Player Matchup

Cu Chulainn
Cu Chulainn
BOXMOVER445
Cu Chulainn
Level 27
God Stats
9W - 19L
1,429 SR
Queue Stats
124W - 139L
1,427 Elo+
Party 2
Ra
Ra
Hutizil88
Ra
Level 22
God Stats
0W - 1L
1,186 SR
Queue Stats
3W - 7L
1,385 Elo+
Solo
Bellona
Bellona
KindLamb635
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
RedRosesForYou
Chronos
Level 67
God Stats
0W - 1L
1,722 SR
Queue Stats
91W - 97L
1,438 Elo+
Party 2
Neith
Neith
ehbuddy
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 30
1,467 SR
1,450 Elo+

VS

Team Averages
Level 157
2,009 SR
2,062 Elo+
Charon
Charon
Baezil
Charon
Level 208
God Stats
48W - 0L
2,261 SR
Queue Stats
870W - 54L
2,095 Elo+
Party 1
Hachiman
Hachiman
Inumium
Hachiman
Level 48
God Stats
12W - 0L
1,870 SR
Queue Stats
410W - 20L
2,039 Elo+
Party 1
Ra
Ra
Sephiroth
Ra
Level 154
God Stats
13W - 1L
1,809 SR
Queue Stats
189W - 24L
1,897 Elo+
Party 1
Guan Yu
Guan Yu
Sparconix
Guan Yu
Level 183
God Stats
24W - 0L
2,085 SR
Queue Stats
367W - 5L
2,211 Elo+
Party 1
Susano
Susano
average
Susano
Level 192
God Stats
8W - 0L
2,023 SR
Queue Stats
880W - 56L
2,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BOXMOVER445
Cu Chulainn
12
1 / 8 / 0
6,608
661
9,144
15,907
10,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

10
0 / 8 / 0
6,113
611
4,668
10,011
5,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
KindLamb635
Bellona
11
0 / 6 / 0
6,098
610
3,305
14,221
9,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 1
6,935
694
5,007
14,326
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Neith
ehbuddy
Neith
10
0 / 11 / 2
6,226
623
4,662
14,778
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Baezil
Charon
16
6 / 0 / 19
8,794
879
13,705
5,209
2,361
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Inumium
Hachiman
16
8 / 0 / 15
8,901
890
14,532
9,710
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
5 / 0 / 18
8,979
898
13,388
8,669
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Sparconix
Guan Yu
16
11 / 1 / 19
9,130
913
11,952
17,476
17,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Susano
average
Susano
15
9 / 1 / 22
9,566
957
9,981
9,845
10,540
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
132
2
Kills
39
39
Deaths
2
3
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BOXMOVER445
Cu Chulainn
1
8
0
0.13
W
Charon
Baezil
Charon
6
0
19
15.5
L
0
8
0
0
W
Hachiman
Inumium
Hachiman
8
0
15
15.5
L
Bellona
KindLamb635
Bellona
0
6
0
0
L
1
6
1
0.25
W
5
0
18
14
W
Guan Yu
Sparconix
Guan Yu
11
1
19
20.5
W
Susano
average
Susano
9
1
22
20
L
Neith
ehbuddy
Neith
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
63,558
69,243
Taken
50,909
35,165
Mitigated
39,577
2,935
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BOXMOVER445
Cu Chulainn
9,144
777
0
1,050
15,907
10,546
0
6,373
9,254
0
22,097
W
Charon
Baezil
Charon
13,705
2,878
0
612
5,209
2,361
1,580
967
4,189
34,755
0
L
4,668
159
190
396
10,011
5,506
0
3,633
6,087
9,055
0
W
Hachiman
Inumium
Hachiman
14,532
7,063
0
2,005
9,710
4,344
1,184
1,933
7,503
0
38,769
L
Bellona
KindLamb635
Bellona
3,305
751
0
327
14,221
9,715
0
4,979
9,030
0
8,644
L
5,007
1,640
0
617
14,326
4,742
0
5,322
8,844
19,039
0
W
13,388
1,053
2,074
4,063
8,669
4,671
1,470
2,329
6,153
43,338
0
W
Guan Yu
Sparconix
Guan Yu
11,952
1,536
2,122
3,040
17,476
17,661
138
2,488
14,756
0
25,470
W
Susano
average
Susano
9,981
2,051
0
967
9,845
10,540
55
1,196
8,523
38
17,861
L
Neith
ehbuddy
Neith
4,662
1,309
0
355
14,778
4,656
0
5,869
8,769
0
8,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
45,370
89
Minions Killed
239
0
Camps Cleared
0
900,119
Distance Traveled
1,171,140
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,608
661
21
2
0
189,085
0
W
Charon
8,794
879
50
5
0
216,020
0
L
Ra
6,113
611
16
2
0
174,111
1
W
Hachiman
8,901
890
59
6
0
220,217
0
L
Bellona
6,098
610
7
1
0
170,655
0
L
Chronos
6,935
694
35
4
0
185,915
0
W
Ra
8,979
898
80
8
0
235,309
0
W
Guan Yu
9,130
913
38
4
0
250,897
0
W
Susano
9,566
957
12
1
0
248,697
0
L
Neith
6,226
623
10
1
0
180,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role