Player Matchup

Mercury
Mercury
Fsεvεn
Mercury
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
NeverGunnaHappen
Hachiman
Level 36
God Stats
10W - 3L
1,741 SR
Queue Stats
31W - 8L
1,803 Elo+
Party 3
Sylvanus
Sylvanus
aNDiLLsAYiTaGAIN
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,766 Elo+
Party 3
Scylla
Scylla
hafnium
Scylla
Level 59
God Stats
14W - 6L
1,598 SR
Queue Stats
372W - 325L
1,586 Elo+
Party 1
Hades
Hades
montemon
Hades
Level 45
God Stats
73W - 56L
1,664 SR
Queue Stats
203W - 181L
1,575 Elo+
Party 1
Team Averages
Level 31
1,601 SR
1,646 Elo+

VS

Team Averages
Level 77
1,422 SR
1,567 Elo+
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Hobobostar
Loki
Level 123
God Stats
11W - 23L
1,339 SR
Queue Stats
271W - 280L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
Klebstyx
Kuzenbo
Level 66
God Stats
8W - 7L
1,557 SR
Queue Stats
390W - 396L
1,564 Elo+
Party 2
Artemis
Artemis
Peet33
Artemis
Level 29
God Stats
0W - 2L
1,343 SR
Queue Stats
44W - 29L
1,704 Elo+
Party 2
Tiamat
Tiamat
VileKing_I
Tiamat
Level 48
God Stats
3W - 7L
1,372 SR
Queue Stats
158W - 159L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fsεvεn
Mercury
16
9 / 2 / 4
10,024
627
14,297
12,742
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 3 / 4
9,217
576
9,761
11,194
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 11
7,930
496
7,055
11,828
9,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
hafnium
Scylla
15
3 / 4 / 6
8,972
561
6,346
8,770
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
montemon
Hades
15
4 / 0 / 4
9,686
605
9,083
8,763
8,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 5 / 4
7,402
463
8,179
15,263
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,937
496
3,314
14,666
8,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Klebstyx
Kuzenbo
12
3 / 4 / 4
8,219
514
4,868
14,515
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Peet33
Artemis
14
5 / 6 / 2
8,093
506
10,856
14,680
5,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
VileKing_I
Tiamat
13
1 / 2 / 3
7,665
479
7,221
8,381
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
11
11
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
4
0.6
W
Mercury
Fsεvεn
Mercury
9
2
4
5.5
L
1
4
1
0.38
L
Kuzenbo
Klebstyx
Kuzenbo
3
4
4
1.25
W
5
3
4
2.33
L
Artemis
Peet33
Artemis
5
6
2
1
L
Tiamat
VileKing_I
Tiamat
1
2
3
1.25
W
0
2
11
2.75
W
Scylla
hafnium
Scylla
3
4
6
1.5
W
Hades
montemon
Hades
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,542
Damage
34,438
53,297
Taken
67,505
30,104
Mitigated
38,592
21,048
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,179
4,809
0
4,823
15,263
5,097
0
4,428
10,835
0
56,176
W
Mercury
Fsεvεn
Mercury
14,297
7,333
0
5,360
12,742
5,548
0
1,936
10,806
0
82,973
L
3,314
930
0
2,221
14,666
8,136
0
6,496
8,170
0
56,033
L
Kuzenbo
Klebstyx
Kuzenbo
4,868
2,582
0
2,035
14,515
14,642
0
4,929
9,586
20,013
0
W
9,761
6,031
0
3,196
11,194
3,207
1,132
808
10,386
0
64,279
L
Artemis
Peet33
Artemis
10,856
4,244
0
1,159
14,680
5,668
0
1,880
12,800
0
70,230
L
Tiamat
VileKing_I
Tiamat
7,221
998
0
1,554
8,381
5,049
0
4,226
4,155
57,800
0
W
7,055
2,035
3,349
3,430
11,828
9,557
29
4,636
7,192
17,414
0
W
Scylla
hafnium
Scylla
6,346
485
0
750
8,770
3,595
312
4,009
4,761
70,261
0
W
Hades
montemon
Hades
9,083
807
40
4,923
8,763
8,197
794
1,053
7,710
69,885
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
39,316
481
Minions Killed
421
0
Camps Cleared
0
1,511,415
Distance Traveled
1,442,878
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,402
463
96
6
0
281,307
4
W
Mercury
10,024
627
108
7
0
368,992
3
L
Loki
7,937
496
101
6
0
307,004
0
L
Kuzenbo
8,219
514
22
1
0
307,023
2
W
Hachiman
9,217
576
106
7
0
301,305
1
L
Artemis
8,093
506
97
6
0
293,575
1
L
Tiamat
7,665
479
105
7
0
253,969
0
W
Sylvanus
7,930
496
15
1
0
265,527
1
W
Scylla
8,972
561
126
8
0
275,332
0
W
Hades
9,686
605
126
8
0
300,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role