Player Matchup

Ne Zha
Ne Zha
FrozeKingston
Ne Zha
Level 34
God Stats
4W - 3L
1,702 SR
Queue Stats
168W - 173L
1,497 Elo+
Solo
Ymir
Ymir
Hawa1989
Ymir
Level 60
God Stats
3W - 3L
1,629 SR
Queue Stats
64W - 64L
1,396 Elo+
Party 1
Bellona
Bellona
Jrodc99
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,212 Elo+
Party 1
Set
Set
JustCaveman
Set
Level 96
God Stats
0W - 3L
990 SR
Queue Stats
19W - 36L
1,312 Elo+
Party 1
Nike
Nike
csc528
Nike
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,395 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,362 Elo+

VS

Team Averages
Level 65
1,485 SR
1,416 Elo+
Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DD Sinister
Danzaburou
Level 47
God Stats
9W - 1L
1,500 SR
Queue Stats
159W - 161L
1,439 Elo+
Party 2
Maui
Maui
Dinohino
Maui
Level 48
God Stats
1W - 5L
1,056 SR
Queue Stats
279W - 331L
1,344 Elo+
Solo
Nox
Nox
RxVito
Nox
Level 84
God Stats
11W - 3L
1,868 SR
Queue Stats
219W - 256L
1,398 Elo+
Solo
Martichoras
Martichoras
sherlock5
Martichoras
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
287W - 310L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
7,907
659
7,229
7,524
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
3 / 7 / 6
7,925
660
5,955
16,068
9,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Jrodc99
Bellona
15
2 / 6 / 13
7,910
659
11,959
13,818
20,547
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 7
8,289
691
5,648
10,646
6,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nike
csc528
Nike
13
4 / 1 / 7
7,750
646
3,290
6,663
6,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 5 / 8
9,483
790
8,943
16,089
20,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
DD Sinister
Danzaburou
20
10 / 2 / 7
11,801
983
14,005
9,906
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
13
1 / 4 / 12
9,165
764
3,005
13,806
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
RxVito
Nox
17
4 / 4 / 12
10,044
837
9,859
9,032
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
sherlock5
Martichoras
17
1 / 2 / 17
9,848
821
11,455
8,225
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
77
16
Kills
21
21
Deaths
17
42
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
5
8
1.8
W
Danzaburou
DD Sinister
Danzaburou
10
2
7
6.75
W
Maui
1
4
12
1.75
L
3
2
9
3.75
L
Ymir
3
7
6
0.86
L
Bellona
Jrodc99
Bellona
2
6
13
1.42
L
4
5
7
1.5
W
Nox
RxVito
Nox
4
4
12
2.5
L
Nike
csc528
Nike
4
1
7
7.5
W
Martichoras
sherlock5
Martichoras
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
47,267
54,719
Taken
57,058
47,781
Mitigated
43,037
11,080
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,943
1,608
404
1,688
16,089
20,545
982
1,308
14,737
787
11,754
W
Danzaburou
DD Sinister
Danzaburou
14,005
7,485
215
3,339
9,906
5,581
2,659
684
9,220
0
32,439
W
Maui
3,005
699
169
3,428
13,806
8,502
953
1,566
11,784
6,848
0
L
7,229
1,651
1,050
1,466
7,524
4,443
0
2,522
5,002
0
13,991
L
Ymir
5,955
82
841
1,412
16,068
9,910
0
3,754
12,040
13,520
0
L
Bellona
Jrodc99
Bellona
11,959
739
1,442
1,029
13,818
20,547
0
3,327
10,189
0
19,960
L
5,648
3,872
353
1,074
10,646
6,564
0
2,172
8,474
0
10,427
W
Nox
RxVito
Nox
9,859
450
2,095
1,222
9,032
4,302
791
553
8,479
22,020
0
L
Nike
csc528
Nike
3,290
396
842
1,571
6,663
6,317
0
1,379
5,284
0
8,766
W
Martichoras
sherlock5
Martichoras
11,455
2,864
466
2,261
8,225
4,107
795
2,048
6,177
0
27,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,781
Gold Earned
50,341
70
Minions Killed
130
0
Camps Cleared
0
870,177
Distance Traveled
1,004,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,483
790
8
1
0
206,983
0
W
Danzaburou
11,801
983
50
4
0
186,340
0
W
Maui
9,165
764
6
1
0
184,670
0
L
Ne Zha
7,907
659
12
1
0
170,736
0
L
Ymir
7,925
660
26
2
0
162,950
0
L
Bellona
7,910
659
12
1
0
204,782
0
L
Set
8,289
691
12
1
0
206,001
0
W
Nox
10,044
837
30
3
0
214,863
0
L
Nike
7,750
646
8
1
0
125,708
0
W
Martichoras
9,848
821
36
3
0
211,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role