Player Matchup

Anubis
Anubis
ALEX 4NDR333
Anubis
Level 104
God Stats
18W - 15L
1,496 SR
Queue Stats
242W - 234L
1,437 Elo+
Party 4
Ishtar
Ishtar
VoltronSux
Ishtar
Level 26
God Stats
2W - 3L
1,086 SR
Queue Stats
57W - 68L
1,437 Elo+
Party 3
Ne Zha
Ne Zha
itoschiro
Ne Zha
Level 89
God Stats
9W - 14L
1,386 SR
Queue Stats
52W - 69L
1,402 Elo+
Party 4
Sobek
Sobek
mrbjensen
Sobek
Level 61
God Stats
3W - 1L
1,696 SR
Queue Stats
256W - 264L
1,430 Elo+
Party 3
Bellona
Bellona
peyotemistico99
Bellona
Level 122
God Stats
206W - 156L
1,598 SR
Queue Stats
409W - 397L
1,481 Elo+
Solo
Team Averages
Level 80
1,452 SR
1,437 Elo+

VS

Team Averages
Level 80
1,399 SR
1,386 Elo+
Surtr
Surtr
BigScarySquid
Surtr
Level 63
God Stats
3W - 2L
1,428 SR
Queue Stats
10W - 11L
1,363 Elo+
Party 1
Charybdis
Charybdis
Gamepro550
Charybdis
Level 100
God Stats
1W - 3L
1,308 SR
Queue Stats
63W - 81L
1,445 Elo+
Party 2
Anubis
Anubis
Rezyvynn
Anubis
Level 89
God Stats
3W - 1L
1,617 SR
Queue Stats
10W - 10L
1,326 Elo+
Party 1
Sylvanus
Sylvanus
bearcatnation
Sylvanus
Level 41
God Stats
0W - 4L
1,157 SR
Queue Stats
11W - 19L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
get_stomp_
Ao Kuang
Level 106
God Stats
2W - 2L
1,486 SR
Queue Stats
65W - 69L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 3 / 1
9,052
647
6,790
9,923
4,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
VoltronSux
Ishtar
12
2 / 3 / 1
6,948
496
8,453
8,432
3,303
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
itoschiro
Ne Zha
13
2 / 2 / 3
7,468
533
3,425
12,795
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
mrbjensen
Sobek
11
1 / 1 / 1
6,940
496
5,523
10,952
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 1
8,713
622
10,355
14,359
14,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,870
419
6,090
12,253
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Gamepro550
Charybdis
12
4 / 1 / 1
7,102
507
9,643
11,005
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Rezyvynn
Anubis
13
1 / 4 / 2
7,492
535
5,203
8,191
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
bearcatnation
Sylvanus
10
0 / 2 / 1
6,545
468
2,351
9,437
6,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
get_stomp_
Ao Kuang
13
3 / 4 / 2
7,619
544
7,336
14,133
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
12
Kills
8
9
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
1
1.83
L
0
2
0
0
L
Charybdis
Gamepro550
Charybdis
4
1
1
4.5
L
Anubis
Rezyvynn
Anubis
1
4
2
0.5
W
Ishtar
VoltronSux
Ishtar
2
3
1
0.83
L
Sylvanus
bearcatnation
Sylvanus
0
2
1
0.25
L
Ao Kuang
get_stomp_
Ao Kuang
3
4
2
1
W
Ne Zha
itoschiro
Ne Zha
2
2
3
1.75
W
Sobek
mrbjensen
Sobek
1
1
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
30,623
56,461
Taken
55,019
37,227
Mitigated
28,787
25,263
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,790
213
0
4,428
9,923
4,518
1,745
5,593
4,330
80,093
0
L
6,090
2,598
0
789
12,253
9,700
0
0
12,253
647
33,989
L
Charybdis
Gamepro550
Charybdis
9,643
4,808
0
4,043
11,005
4,059
102
3,113
7,892
0
48,756
L
Anubis
Rezyvynn
Anubis
5,203
177
0
2,193
8,191
2,989
0
4,602
3,589
53,049
0
W
Ishtar
VoltronSux
Ishtar
8,453
5,625
0
2,374
8,432
3,303
0
1,722
6,710
0
50,679
L
Sylvanus
bearcatnation
Sylvanus
2,351
1,118
1,972
3,651
9,437
6,951
139
1,518
7,711
18,212
0
L
Ao Kuang
get_stomp_
Ao Kuang
7,336
2,653
0
1,352
14,133
5,088
0
3,055
10,986
52,174
0
W
Ne Zha
itoschiro
Ne Zha
3,425
1,184
0
6,379
12,795
4,790
202
3,021
9,774
0
47,720
W
Sobek
mrbjensen
Sobek
5,523
639
234
4,129
10,952
9,625
0
2,320
8,632
24,501
0
W
10,355
4,015
0
7,719
14,359
14,991
354
2,535
11,824
0
77,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
34,628
434
Minions Killed
325
0
Camps Cleared
0
1,347,704
Distance Traveled
1,331,104
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,052
647
131
9
0
248,306
0
L
Surtr
5,870
419
46
3
0
270,568
0
L
Charybdis
7,102
507
81
6
0
260,409
5
L
Anubis
7,492
535
103
7
0
260,247
2
W
Ishtar
6,948
496
69
5
0
244,175
0
L
Sylvanus
6,545
468
28
2
0
224,349
0
L
Ao Kuang
7,619
544
67
5
0
315,531
1
W
Ne Zha
7,468
533
70
5
0
310,504
0
W
Sobek
6,940
496
37
3
0
291,653
0
W
Bellona
8,713
622
127
9
0
253,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role