Player Matchup

Merlin
Merlin
BeastGaray
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,397 Elo+
Solo
Apollo
Apollo
Beathelan
Apollo
Level 2
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 4L
1,136 Elo+
Party 2
Sobek
Sobek
Strat
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,164 Elo+
Party 2
Nemesis
Nemesis
fe11ony
Nemesis
Level 47
God Stats
4W - 1L
1,875 SR
Queue Stats
45W - 62L
1,405 Elo+
Solo
Xbalanque
Xbalanque
xResidentRieper
Xbalanque
Level 37
God Stats
2W - 2L
1,332 SR
Queue Stats
34W - 54L
1,355 Elo+
Solo
Team Averages
Level 37
1,582 SR
1,292 Elo+

VS

Team Averages
Level 53
1,465 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AJischeeks
Baron Samedi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,411 Elo+
Party 3
Cerberus
Cerberus
Alt_Bot001
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,413 Elo+
Party 1
Apollo
Apollo
Devyrion
Apollo
Level 33
God Stats
1W - 1L
1,327 SR
Queue Stats
15W - 8L
1,548 Elo+
Solo
Nemesis
Nemesis
SinfulKaiju
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeastGaray
Merlin
6
0 / 2 / 1
3,813
636
1,146
3,968
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Beathelan
Apollo
6
0 / 1 / 0
3,275
546
698
2,696
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Strat
Sobek
5
0 / 1 / 0
3,694
616
775
3,732
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
fe11ony
Nemesis
5
0 / 2 / 0
3,548
591
806
3,690
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
xResidentRieper
Xbalanque
7
2 / 2 / 0
4,388
731
2,345
3,593
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 1
4,215
703
1,158
5,282
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
AJischeeks
Baron Samedi
8
3 / 1 / 1
4,547
758
3,379
2,395
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Alt_Bot001
Cerberus
7
1 / 0 / 3
4,341
724
1,482
3,959
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Devyrion
Apollo
7
1 / 0 / 0
4,134
689
1,585
2,731
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
SinfulKaiju
Nemesis
6
2 / 2 / 1
3,806
634
1,923
4,105
1,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
1
1.5
W
Baron Samedi
AJischeeks
Baron Samedi
3
1
1
3.5
W
Cerberus
Alt_Bot001
Cerberus
1
0
3
2.5
L
Merlin
BeastGaray
Merlin
0
2
1
0.25
L
Apollo
Beathelan
Apollo
0
1
0
0
W
Apollo
Devyrion
Apollo
1
0
0
1
W
Nemesis
SinfulKaiju
Nemesis
2
2
1
1.25
L
Sobek
Strat
Sobek
0
1
0
0
L
Nemesis
fe11ony
Nemesis
0
2
0
0
L
Xbalanque
xResidentRieper
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,770
Damage
9,527
17,679
Taken
18,472
6,828
Mitigated
6,722
3,974
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,158
265
0
3,507
5,282
1,665
0
238
4,926
0
19,855
W
Baron Samedi
AJischeeks
Baron Samedi
3,379
374
155
944
2,395
942
0
418
1,855
22,128
0
W
Cerberus
Alt_Bot001
Cerberus
1,482
189
206
1,671
3,959
1,996
0
649
3,268
13,994
0
L
Merlin
BeastGaray
Merlin
1,146
216
0
942
3,968
1,278
0
2,605
1,339
17,034
0
L
Apollo
Beathelan
Apollo
698
490
0
579
2,696
763
0
524
2,172
0
10,442
W
Apollo
Devyrion
Apollo
1,585
1,102
0
1,778
2,731
769
0
348
2,383
0
23,661
W
Nemesis
SinfulKaiju
Nemesis
1,923
954
0
278
4,105
1,350
0
28
4,045
0
7,574
L
Sobek
Strat
Sobek
775
32
0
1,022
3,732
2,516
0
1,349
2,383
6,500
0
L
Nemesis
fe11ony
Nemesis
806
416
0
1,210
3,690
1,284
0
380
3,228
0
13,715
L
Xbalanque
xResidentRieper
Xbalanque
2,345
1,100
0
221
3,593
987
0
0
3,484
0
20,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,718
Gold Earned
21,043
118
Minions Killed
153
0
Camps Cleared
0
525,267
Distance Traveled
627,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,215
703
37
6
0
151,820
0
W
Baron Samedi
4,547
758
40
7
0
129,149
0
W
Cerberus
4,341
724
27
5
0
131,847
3
L
Merlin
3,813
636
34
6
0
124,122
0
L
Apollo
3,275
546
20
3
0
90,592
0
W
Apollo
4,134
689
39
7
0
100,511
0
W
Nemesis
3,806
634
10
2
0
114,104
0
L
Sobek
3,694
616
8
1
0
112,123
0
L
Nemesis
3,548
591
26
4
0
95,121
0
L
Xbalanque
4,388
731
30
5
0
103,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role