Player Matchup

Ganesha
Ganesha
D2 Is Stinky
Ganesha
Level 74
God Stats
2W - 0L
1,756 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 2
Kali
Kali
DragonMutt7123
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Party 2
Ullr
Ullr
Elbotxd256
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,487 Elo+
Solo
Hachiman
Hachiman
GSGpandaman
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,275 Elo+
Party 2
Xbalanque
Xbalanque
UnCleverBot
Xbalanque
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,443 Elo+
Solo
Team Averages
Level 45
1,551 SR
1,325 Elo+

VS

Team Averages
Level 76
1,376 SR
1,424 Elo+
Da Ji
Da Ji
BIG50TOM
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 136L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BionicSIMBA93
Kumbhakarna
Level 104
God Stats
0W - 5L
1,116 SR
Queue Stats
147W - 178L
1,444 Elo+
Party 1
Charon
Charon
JadeJllybean
Charon
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 78L
1,409 Elo+
Party 1
Tyr
Tyr
alliega8er
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 84L
1,411 Elo+
Party 1
Awilix
Awilix
battlegearhead
Awilix
Level 81
God Stats
0W - 2L
1,266 SR
Queue Stats
94W - 112L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D2 Is Stinky
Ganesha
14
0 / 3 / 21
8,064
806
7,935
12,286
13,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 16
9,185
919
7,304
10,253
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 13
7,707
771
2,877
9,845
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
GSGpandaman
Hachiman
17
6 / 1 / 14
9,250
925
13,652
7,569
3,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
UnCleverBot
Xbalanque
16
10 / 2 / 12
9,525
953
21,627
7,433
3,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BIG50TOM
Da Ji
12
3 / 6 / 5
8,103
810
5,179
9,729
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
BionicSIMBA93
Kumbhakarna
16
2 / 2 / 9
9,493
949
9,121
14,900
13,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
14
1 / 4 / 10
8,245
825
8,846
13,272
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 8
7,817
782
8,434
14,334
14,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 5
8,295
830
7,193
11,897
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
23
Kills
12
12
Deaths
23
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BIG50TOM
Da Ji
3
6
5
0.92
L
Kumbhakarna
BionicSIMBA93
Kumbhakarna
2
2
9
3.25
W
Ganesha
D2 Is Stinky
Ganesha
0
3
21
3.5
W
6
4
16
3.5
W
1
2
13
3.75
W
Hachiman
GSGpandaman
Hachiman
6
1
14
13
L
Charon
1
4
10
1.5
W
Xbalanque
UnCleverBot
Xbalanque
10
2
12
8
L
1
6
8
0.83
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,395
Damage
38,773
47,386
Taken
64,132
31,094
Mitigated
53,655
12,312
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BIG50TOM
Da Ji
5,179
411
217
674
9,729
4,882
0
1,533
8,196
0
7,217
L
Kumbhakarna
BionicSIMBA93
Kumbhakarna
9,121
1,213
2,983
3,719
14,900
13,990
189
1,118
13,646
24,135
0
W
Ganesha
D2 Is Stinky
Ganesha
7,935
778
2,974
3,079
12,286
13,353
0
4,123
8,163
15,782
0
W
7,304
3,497
0
2,460
10,253
5,362
1,093
3,002
7,251
0
13,240
W
2,877
1,313
0
2,073
9,845
4,636
218
4,007
5,828
0
5,134
W
Hachiman
GSGpandaman
Hachiman
13,652
6,381
502
553
7,569
3,910
1,389
3,897
3,672
0
25,490
L
Charon
8,846
1,402
170
972
13,272
14,490
170
1,616
11,652
18,078
0
W
Xbalanque
UnCleverBot
Xbalanque
21,627
11,146
338
333
7,433
3,833
1,677
3,057
4,376
0
30,589
L
8,434
1,362
105
742
14,334
14,662
301
1,541
12,757
0
13,492
L
7,193
1,939
59
1,119
11,897
5,631
744
2,127
9,766
0
11,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
41,953
78
Minions Killed
69
0
Camps Cleared
0
905,583
Distance Traveled
830,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,103
810
3
0
0
137,293
0
L
Kumbhakarna
9,493
949
22
2
0
175,682
0
W
Ganesha
8,064
806
6
1
0
192,307
0
W
Kali
9,185
919
10
1
0
156,801
0
W
Ullr
7,707
771
12
1
0
178,849
0
W
Hachiman
9,250
925
21
2
0
197,085
0
L
Charon
8,245
825
16
2
0
159,743
0
W
Xbalanque
9,525
953
29
3
0
180,541
0
L
Tyr
7,817
782
14
1
0
171,050
0
L
Awilix
8,295
830
14
1
0
186,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role