Player Matchup

Izanami
Izanami
AstarM00n
Izanami
Level 8
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
BigLangostino
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 131L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
CrashingSkulls13
Gilgamesh
Level 20
God Stats
17W - 10L
1,602 SR
Queue Stats
122W - 123L
1,488 Elo+
Party 1
Zeus
Zeus
Gosutoikusu
Zeus
Level 114
God Stats
3W - 4L
1,329 SR
Queue Stats
183W - 170L
1,505 Elo+
Party 3
Cabrakan
Cabrakan
Thunderlas77
Cabrakan
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 80L
1,508 Elo+
Party 1
Team Averages
Level 55
1,506 SR
1,500 Elo+

VS

Team Averages
Level 81
1,554 SR
1,534 Elo+
Loki
Loki
DeffNotYango
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,694 Elo+
Party 4
Agni
Agni
DustIsCrust
Agni
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
39W - 43L
1,446 Elo+
Party 4
Bellona
Bellona
Gre33dy
Bellona
Level 142
God Stats
3W - 6L
1,354 SR
Queue Stats
87W - 80L
1,482 Elo+
Party 2
Thor
Thor
Juanxd02
Thor
Level 88
God Stats
4W - 1L
1,595 SR
Queue Stats
27W - 15L
1,564 Elo+
Party 2
Ymir
Ymir
alexsoide123
Ymir
Level 44
God Stats
14W - 13L
1,606 SR
Queue Stats
37W - 44L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstarM00n
Izanami
7
0 / 5 / 0
4,575
416
458
5,086
1,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 1
5,763
524
4,373
7,918
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
10
1 / 2 / 0
5,235
476
2,014
8,602
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 2
6,029
548
5,510
6,242
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Thunderlas77
Cabrakan
8
0 / 1 / 1
5,251
477
1,131
7,047
6,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,929
630
5,078
7,782
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 2
5,264
479
3,322
5,446
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Gre33dy
Bellona
11
4 / 0 / 1
6,627
602
3,772
5,661
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thor
11
3 / 1 / 1
6,426
584
6,404
11,087
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 4
6,467
588
3,377
3,590
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstarM00n
Izanami
0
5
0
0
L
2
1
1
2.5
L
Gilgamesh
1
2
0
0.5
W
3
1
2
4
W
0
3
2
0.33
L
2
2
2
1.5
W
Bellona
Gre33dy
Bellona
4
0
1
4.5
W
Thor
3
1
1
3.5
L
Cabrakan
Thunderlas77
Cabrakan
0
1
1
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,486
Damage
21,953
34,895
Taken
33,566
19,191
Mitigated
17,473
5,716
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstarM00n
Izanami
458
330
0
181
5,086
1,473
0
350
4,736
0
14,812
L
4,373
1,121
0
1,039
7,918
3,009
0
1,041
6,877
0
43,272
L
Gilgamesh
2,014
853
0
1,695
8,602
6,152
0
736
7,866
0
24,283
W
5,078
1,171
0
2,270
7,782
3,506
0
666
7,004
0
45,315
W
3,322
320
0
1,006
5,446
1,669
60
1,937
3,509
29,234
0
L
5,510
348
0
2,124
6,242
1,824
0
695
5,547
48,152
0
W
Bellona
Gre33dy
Bellona
3,772
731
0
1,149
5,661
5,127
607
97
5,564
0
46,871
W
Thor
6,404
1,869
0
1,703
11,087
4,028
0
2,478
8,581
0
49,559
L
Cabrakan
Thunderlas77
Cabrakan
1,131
393
0
677
7,047
6,733
0
3,901
3,146
8,359
0
W
3,377
962
64
1,152
3,590
3,143
0
1,484
2,106
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
31,713
232
Minions Killed
309
0
Camps Cleared
0
1,078,726
Distance Traveled
1,073,481
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,575
416
24
2
0
221,592
0
L
Fenrir
5,763
524
73
7
0
257,851
0
L
Gilgamesh
5,235
476
40
4
0
180,930
0
W
Loki
6,929
630
72
7
0
195,278
0
W
Agni
5,264
479
55
5
0
187,720
0
L
Zeus
6,029
548
84
8
0
202,035
2
W
Bellona
6,627
602
83
8
0
211,226
0
W
Thor
6,426
584
70
6
0
258,906
0
L
Cabrakan
5,251
477
11
1
0
216,318
0
W
Ymir
6,467
588
29
3
0
220,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role