Player Matchup

Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold V
GUNZZ SNF
Hachiman
Gold V
Level 157
God Stats
8W - 4L
1,562 SR
Queue Stats
496W - 497L
1,366 MMR
Solo
Chaac
Chaac
Gold IV
ToningBeandip
Chaac
Gold IV
Level 86
God Stats
13W - 9L
1,646 SR
Queue Stats
33W - 32L
1,575 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,569 SR
1,480 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,417 SR
1,347 MMR
Danzaburou
Danzaburou
Silver II
AYZAC
Danzaburou
Silver II
Level 122
God Stats
0W - 1L
1,287 SR
Queue Stats
115W - 142L
1,327 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Tank0rTroll
Kuzenbo
Bronze I
Level 144
God Stats
1W - 1L
1,465 SR
Queue Stats
3W - 8L
1,344 MMR
Solo
Ra
Ra
Silver I
leo02727
Ra
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 2 / 6
13,255
828
23,909
11,440
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
GUNZZ SNF
Hachiman
16
8 / 3 / 5
13,235
827
16,343
16,649
6,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 14
13,553
847
11,145
19,704
26,055
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneAgniBastetSun WukongMartichoras

VS

Bans
HerculesSkadiScyllaNeithNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AYZAC
Danzaburou
15
2 / 6 / 4
11,636
727
9,310
18,581
7,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Tank0rTroll
Kuzenbo
14
3 / 5 / 3
11,650
728
10,718
20,100
28,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 9 / 2
10,967
685
10,853
18,553
7,964
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
7
7
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
6
5
L
Danzaburou
AYZAC
Danzaburou
2
6
4
0.67
W
Hachiman
GUNZZ SNF
Hachiman
8
3
5
3.5
L
Kuzenbo
Tank0rTroll
Kuzenbo
3
5
3
0.9
W
5
2
14
6
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,397
Damage
30,881
47,793
Taken
57,234
37,735
Mitigated
44,182
16,414
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,909
11,157
0
2,658
11,440
5,086
732
6,244
4,817
92,036
0
L
Danzaburou
AYZAC
Danzaburou
9,310
3,438
0
4,084
18,581
7,706
0
6,646
11,910
0
40,514
W
Hachiman
GUNZZ SNF
Hachiman
16,343
10,500
0
5,241
16,649
6,594
1,416
7,423
8,938
0
58,059
L
Kuzenbo
Tank0rTroll
Kuzenbo
10,718
2,605
0
1,608
20,100
28,512
0
10,882
9,043
26,586
0
W
11,145
988
0
8,515
19,704
26,055
81
7,488
12,107
0
36,764
L
10,853
552
1,820
2,830
18,553
7,964
0
7,122
11,431
59,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
34,253
229
Minions Killed
154
0
Camps Cleared
0
878,731
Distance Traveled
782,328
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,255
828
134
8
0
298,754
0
L
Danzaburou
11,636
727
65
4
0
264,326
2
W
Hachiman
13,235
827
62
4
0
276,876
0
L
Kuzenbo
11,650
728
14
1
0
293,613
0
W
Chaac
13,553
847
33
2
0
303,101
0
L
Ra
10,967
685
75
5
0
224,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role