Player Matchup

Cthulhu
Cthulhu
My2ndFavasm
Cthulhu
Level 109
God Stats
0W - 2L
1,219 SR
Queue Stats
7W - 10L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
Nanoseeker
Baron Samedi
Level 155
God Stats
4W - 5L
1,375 SR
Queue Stats
116W - 106L
1,605 Elo+
Party 1
Chernobog
Chernobog
shadowfred
Chernobog
Level 162
God Stats
0W - 2L
1,233 SR
Queue Stats
99W - 94L
1,543 Elo+
Party 1
Team Averages
Level 142
1,276 SR
1,559 Elo+

VS

Team Averages
Level 134
1,412 SR
1,571 Elo+
Chang'e
Chang'e
AlanSNSD
Chang'e
Level 147
God Stats
1W - 1L
1,264 SR
Queue Stats
106W - 108L
1,596 Elo+
Solo
Ishtar
Ishtar
DemonJesta
Ishtar
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Devdogz
Surtr
Level 125
God Stats
2W - 1L
1,473 SR
Queue Stats
11W - 4L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
My2ndFavasm
Cthulhu
11
0 / 5 / 4
8,442
704
6,210
15,496
16,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Nanoseeker
Baron Samedi
11
1 / 9 / 4
8,931
744
8,347
14,555
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
shadowfred
Chernobog
14
4 / 4 / 1
10,396
866
11,052
10,610
4,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlanSNSD
Chang'e
15
6 / 3 / 9
10,830
903
11,590
9,979
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
DemonJesta
Ishtar
15
7 / 1 / 8
11,064
922
13,540
7,549
3,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Devdogz
Surtr
14
5 / 1 / 12
11,130
928
11,293
13,297
10,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
18
18
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlanSNSD
Chang'e
6
3
9
3.5
W
Ishtar
DemonJesta
Ishtar
7
1
8
11
W
Surtr
Devdogz
Surtr
5
1
12
11
L
Cthulhu
My2ndFavasm
Cthulhu
0
5
4
0.4
L
Baron Samedi
Nanoseeker
Baron Samedi
1
9
4
0.33
L
Chernobog
shadowfred
Chernobog
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
36,423
40,661
Taken
30,825
28,804
Mitigated
17,772
3,499
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlanSNSD
Chang'e
11,590
958
1,632
2,556
9,979
4,219
0
4,380
5,599
47,275
0
W
Ishtar
DemonJesta
Ishtar
13,540
8,001
0
1,938
7,549
3,255
2,556
4,215
3,262
0
55,075
W
Surtr
Devdogz
Surtr
11,293
3,592
0
4,406
13,297
10,298
552
6,378
6,647
2,639
33,232
L
Cthulhu
My2ndFavasm
Cthulhu
6,210
240
317
622
15,496
16,363
0
3,658
11,586
19,280
0
L
Baron Samedi
Nanoseeker
Baron Samedi
8,347
307
320
1,075
14,555
7,615
0
5,842
8,701
30,642
0
L
Chernobog
shadowfred
Chernobog
11,052
7,505
0
1,165
10,610
4,826
0
3,746
6,807
0
50,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
33,024
162
Minions Killed
160
0
Camps Cleared
0
621,416
Distance Traveled
713,293
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,830
903
69
6
0
236,669
0
W
Ishtar
11,064
922
47
4
0
219,564
0
W
Surtr
11,130
928
44
4
0
257,060
8
L
Cthulhu
8,442
704
27
2
0
233,487
0
L
Baron Samedi
8,931
744
42
4
0
187,374
0
L
Chernobog
10,396
866
93
8
0
200,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role