Player Matchup

Chronos
Chronos
 
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Pacdude11
Rama
Level 85
God Stats
8W - 9L
1,324 SR
Queue Stats
21W - 23L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
chiefsavior
Cthulhu
Level 63
God Stats
12W - 13L
1,447 SR
Queue Stats
20W - 22L
1,432 Elo+
Party 2
Team Averages
Level 84
1,424 SR
1,456 Elo+

VS

Team Averages
Level 71
1,589 SR
1,441 Elo+
Agni
Agni
Last_Shockk
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,412 Elo+
Party 1
Thor
Thor
maura1022
Thor
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,412 Elo+
Party 1
Horus
Horus
xDCx BL4cKH3ArT
Horus
Level 99
God Stats
3W - 1L
1,768 SR
Queue Stats
58W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
12 / 2 / 5
13,143
939
19,529
11,831
5,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
14
6 / 3 / 8
11,470
819
8,975
7,333
3,371
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
chiefsavior
Cthulhu
16
1 / 0 / 18
11,503
822
9,411
14,779
14,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
9,388
671
10,765
12,527
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
2 / 8 / 3
10,536
753
7,421
17,227
7,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 3
10,027
716
6,025
17,124
14,190
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
5
5
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
12
2
5
7.25
L
1
7
2
0.29
W
Rama
6
3
8
3.33
W
Cthulhu
chiefsavior
Cthulhu
1
0
18
10
L
Thor
2
8
3
0.44
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
24,211
33,943
Taken
46,878
23,488
Mitigated
26,623
8,979
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,529
6,588
0
1,750
11,831
5,160
1,562
3,709
8,096
50,374
0
L
10,765
643
0
230
12,527
5,130
0
8,981
3,546
49,686
0
W
Rama
8,975
7,706
0
92
7,333
3,371
1,310
1,582
5,751
177
32,801
W
Cthulhu
chiefsavior
Cthulhu
9,411
820
856
6,281
14,779
14,957
214
5,897
8,434
38,051
0
L
Thor
7,421
594
0
750
17,227
7,303
0
11,561
5,666
0
36,382
L
6,025
2,716
1,070
2,456
17,124
14,190
0
8,992
8,132
0
20,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
29,951
141
Minions Killed
134
0
Camps Cleared
0
740,293
Distance Traveled
717,087
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,143
939
59
4
0
249,276
0
L
Agni
9,388
671
61
4
0
247,635
0
W
Rama
11,470
819
45
3
0
221,732
0
W
Cthulhu
11,503
822
37
3
0
269,285
0
L
Thor
10,536
753
51
4
0
226,488
0
L
Horus
10,027
716
22
2
0
242,964
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role