Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CruelStorm6688
Ah Muzen Cab
Level 62
God Stats
14W - 17L
1,161 SR
Queue Stats
201W - 231L
1,372 Elo+
Solo
Atlas
Atlas
MIKEL
Atlas
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 61L
1,428 Elo+
Party 1
Loki
Loki
Shniget
Loki
Level 87
God Stats
2W - 2L
1,426 SR
Queue Stats
83W - 91L
1,424 Elo+
Party 1
Cerberus
Cerberus
dooozerman
Cerberus
Level 129
God Stats
26W - 17L
1,685 SR
Queue Stats
35W - 35L
1,468 Elo+
Party 1
Mulan
Mulan
iShapeWorlds
Mulan
Level 27
God Stats
18W - 18L
1,468 SR
Queue Stats
69W - 80L
1,416 Elo+
Party 1
Team Averages
Level 88
1,448 SR
1,422 Elo+

VS

Team Averages
Level 66
1,427 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cajun StyleAce
Loki
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,409 Elo+
Solo
Zeus
Zeus
Siphondesu
Zeus
Level 47
God Stats
0W - 3L
1,193 SR
Queue Stats
184W - 205L
1,479 Elo+
Party 2
Cernunnos
Cernunnos
SoraAqua
Cernunnos
Level 57
God Stats
5W - 8L
1,472 SR
Queue Stats
215W - 253L
1,480 Elo+
Party 2
Awilix
Awilix
randy18
Awilix
Level 101
God Stats
4W - 5L
1,468 SR
Queue Stats
102W - 101L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CruelStorm6688
Ah Muzen Cab
14
2 / 0 / 8
7,629
1,090
3,769
4,563
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atlas
MIKEL
Atlas
13
2 / 2 / 10
8,428
1,204
5,349
8,934
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
Shniget
Loki
13
4 / 0 / 6
7,848
1,121
5,849
4,708
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
dooozerman
Cerberus
13
2 / 1 / 10
8,607
1,230
3,675
9,926
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 8
7,696
1,099
5,817
7,484
5,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

337

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 2
7,487
1,070
9,622
5,239
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 5
6,927
990
3,299
9,476
3,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 2
7,560
1,080
10,236
4,628
1,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SoraAqua
Cernunnos
13
3 / 1 / 2
8,014
1,145
7,259
5,070
1,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
randy18
Awilix
11
0 / 1 / 2
6,412
916
1,915
2,575
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
13
Kills
5
5
Deaths
13
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
2
0.33
L
0
7
5
0.36
W
Ah Muzen Cab
CruelStorm6688
Ah Muzen Cab
2
0
8
6
W
Atlas
MIKEL
Atlas
2
2
10
3.5
W
Loki
Shniget
Loki
4
0
6
7
L
2
1
2
3
L
Cernunnos
SoraAqua
Cernunnos
3
1
2
4
W
Cerberus
dooozerman
Cerberus
2
1
10
7
W
3
2
8
3.5
L
Awilix
randy18
Awilix
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
32,331
35,615
Taken
26,988
28,163
Mitigated
9,101
2,862
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,622
511
382
801
5,239
1,956
0
1,131
4,016
34,932
0
L
3,299
1,008
0
32
9,476
3,025
0
3,887
5,383
0
6,614
W
Ah Muzen Cab
CruelStorm6688
Ah Muzen Cab
3,769
1,940
0
0
4,563
2,072
0
3,123
1,380
0
18,462
W
Atlas
MIKEL
Atlas
5,349
2,200
0
1,045
8,934
9,888
0
4,457
4,160
13,741
0
W
Loki
Shniget
Loki
5,849
1,024
0
0
4,708
2,005
0
2,674
1,903
0
13,832
L
10,236
1,531
0
152
4,628
1,311
0
1,954
2,674
18,965
0
L
Cernunnos
SoraAqua
Cernunnos
7,259
3,812
0
898
5,070
1,983
0
1,437
3,591
0
22,197
W
Cerberus
dooozerman
Cerberus
3,675
521
0
1,501
9,926
9,128
0
5,547
4,271
21,619
0
W
5,817
930
0
316
7,484
5,070
0
3,991
3,377
0
9,228
L
Awilix
randy18
Awilix
1,915
886
0
0
2,575
826
0
629
1,872
0
4,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
36,400
132
Minions Killed
138
5
Camps Cleared
3
680,806
Distance Traveled
531,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,487
1,070
70
10
2
93,642
0
L
Loki
6,927
990
8
1
0
126,703
0
W
Ah Muzen Cab
7,629
1,090
32
5
1
114,391
0
W
Atlas
8,428
1,204
23
3
2
130,205
0
W
Loki
7,848
1,121
10
1
1
152,340
0
L
Zeus
7,560
1,080
18
3
0
122,351
0
L
Cernunnos
8,014
1,145
38
5
1
124,151
0
W
Cerberus
8,607
1,230
48
7
1
142,041
0
W
Mulan
7,696
1,099
19
3
0
141,829
0
L
Awilix
6,412
916
4
1
0
65,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role