Player Matchup

Khepri
Khepri
Cesar092002
Khepri
Level 96
God Stats
14W - 10L
1,720 SR
Queue Stats
565W - 540L
1,394 Elo+
Party 2
Ah Puch
Ah Puch
ElTuetue204
Ah Puch
Level 124
God Stats
9W - 4L
1,734 SR
Queue Stats
488W - 462L
1,444 Elo+
Party 2
Thanatos
Thanatos
Lostkitsune7176
Thanatos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,293 Elo+
Party 1
Artemis
Artemis
PvPeedMyself
Artemis
Level 86
God Stats
5W - 3L
1,309 SR
Queue Stats
426W - 376L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
ZombieBaneX
Sun Wukong
Level 78
God Stats
4W - 2L
1,511 SR
Queue Stats
86W - 66L
1,425 Elo+
Party 1
Team Averages
Level 80
1,555 SR
1,401 Elo+

VS

Team Averages
Level 104
1,472 SR
1,450 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ecxon_mex
Heimdallr
Level 97
God Stats
2W - 9L
1,572 SR
Queue Stats
297W - 306L
1,407 Elo+
Solo
Ishtar
Ishtar
NitemareShadowz
Ishtar
Level 76
God Stats
1W - 2L
1,317 SR
Queue Stats
18W - 34L
1,330 Elo+
Solo
Scylla
Scylla
jimlayey71
Scylla
Level 124
God Stats
5W - 9L
1,469 SR
Queue Stats
335W - 319L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
3 / 2 / 2
5,841
584
3,136
5,790
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
ElTuetue204
Ah Puch
10
3 / 4 / 3
6,098
610
5,389
9,511
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
9
4 / 1 / 0
5,595
560
4,005
7,173
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
PvPeedMyself
Artemis
9
3 / 2 / 3
5,795
580
7,637
6,599
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ZombieBaneX
Sun Wukong
10
1 / 0 / 2
6,360
636
5,101
8,501
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 4 / 3
5,487
549
5,033
10,124
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
 
Xing Tian
7
1 / 3 / 2
4,484
448
3,733
10,785
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Ecxon_mex
Heimdallr
9
1 / 2 / 2
5,196
520
4,558
6,822
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
4,717
472
2,868
7,417
2,249
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
jimlayey71
Scylla
9
4 / 2 / 0
5,448
545
5,197
5,800
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
9
9
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
3
1.13
L
Xing Tian
 
Xing Tian
1
3
2
0.67
W
Khepri
3
2
2
2
L
Heimdallr
Ecxon_mex
Heimdallr
1
2
2
1
W
Ah Puch
ElTuetue204
Ah Puch
3
4
3
1.13
W
Thanatos
4
1
0
4
L
0
3
1
0.17
W
Artemis
PvPeedMyself
Artemis
3
2
3
2.25
W
Sun Wukong
ZombieBaneX
Sun Wukong
1
0
2
2
L
Scylla
jimlayey71
Scylla
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
21,389
37,574
Taken
40,948
17,476
Mitigated
16,595
14,632
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,033
2,003
0
3,929
10,124
3,199
0
2,271
7,853
0
27,541
L
Xing Tian
 
Xing Tian
3,733
706
0
2,192
10,785
6,785
0
1,362
9,242
14,796
51
W
Khepri
3,136
782
0
1,326
5,790
4,202
0
1,769
3,637
10,900
0
L
Heimdallr
Ecxon_mex
Heimdallr
4,558
2,172
0
2,638
6,822
2,371
0
824
5,914
0
28,988
W
Ah Puch
ElTuetue204
Ah Puch
5,389
441
0
3,421
9,511
3,349
276
3,493
6,018
37,323
0
W
Thanatos
4,005
1,321
0
3,381
7,173
2,462
0
723
6,442
0
23,805
L
2,868
1,245
0
1,326
7,417
2,249
0
149
7,268
0
24,599
W
Artemis
PvPeedMyself
Artemis
7,637
3,860
274
3,346
6,599
2,160
0
1,094
5,327
0
36,705
W
Sun Wukong
ZombieBaneX
Sun Wukong
5,101
780
0
2,884
8,501
5,303
107
1,307
7,194
0
37,871
L
Scylla
jimlayey71
Scylla
5,197
434
0
1,612
5,800
1,991
0
3,669
2,131
33,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
25,332
232
Minions Killed
184
0
Camps Cleared
0
1,021,963
Distance Traveled
858,393
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,487
549
50
5
0
209,617
0
L
Xing Tian
4,484
448
17
2
0
133,498
4
W
Khepri
5,841
584
23
2
0
216,344
1
L
Heimdallr
5,196
520
46
5
0
181,357
0
W
Ah Puch
6,098
610
63
6
0
206,646
0
W
Thanatos
5,595
560
31
3
0
210,121
0
L
Ishtar
4,717
472
25
3
0
157,794
0
W
Artemis
5,795
580
50
5
0
198,625
0
W
Sun Wukong
6,360
636
65
7
0
190,227
2
L
Scylla
5,448
545
46
5
0
176,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role