigated
28,026
6,397
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,769
262
184
2,964
6,229
4,489
0
2,879
3,350
14,298
0
L
Terra
EPS0L0N
Terra
6,043
595
170
3,871
11,081
7,623
19
4,210
6,871
49,649
0
W
King Arthur
HoodedAlien
King Arthur
8,269
932
0
580
9,198
6,857
0
511
8,642
65
51,217
W
Merlin
Jackerboi
Merlin
2,888
186
0
367
6,935
2,398
499
2,311
4,293
47,653
0
L
Bacchus
Salty k6762
Bacchus
5,110
697
0
3,294
8,337
6,991
0
1,465
6,872
29,116
0
W
Ah Puch
Smelliott10
Ah Puch
5,574
136
0
1,450
8,026
2,841
0
1,756
6,009
47,531
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,050
2,547
0
852
7,581
2,826
846
3,073
4,508
0
41,110
L
Awilix
kelprings
Awilix
6,369
3,032
0
598
11,157
4,166
0
5,167
5,990
0
30,628
L
Hercules
tigershark219
Hercules
3,232
1,421
0
1,865
12,229
9,246
0
517
11,712
0
32,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
26,089
319
Minions Killed
207
0
Camps Cleared
0
1,128,841
Distance Traveled
990,107
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,659
472
0
0
0
247,100
1
L
Terra
6,573
548
74
6
0
270,192
0
W
King Arthur
6,857
571
69
6
0
236,269
0
W
Merlin
6,435
536
90
8
0
194,010
0
L
Bacchus
5,712
476
37
3
0
222,634
0
W
Ah Puch
6,658
555
78
7
0
244,895
0
L
Neith
2,184
182
0
0
0
0
0
W
Ullr
5,976
498
82
7
0
206,567
0
L
Awilix
5,612
468
46
4
0
298,194
2
L
Hercules
6,008
501
50
4
0
199,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role