Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Inboundheart
Kukulkan
Level 107
God Stats
4W - 4L
1,470 SR
Queue Stats
371W - 369L
1,479 Elo+
Solo
Jormungandr
Jormungandr
MythicGT3
Jormungandr
Level 100
God Stats
3W - 0L
1,797 SR
Queue Stats
107W - 67L
1,558 Elo+
Party 3
Nike
Nike
casalegnosis
Nike
Level 108
God Stats
1W - 0L
1,744 SR
Queue Stats
28W - 28L
1,469 Elo+
Solo
Hel
Hel
ithetc
Hel
Level 86
God Stats
4W - 1L
1,383 SR
Queue Stats
148W - 98L
1,637 Elo+
Party 3
Team Averages
Level 104
1,579 SR
1,528 Elo+

VS

Team Averages
Level 77
1,534 SR
1,433 Elo+
Achilles
Achilles
CATHOCHEF9
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 115L
1,439 Elo+
Party 1
Awilix
Awilix
CthuluChosen
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 103L
1,461 Elo+
Party 1
Cerberus
Cerberus
Fervellum
Cerberus
Level 107
God Stats
3W - 2L
1,893 SR
Queue Stats
174W - 163L
1,441 Elo+
Solo
King Arthur
King Arthur
aerith13
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,357 Elo+
Party 2
Yemoja
Yemoja
zmacLoL
Yemoja
Level 46
God Stats
0W - 2L
1,279 SR
Queue Stats
41W - 36L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 23
8,269
827
7,889
9,516
9,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Inboundheart
Kukulkan
15
8 / 3 / 13
9,228
923
20,729
10,407
4,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MythicGT3
Jormungandr
15
5 / 2 / 17
9,705
971
13,067
14,113
18,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 20
8,900
890
13,781
16,052
13,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
ithetc
Hel
16
7 / 0 / 15
9,451
945
9,432
8,156
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CATHOCHEF9
Achilles
11
1 / 6 / 3
6,836
684
3,969
14,519
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
13
2 / 6 / 3
7,268
727
7,737
13,309
5,605
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Fervellum
Cerberus
14
1 / 3 / 4
7,956
796
12,535
19,226
14,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
aerith13
King Arthur
11
0 / 6 / 1
6,537
654
2,495
14,376
14,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
zmacLoL
Yemoja
14
2 / 3 / 3
7,822
782
4,833
10,728
9,965
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
24
Kills
6
6
Deaths
24
88
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
23
11.5
L
Achilles
CATHOCHEF9
Achilles
1
6
3
0.42
L
Awilix
2
6
3
0.58
L
Cerberus
Fervellum
Cerberus
1
3
4
1
W
Kukulkan
Inboundheart
Kukulkan
8
3
13
4.83
W
Jormungandr
MythicGT3
Jormungandr
5
2
17
6.75
L
King Arthur
aerith13
King Arthur
0
6
1
0.08
W
4
1
20
14
W
Hel
ithetc
Hel
7
0
15
14.5
L
Yemoja
zmacLoL
Yemoja
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,898
Damage
31,569
58,244
Taken
72,158
50,477
Mitigated
57,950
37,793
Healing
22,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,889
338
1,963
1,656
9,516
9,571
1,443
3,032
6,260
11,528
0
L
Achilles
CATHOCHEF9
Achilles
3,969
553
129
2,079
14,519
13,572
0
11,011
3,350
0
8,871
L
Awilix
7,737
1,556
905
1,051
13,309
5,605
0
8,837
4,224
0
13,357
L
Cerberus
Fervellum
Cerberus
12,535
561
80
7,874
19,226
14,292
0
12,940
6,286
25,335
0
W
Kukulkan
Inboundheart
Kukulkan
20,729
2,838
934
809
10,407
4,712
2,784
4,386
5,910
31,591
0
W
Jormungandr
MythicGT3
Jormungandr
13,067
2,682
448
1,611
14,113
18,662
566
3,338
10,275
28,576
0
L
King Arthur
aerith13
King Arthur
2,495
289
209
335
14,376
14,516
0
10,397
3,979
0
7,222
W
13,781
1,118
1,534
6,304
16,052
13,724
914
2,846
12,826
0
21,939
W
Hel
ithetc
Hel
9,432
627
15,713
6,821
8,156
3,808
1,811
3,768
4,368
24,365
0
L
Yemoja
zmacLoL
Yemoja
4,833
1,339
7,238
2,166
10,728
9,965
0
7,869
2,667
11,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
36,419
120
Minions Killed
94
0
Camps Cleared
0
1,056,273
Distance Traveled
853,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,269
827
0
0
0
215,327
0
L
Achilles
6,836
684
12
1
0
158,624
0
L
Awilix
7,268
727
13
1
0
190,316
0
L
Cerberus
7,956
796
34
3
0
186,141
0
W
Kukulkan
9,228
923
32
3
0
198,954
0
W
Jormungandr
9,705
971
37
4
0
186,727
0
L
King Arthur
6,537
654
16
2
0
171,899
0
W
Nike
8,900
890
17
2
0
225,919
0
W
Hel
9,451
945
34
3
0
229,346
0
L
Yemoja
7,822
782
19
2
0
146,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role