Player Matchup

Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
ChronepsisIX
Ra
Level 156
God Stats
1W - 1L
1,321 SR
Queue Stats
67W - 70L
1,470 Elo+
Solo
Sol
Sol
Jessequitdrugs
Sol
Level 22
God Stats
38W - 33L
1,773 SR
Queue Stats
126W - 126L
1,514 Elo+
Party 3
Nike
Nike
RussianHakr101
Nike
Level 129
God Stats
5W - 2L
1,784 SR
Queue Stats
263W - 238L
1,555 Elo+
Party 3
Thanatos
Thanatos
TheLonelyBamboo
Thanatos
Level 105
God Stats
71W - 56L
1,590 SR
Queue Stats
182W - 161L
1,524 Elo+
Party 3
Team Averages
Level 95
1,594 SR
1,513 Elo+

VS

Team Averages
Level 70
1,566 SR
1,441 Elo+
Scylla
Scylla
SharpShooter I0
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,318 Elo+
Party 2
Odin
Odin
Shirte
Odin
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 26L
1,491 Elo+
Party 1
Surtr
Surtr
TheBalrogSlayer
Surtr
Level 103
God Stats
6W - 5L
1,551 SR
Queue Stats
41W - 40L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
YoungPliskers
Zhong Kui
Level 107
God Stats
0W - 1L
1,579 SR
Queue Stats
13W - 31L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
jubbothy
Danzaburou
Level 27
God Stats
0W - 3L
1,702 SR
Queue Stats
40W - 29L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 3 / 2
5,870
734
3,011
6,156
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 5
6,374
797
5,138
3,359
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 1
6,632
829
6,657
5,416
2,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 5
5,927
741
4,430
5,697
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
0 / 3 / 2
5,915
739
5,833
6,268
2,493
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
5,947
743
2,048
4,937
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Shirte
Odin
10
3 / 0 / 4
5,910
739
3,124
4,068
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 6
5,813
727
4,258
8,822
5,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
YoungPliskers
Zhong Kui
13
5 / 2 / 2
7,050
881
8,612
7,706
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jubbothy
Danzaburou
11
0 / 1 / 6
5,916
740
2,228
3,630
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
7
Kills
8
9
Deaths
7
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
2
1
W
1
2
5
1.75
W
4
1
1
4.5
W
0
0
5
2.5
L
0
1
1
0.5
L
Odin
Shirte
Odin
3
0
4
5
L
0
3
6
1
W
Thanatos
0
3
2
0.33
L
Zhong Kui
YoungPliskers
Zhong Kui
5
2
2
3
L
Danzaburou
jubbothy
Danzaburou
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
20,270
26,896
Taken
29,163
13,071
Mitigated
16,486
6,662
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,011
695
0
0
6,156
2,474
0
3,235
2,879
0
10,728
W
5,138
530
1,398
664
3,359
1,238
459
1,487
1,853
25,655
0
W
6,657
1,479
0
1,202
5,416
2,430
224
2,053
3,356
19,618
0
W
4,430
379
0
772
5,697
4,436
338
2,213
3,484
0
13,446
L
2,048
73
0
0
4,937
1,414
175
1,750
2,913
15,899
0
L
Odin
Shirte
Odin
3,124
874
0
1,000
4,068
2,226
0
1,424
2,417
418
7,914
L
4,258
1,601
190
1,723
8,822
5,449
39
4,126
4,128
224
13,491
W
Thanatos
5,833
1,104
0
2,626
6,268
2,493
91
2,200
4,028
0
16,785
L
Zhong Kui
YoungPliskers
Zhong Kui
8,612
1,392
0
2,468
7,706
6,213
168
2,680
4,708
28,385
0
L
Danzaburou
jubbothy
Danzaburou
2,228
625
0
1,409
3,630
1,184
327
979
2,496
0
13,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
30,636
165
Minions Killed
153
0
Camps Cleared
0
850,493
Distance Traveled
727,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,870
734
15
2
0
168,731
0
W
Ra
6,374
797
69
9
0
188,062
0
W
Sol
6,632
829
23
3
0
172,843
0
W
Nike
5,927
741
30
4
0
140,786
0
L
Scylla
5,947
743
37
5
0
153,413
0
L
Odin
5,910
739
12
2
0
105,617
0
L
Surtr
5,813
727
22
3
0
175,072
0
W
Thanatos
5,915
739
28
4
0
180,071
0
L
Zhong Kui
7,050
881
53
7
0
151,533
0
L
Danzaburou
5,916
740
29
4
0
142,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role