Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ohno Asap
Ah Muzen Cab
Level 101
God Stats
13W - 5L
1,537 SR
Queue Stats
186W - 203L
1,459 Elo+
Party 3
Charon
Charon
SDTERRORISTA
Charon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,440 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tenaguito
Kumbhakarna
Level 113
God Stats
3W - 1L
1,610 SR
Queue Stats
97W - 100L
1,466 Elo+
Party 1
Chang'e
Chang'e
trencher29
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 184L
1,463 Elo+
Party 3
Team Averages
Level 109
1,529 SR
1,466 Elo+

VS

Team Averages
Level 102
1,307 SR
1,404 Elo+
Sobek
Sobek
FoolishHiena
Sobek
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
FoolishKatze
Guan Yu
Level 139
God Stats
0W - 1L
1,294 SR
Queue Stats
72W - 89L
1,463 Elo+
Party 2
Thor
Thor
FoolishPega
Thor
Level 38
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 2
Tiamat
Tiamat
FoolishSkalli
Tiamat
Level 138
God Stats
0W - 1L
1,159 SR
Queue Stats
7W - 16L
1,341 Elo+
Party 2
Charon
Charon
FoolishWulf
Charon
Level 124
God Stats
0W - 1L
1,290 SR
Queue Stats
40W - 61L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 7
5,869
978
3,377
6,535
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Ohno Asap
Ah Muzen Cab
14
6 / 0 / 3
7,721
1,287
8,693
2,180
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
13
2 / 0 / 8
6,566
1,094
4,475
3,660
1,819
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
tenaguito
Kumbhakarna
10
1 / 0 / 8
6,398
1,066
1,996
6,619
4,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
trencher29
Chang'e
8
1 / 2 / 4
5,785
964
2,531
3,483
1,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,838
973
2,349
6,701
7,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
FoolishKatze
Guan Yu
10
0 / 2 / 4
5,695
949
1,088
5,410
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 3 / 2
5,251
875
3,630
4,379
1,912
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,701
784
1,064
1,880
1,050
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
12
2 / 2 / 2
5,881
980
6,393
5,781
4,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
10
Kills
4
4
Deaths
10
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
7
1.75
L
2
2
1
1.25
L
Guan Yu
FoolishKatze
Guan Yu
0
2
4
1
L
0
3
2
0.33
L
0
1
0
0
L
Charon
2
2
2
1.5
W
Ah Muzen Cab
Ohno Asap
Ah Muzen Cab
6
0
3
7.5
W
Charon
2
0
8
6
W
Kumbhakarna
tenaguito
Kumbhakarna
1
0
8
5
W
Chang'e
trencher29
Chang'e
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
14,524
22,477
Taken
24,151
13,665
Mitigated
19,602
11,414
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,377
249
1,753
2,139
6,535
5,123
20
1,851
4,624
8,573
0
L
2,349
29
387
1,002
6,701
7,882
0
3,694
2,955
4,987
0
L
Guan Yu
FoolishKatze
Guan Yu
1,088
105
1,795
1,259
5,410
4,238
0
3,465
1,945
0
3,448
L
3,630
74
838
117
4,379
1,912
0
1,730
2,621
0
6,351
L
1,064
112
200
398
1,880
1,050
0
1,055
825
2,317
0
L
Charon
6,393
542
168
544
5,781
4,520
0
2,442
3,339
18,290
0
W
Ah Muzen Cab
Ohno Asap
Ah Muzen Cab
8,693
4,633
1,028
415
2,180
916
598
1,039
982
0
19,439
W
Charon
4,475
1,086
341
760
3,660
1,819
342
2,372
1,288
11,764
0
W
Kumbhakarna
tenaguito
Kumbhakarna
1,996
88
1,975
1,864
6,619
4,641
177
2,442
3,956
3,669
0
W
Chang'e
trencher29
Chang'e
2,531
328
784
355
3,483
1,166
296
1,837
1,644
3,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
27,366
58
Minions Killed
46
0
Camps Cleared
0
579,983
Distance Traveled
490,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,869
978
12
2
0
132,620
0
L
Sobek
5,838
973
2
0
0
112,111
0
L
Guan Yu
5,695
949
3
1
0
109,068
0
L
Thor
5,251
875
11
2
0
100,511
0
L
Tiamat
4,701
784
1
0
0
60,267
0
L
Charon
5,881
980
29
5
0
108,079
0
W
Ah Muzen Cab
7,721
1,287
34
6
0
115,712
0
W
Charon
6,566
1,094
5
1
0
116,035
0
W
Kumbhakarna
6,398
1,066
3
1
0
132,979
0
W
Chang'e
5,785
964
4
1
0
82,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role