Player Matchup

Shiva
Shiva
Knight_shadow915
Shiva
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,474 Elo+
Solo
Zeus
Zeus
MONEYMONEY100
Zeus
Level 80
God Stats
17W - 17L
1,189 SR
Queue Stats
58W - 80L
1,527 Elo+
Party 2
Ymir
Ymir
WetWilly253
Ymir
Level 65
God Stats
34W - 52L
1,487 SR
Queue Stats
34W - 54L
1,428 Elo+
Party 2
Ravana
Ravana
conner253
Ravana
Level 68
God Stats
7W - 8L
1,498 SR
Queue Stats
82W - 101L
1,504 Elo+
Party 2
Artemis
Artemis
hosean
Artemis
Level 76
God Stats
5W - 8L
1,670 SR
Queue Stats
48W - 79L
1,513 Elo+
Party 2
Team Averages
Level 77
1,469 SR
1,489 Elo+

VS

Team Averages
Level 59
1,294 SR
1,380 Elo+
Chaac
Chaac
DicedUpMeatWadd
Chaac
Level 56
God Stats
1W - 6L
1,165 SR
Queue Stats
94W - 106L
1,365 Elo+
Party 1
Susano
Susano
OvertCoder2501
Susano
Level 34
God Stats
7W - 10L
1,500 SR
Queue Stats
47W - 56L
1,337 Elo+
Party 1
Artemis
Artemis
Steadfastcoma07
Artemis
Level 56
God Stats
4W - 10L
1,173 SR
Queue Stats
140W - 123L
1,466 Elo+
Solo
Cupid
Cupid
ant916VB
Cupid
Level 22
God Stats
6W - 13L
1,500 SR
Queue Stats
36W - 39L
1,337 Elo+
Party 1
He Bo
He Bo
new-36441150
He Bo
Level 126
God Stats
4W - 6L
1,133 SR
Queue Stats
172W - 214L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,310
616
2,536
4,955
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 0 / 1
4,945
706
925
1,654
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 4
4,577
654
1,444
5,589
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
conner253
Ravana
7
1 / 0 / 3
4,481
640
1,803
2,468
884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Artemis
hosean
Artemis
6
2 / 0 / 3
4,422
632
2,442
4,721
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,418
631
2,063
4,952
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 2 / 0
3,899
557
2,813
4,420
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

2
0 / 1 / 0
3,085
441
391
1,138
209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
ant916VB
Cupid
6
0 / 1 / 1
3,899
557
1,185
2,908
775
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

7
0 / 1 / 0
4,222
603
1,081
3,885
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
5
Kills
1
1
Deaths
5
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
W
1
0
1
1.5
L
1
2
0
0.5
L
0
1
0
0
W
1
1
4
3
L
Cupid
ant916VB
Cupid
0
1
1
0.5
W
Ravana
conner253
Ravana
1
0
3
2.5
W
Artemis
hosean
Artemis
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,150
Damage
7,533
19,387
Taken
17,303
10,118
Mitigated
6,371
5,927
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,063
404
0
1,326
4,952
3,015
0
0
4,480
0
22,663
W
2,536
267
0
648
4,955
3,680
0
0
4,955
0
21,659
W
925
41
0
375
1,654
443
814
454
1,200
24,833
0
L
2,813
573
0
530
4,420
1,310
0
471
3,949
0
13,367
L
391
264
0
30
1,138
209
0
230
908
0
5,149
W
1,444
315
120
2,211
5,589
3,712
192
234
5,355
12,690
0
L
Cupid
ant916VB
Cupid
1,185
662
0
228
2,908
775
0
478
2,430
0
12,237
W
Ravana
conner253
Ravana
1,803
717
0
1,193
2,468
884
0
171
2,297
0
21,519
W
Artemis
hosean
Artemis
2,442
1,560
0
1,380
4,721
1,399
14
222
4,499
0
18,089
L
1,081
45
0
920
3,885
1,062
0
1,239
2,646
26,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
19,523
166
Minions Killed
135
0
Camps Cleared
0
727,175
Distance Traveled
651,460
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,418
631
41
6
0
160,263
0
W
Shiva
4,310
616
31
4
0
128,364
0
W
Zeus
4,945
706
55
8
0
141,929
2
L
Susano
3,899
557
20
3
0
170,740
0
L
Artemis
3,085
441
11
2
0
33,626
0
W
Ymir
4,577
654
10
1
0
151,238
3
L
Cupid
3,899
557
20
3
0
140,337
0
W
Ravana
4,481
640
39
6
0
156,989
2
W
Artemis
4,422
632
31
4
0
148,655
1
L
He Bo
4,222
603
43
6
0
146,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role