Player Matchup

Chaac
Chaac
Crazy_Chaos27
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,482 Elo+
Solo
Yemoja
Yemoja
Nyiragongo
Yemoja
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,440 Elo+
Solo
Rama
Rama
Slashklaudio
Rama
Level 129
God Stats
3W - 5L
1,319 SR
Queue Stats
522W - 527L
1,524 Elo+
Solo
Cerberus
Cerberus
Sn1p3zx_
Cerberus
Level 122
God Stats
5W - 4L
1,548 SR
Queue Stats
261W - 239L
1,476 Elo+
Party 2
Lancelot
Lancelot
TheMrPark_
Lancelot
Level 148
God Stats
3W - 4L
1,349 SR
Queue Stats
566W - 541L
1,471 Elo+
Party 2
Team Averages
Level 121
1,443 SR
1,478 Elo+

VS

Team Averages
Level 143
1,535 SR
1,492 Elo+
Zeus
Zeus
A FALL3N ANG3L
Zeus
Level 149
God Stats
8W - 7L
1,678 SR
Queue Stats
302W - 309L
1,466 Elo+
Party 3
Fafnir
Fafnir
BwgMischief
Fafnir
Level 109
God Stats
1W - 2L
1,307 SR
Queue Stats
146W - 143L
1,468 Elo+
Party 3
Skadi
Skadi
ChillPengeru
Skadi
Level 155
God Stats
0W - 2L
1,525 SR
Queue Stats
42W - 45L
1,454 Elo+
Party 1
Hel
Hel
Denseterror69
Hel
Level 157
God Stats
0W - 1L
1,919 SR
Queue Stats
55W - 48L
1,593 Elo+
Solo
Merlin
Merlin
TerrasDirtyFeet
Merlin
Level 144
God Stats
1W - 1L
1,244 SR
Queue Stats
17W - 22L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
6,126
613
1,360
1,745
1,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
Nyiragongo
Yemoja
15
0 / 3 / 5
7,732
773
3,361
10,153
9,642
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 5 / 3
8,041
804
3,620
9,084
4,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Sn1p3zx_
Cerberus
15
2 / 3 / 2
8,429
843
3,950
12,673
11,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
TheMrPark_
Lancelot
13
0 / 5 / 4
7,009
701
2,758
12,075
5,295

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
9,339
934
13,373
5,507
3,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
15
1 / 2 / 11
9,080
908
3,397
9,137
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 1 / 7
9,357
936
13,539
6,417
3,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 1 / 13
8,267
827
2,095
4,212
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
4 / 2 / 8
8,902
890
7,005
7,299
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
6
Kills
17
17
Deaths
7
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
1
11
10.5
L
Fafnir
1
2
11
3.25
L
6
1
7
9.5
W
0
1
1
0.5
L
1
1
13
7.5
W
Yemoja
Nyiragongo
Yemoja
0
3
5
0.83
W
4
5
3
1.1
W
Cerberus
Sn1p3zx_
Cerberus
2
3
2
1
L
4
2
8
4
W
Lancelot
TheMrPark_
Lancelot
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,049
Damage
39,409
45,730
Taken
32,572
32,493
Mitigated
25,692
11,774
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,373
499
0
614
5,507
3,493
1,039
568
4,939
26,959
0
L
Fafnir
3,397
838
82
981
9,137
13,001
398
1,946
7,191
4,596
0
L
13,539
4,719
244
1,177
6,417
3,076
1,782
1,910
4,507
0
25,416
W
1,360
91
19
130
1,745
1,678
0
845
900
0
3,485
L
2,095
90
7,299
1,954
4,212
2,552
1,151
851
3,361
5,651
0
W
Yemoja
Nyiragongo
Yemoja
3,361
237
2,394
2,039
10,153
9,642
0
7,059
3,094
15,799
0
W
3,620
2,605
58
212
9,084
4,177
0
5,684
3,400
0
14,267
W
Cerberus
Sn1p3zx_
Cerberus
3,950
127
1,476
3,388
12,673
11,701
0
6,582
6,091
8,539
0
L
7,005
472
136
215
7,299
3,570
913
2,286
5,013
25,796
0
W
Lancelot
TheMrPark_
Lancelot
2,758
199
473
1,585
12,075
5,295
0
5,707
6,368
0
8,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
44,945
76
Minions Killed
123
0
Camps Cleared
0
680,978
Distance Traveled
873,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,339
934
31
3
0
164,472
0
L
Fafnir
9,080
908
5
1
0
194,707
0
L
Skadi
9,357
936
35
4
0
175,570
0
W
Chaac
6,126
613
4
0
0
37,602
0
L
Hel
8,267
827
6
1
0
188,605
0
W
Yemoja
7,732
773
19
2
0
173,619
0
W
Rama
8,041
804
30
3
0
125,545
0
W
Cerberus
8,429
843
14
1
0
132,993
0
L
Merlin
8,902
890
46
5
0
149,707
0
W
Lancelot
7,009
701
9
1
0
211,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role