Player Matchup

Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Cannon-Con
Nu Wa
Gold III
Level 109
God Stats
22W - 13L
1,818 SR
Queue Stats
110W - 118L
1,574 MMR
Solo
Ravana
Ravana
Gold III
DiezToDiez
Ravana
Gold III
Level 157
God Stats
2W - 3L
1,668 SR
Queue Stats
78W - 88L
1,553 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Fuzkie
Ao Kuang
Platinum V
Level 139
God Stats
41W - 33L
1,595 SR
Queue Stats
282W - 278L
1,530 MMR
Solo
Ymir
Ymir
Bronze III
ReloadingMag
Ymir
Bronze III
Level 46
God Stats
1W - 0L
1,877 SR
Queue Stats
2W - 2L
1,522 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,691 SR
1,536 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,595 SR
1,538 MMR
Hun Batz
Hun Batz
Bronze V
ColsonB12
Hun Batz
Bronze V
Level 123
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 2L
1,573 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
GirthyChapin
Kuzenbo
Gold II
Level 152
God Stats
29W - 29L
1,645 SR
Queue Stats
346W - 354L
1,507 MMR
Solo
Izanami
Izanami
Silver II
JuliusT27
Izanami
Silver II
Level 110
God Stats
2W - 1L
1,741 SR
Queue Stats
94W - 96L
1,523 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Miguel297one
Kukulkan
Silver II
Level 88
God Stats
0W - 2L
1,425 SR
Queue Stats
95W - 97L
1,568 MMR
Party 1
Horus
Horus
Bronze IV
Twheets
Horus
Bronze IV
Level 139
God Stats
0W - 1L
1,444 SR
Queue Stats
29W - 23L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 0 / 4
8,218
587
5,967
8,916
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
14
5 / 1 / 8
8,397
600
10,277
6,008
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
DiezToDiez
Ravana
14
2 / 1 / 3
8,440
603
5,613
7,863
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Fuzkie
Ao Kuang
15
8 / 1 / 8
8,990
642
10,997
13,239
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 11
7,544
539
4,425
9,504
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoJanusBastetShiva

VS

Bans
PeleKaliAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ColsonB12
Hun Batz
11
1 / 4 / 0
6,589
471
3,867
12,293
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
GirthyChapin
Kuzenbo
12
1 / 2 / 0
6,421
459
4,804
11,162
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
JuliusT27
Izanami
12
0 / 4 / 2
7,060
504
4,460
8,431
3,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Miguel297one
Kukulkan
12
0 / 5 / 1
6,739
481
4,016
10,105
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Twheets
Horus
9
1 / 5 / 1
6,258
447
3,963
12,918
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
4
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
4
5
W
Nu Wa
5
1
8
9
L
Hun Batz
ColsonB12
Hun Batz
1
4
0
0.25
W
Ravana
DiezToDiez
Ravana
2
1
3
3.5
W
Ao Kuang
Fuzkie
Ao Kuang
8
1
8
12
L
Kuzenbo
GirthyChapin
Kuzenbo
1
2
0
0.5
L
Izanami
JuliusT27
Izanami
0
4
2
0.25
L
Kukulkan
Miguel297one
Kukulkan
0
5
1
0.1
W
2
1
11
7.5
L
Horus
Twheets
Horus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
21,110
45,530
Taken
54,909
25,044
Mitigated
30,920
9,716
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,967
2,426
0
2,020
8,916
3,659
0
77
8,839
0
63,637
W
Nu Wa
10,277
2,071
0
748
6,008
1,944
629
930
4,985
57,630
0
L
Hun Batz
ColsonB12
Hun Batz
3,867
913
0
3,507
12,293
4,325
0
5,865
6,428
0
48,880
W
Ravana
DiezToDiez
Ravana
5,613
1,057
0
2,582
7,863
4,942
0
3,743
3,750
0
60,959
W
Ao Kuang
Fuzkie
Ao Kuang
10,997
1,925
0
3,521
13,239
5,762
281
2,177
11,062
79,798
0
L
Kuzenbo
GirthyChapin
Kuzenbo
4,804
1,122
0
1,190
11,162
12,959
0
2,384
8,778
32,704
173
L
Izanami
JuliusT27
Izanami
4,460
2,587
0
1,760
8,431
3,187
0
2,272
6,159
0
58,144
L
Kukulkan
Miguel297one
Kukulkan
4,016
753
0
831
10,105
3,264
0
7,334
2,771
54,068
0
W
4,425
846
0
845
9,504
8,737
18
1,340
8,164
24,638
0
L
Horus
Twheets
Horus
3,963
1,377
1,704
2,448
12,918
7,185
0
7,954
4,921
0
14,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
33,067
455
Minions Killed
372
0
Camps Cleared
0
1,379,288
Distance Traveled
1,289,035
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,218
587
125
9
0
269,416
2
W
Nu Wa
8,397
600
92
7
0
285,550
5
L
Hun Batz
6,589
471
83
6
0
291,398
0
W
Ravana
8,440
603
109
8
0
246,411
6
W
Ao Kuang
8,990
642
108
8
0
300,072
2
L
Kuzenbo
6,421
459
47
3
0
247,052
0
L
Izanami
7,060
504
113
8
0
252,202
0
L
Kukulkan
6,739
481
111
8
0
261,711
0
W
Ymir
7,544
539
21
2
0
277,839
0
L
Horus
6,258
447
18
1
0
236,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role