Player Matchup

Skadi
Skadi
Icegirl101
Skadi
Level 52
God Stats
23W - 17L
1,648 SR
Queue Stats
170W - 169L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
Kitrak07
Ao Kuang
Level 102
God Stats
6W - 2L
1,746 SR
Queue Stats
164W - 149L
1,490 Elo+
Party 2
Atlas
Atlas
TheMelonRanger
Atlas
Level 69
God Stats
23W - 27L
1,466 SR
Queue Stats
191W - 208L
1,464 Elo+
Party 1
Baba Yaga
Baba Yaga
TheSurvivor89
Baba Yaga
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 148L
1,494 Elo+
Party 2
Ravana
Ravana
paringupta
Ravana
Level 89
God Stats
4W - 2L
1,443 SR
Queue Stats
158W - 147L
1,472 Elo+
Party 2
Team Averages
Level 82
1,561 SR
1,485 Elo+

VS

Team Averages
Level 89
1,595 SR
1,491 Elo+
Surtr
Surtr
EliTe_LoKo
Surtr
Level 119
God Stats
0W - 1L
1,558 SR
Queue Stats
61W - 58L
1,512 Elo+
Solo
Chronos
Chronos
P_SYC0TIK
Chronos
Level 123
God Stats
2W - 3L
1,520 SR
Queue Stats
170W - 157L
1,420 Elo+
Party 3
Terra
Terra
VHC__SpillZ
Terra
Level 123
God Stats
7W - 3L
1,736 SR
Queue Stats
217W - 190L
1,514 Elo+
Party 3
Set
Set
civcpo117
Set
Level 78
God Stats
35W - 23L
1,660 SR
Queue Stats
253W - 210L
1,511 Elo+
Solo
Skadi
Skadi
killshot611
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
4 / 2 / 6
7,112
593
11,483
7,840
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Kitrak07
Ao Kuang
13
5 / 0 / 0
7,089
591
6,247
9,174
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 1 / 5
6,597
550
6,177
6,983
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
TheSurvivor89
Baba Yaga
13
1 / 1 / 3
6,818
568
4,392
5,862
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
paringupta
Ravana
12
0 / 1 / 0
6,775
565
4,684
4,970
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 0 / 1
6,742
562
3,541
6,735
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
P_SYC0TIK
Chronos
10
2 / 3 / 0
6,390
533
5,174
8,965
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
5,870
489
3,581
10,952
6,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 3 / 1
6,360
530
6,325
11,593
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 0
5,692
474
1,106
9,024
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
5
5
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
0
1
2.5
W
Skadi
4
2
6
3.5
W
Ao Kuang
Kitrak07
Ao Kuang
5
0
0
5
L
Chronos
P_SYC0TIK
Chronos
2
3
0
0.67
W
5
1
5
7.5
W
Baba Yaga
TheSurvivor89
Baba Yaga
1
1
3
2.5
L
0
2
4
1
L
1
3
1
0.5
L
0
7
0
0
W
Ravana
paringupta
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
19,727
34,829
Taken
47,269
17,578
Mitigated
22,845
11,166
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
3,541
1,247
0
1,703
6,735
4,729
0
1,332
5,403
821
37,758
W
Skadi
11,483
5,786
0
1,966
7,840
3,041
415
2,232
5,608
0
47,523
W
Ao Kuang
Kitrak07
Ao Kuang
6,247
1,351
0
5,193
9,174
3,364
0
2,206
6,968
38,846
0
L
Chronos
P_SYC0TIK
Chronos
5,174
1,212
0
1,737
8,965
3,362
0
5,245
3,720
45,892
0
W
6,177
3,079
0
1,398
6,983
5,270
134
2,533
4,450
21,384
3,356
W
Baba Yaga
TheSurvivor89
Baba Yaga
4,392
410
0
1,958
5,862
2,240
0
1,429
4,433
55,038
0
L
3,581
679
1,243
1,855
10,952
6,649
0
3,469
7,483
13,747
0
L
6,325
3,132
0
1,792
11,593
5,615
0
3,984
7,609
0
53,461
L
1,106
982
0
30
9,024
2,490
0
2,750
6,262
0
27,124
W
Ravana
paringupta
Ravana
4,684
1,222
0
651
4,970
3,663
0
946
4,024
175
48,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
31,054
347
Minions Killed
315
0
Camps Cleared
0
1,294,330
Distance Traveled
1,232,088
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,742
562
77
6
0
265,834
0
W
Skadi
7,112
593
66
6
0
237,944
4
W
Ao Kuang
7,089
591
74
6
0
291,409
1
L
Chronos
6,390
533
88
7
0
258,543
0
W
Atlas
6,597
550
27
2
0
253,622
2
W
Baba Yaga
6,818
568
85
7
0
265,827
1
L
Terra
5,870
489
11
1
0
255,969
0
L
Set
6,360
530
82
7
0
263,381
0
L
Skadi
5,692
474
57
5
0
188,361
0
W
Ravana
6,775
565
95
8
0
245,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role