Player Matchup

Sun Wukong
Sun Wukong
H0NS60
Sun Wukong
Level 42
God Stats
10W - 9L
1,673 SR
Queue Stats
257W - 281L
1,326 Elo+
Solo
Hera
Hera
Janonymou5
Hera
Level 122
God Stats
23W - 20L
1,560 SR
Queue Stats
253W - 249L
1,387 Elo+
Party 2
Cerberus
Cerberus
KRAK3N105
Cerberus
Level 104
God Stats
6W - 14L
1,485 SR
Queue Stats
234W - 222L
1,379 Elo+
Party 2
Thanatos
Thanatos
Rodrigo1221
Thanatos
Level 65
God Stats
15W - 7L
1,860 SR
Queue Stats
80W - 55L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Whisk3yThr0ttl3
Ah Muzen Cab
Level 87
God Stats
3W - 7L
1,347 SR
Queue Stats
180W - 182L
1,376 Elo+
Party 2
Team Averages
Level 84
1,585 SR
1,410 Elo+

VS

Team Averages
Level 44
1,501 SR
1,345 Elo+
King Arthur
King Arthur
AdrianMLG
King Arthur
Level 81
God Stats
4W - 0L
1,649 SR
Queue Stats
135W - 128L
1,362 Elo+
Party 1
Ymir
Ymir
Alejandronis
Ymir
Level 44
God Stats
16W - 16L
1,490 SR
Queue Stats
68W - 70L
1,339 Elo+
Party 1
Freya
Freya
Nachotaaaa
Freya
Level 26
God Stats
9W - 3L
1,565 SR
Queue Stats
74W - 86L
1,398 Elo+
Party 1
Ares
Ares
Sir_WALLACE20
Ares
Level 47
God Stats
15W - 12L
1,564 SR
Queue Stats
155W - 167L
1,372 Elo+
Solo
Janus
Janus
tomihd86
Janus
Level 24
God Stats
3W - 4L
1,235 SR
Queue Stats
61W - 64L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
H0NS60
Sun Wukong
12
0 / 2 / 0
6,832
526
5,643
11,495
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 1
6,836
526
7,119
8,623
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KRAK3N105
Cerberus
9
0 / 1 / 5
6,060
466
4,829
9,352
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Rodrigo1221
Thanatos
11
4 / 4 / 0
6,923
533
6,439
13,034
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Whisk3yThr0ttl3
Ah Muzen Cab
12
1 / 1 / 2
7,014
540
3,935
7,020
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdrianMLG
King Arthur
12
1 / 0 / 2
6,904
531
6,999
13,027
10,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 4
7,368
567
6,251
6,744
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
10
2 / 3 / 2
6,458
497
4,675
9,449
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 6
6,356
489
2,292
8,404
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
tomihd86
Janus
12
3 / 2 / 5
7,454
573
6,691
6,373
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
11
12
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AdrianMLG
King Arthur
1
0
2
2
W
5
0
4
7
L
Sun Wukong
H0NS60
Sun Wukong
0
2
0
0
L
2
4
1
0.63
L
Cerberus
KRAK3N105
Cerberus
0
1
5
2.5
W
Freya
2
3
2
1
L
Thanatos
Rodrigo1221
Thanatos
4
4
0
1
W
0
2
6
1.5
L
Ah Muzen Cab
Whisk3yThr0ttl3
Ah Muzen Cab
1
1
2
2
W
Janus
tomihd86
Janus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,965
Damage
26,908
49,524
Taken
43,997
24,143
Mitigated
25,031
18,276
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AdrianMLG
King Arthur
6,999
739
0
2,590
13,027
10,938
0
0
13,027
0
46,168
W
6,251
1,255
0
2,206
6,744
3,149
0
1,452
5,097
39,994
0
L
Sun Wukong
H0NS60
Sun Wukong
5,643
1,028
0
3,032
11,495
7,053
0
2,704
8,695
0
50,467
L
7,119
1,227
0
3,190
8,623
3,017
81
4,747
3,652
48,145
0
L
Cerberus
KRAK3N105
Cerberus
4,829
232
0
2,987
9,352
6,917
13
4,210
4,962
21,490
0
W
Freya
4,675
1,771
0
2,783
9,449
3,438
546
3,264
6,039
31,741
0
L
Thanatos
Rodrigo1221
Thanatos
6,439
1,728
0
6,200
13,034
4,723
0
4,617
8,195
0
36,125
W
2,292
76
0
523
8,404
5,222
370
2,918
5,408
12,664
0
L
Ah Muzen Cab
Whisk3yThr0ttl3
Ah Muzen Cab
3,935
1,923
0
2,867
7,020
2,433
685
2,900
3,892
0
51,613
W
Janus
tomihd86
Janus
6,691
661
0
750
6,373
2,284
0
3,852
2,367
49,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
34,540
350
Minions Killed
301
0
Camps Cleared
0
1,229,764
Distance Traveled
1,336,212
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,904
531
60
5
0
276,354
1
W
Ymir
7,368
567
59
5
0
287,992
6
L
Sun Wukong
6,832
526
79
6
0
238,311
0
L
Hera
6,836
526
85
7
0
230,042
1
L
Cerberus
6,060
466
32
2
0
234,765
3
W
Freya
6,458
497
59
5
0
266,341
2
L
Thanatos
6,923
533
56
4
0
291,417
2
W
Ares
6,356
489
22
2
0
237,095
0
L
Ah Muzen Cab
7,014
540
98
8
0
235,229
0
W
Janus
7,454
573
101
8
0
268,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role