Player Matchup

Janus
Janus
Bronze III
CromaShadow
Janus
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
DittoSoar
Izanami
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
Sehthy
Sobek
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,579 SR
1,499 MMR
Danzaburou
Danzaburou
Bronze III
DinkleSpurg
Danzaburou
Bronze III
Level 62
God Stats
1W - 0L
1,642 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
RockyKiller3572
Ymir
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
elpepinot
Ix Chel
Gold V
Level 156
God Stats
3W - 7L
1,593 SR
Queue Stats
110W - 122L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
9,879
706
7,533
10,431
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DittoSoar
Izanami
12
1 / 3 / 3
9,696
693
6,566
11,542
5,076
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Sehthy
Sobek
13
2 / 7 / 2
10,286
735
6,767
17,169
17,694
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabKaliMartichorasKukulkanBakasura

VS

Bans
LokiChronosKumbhakarnaBaron SamediCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DinkleSpurg
Danzaburou
15
11 / 3 / 6
12,677
906
15,241
11,429
5,076
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 11
11,030
788
6,773
13,468
15,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
elpepinot
Ix Chel
16
4 / 1 / 12
12,052
861
14,355
11,868
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Danzaburou
DinkleSpurg
Danzaburou
11
3
6
4.67
L
Izanami
DittoSoar
Izanami
1
3
3
0.83
W
4
0
11
9.5
L
Sobek
Sehthy
Sobek
2
7
2
0.43
W
Ix Chel
elpepinot
Ix Chel
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
36,369
39,142
Taken
36,765
27,197
Mitigated
25,961
3,628
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,533
737
0
0
10,431
4,427
0
5,177
5,254
31,394
0
W
Danzaburou
DinkleSpurg
Danzaburou
15,241
4,917
0
625
11,429
5,076
2,177
4,164
7,265
0
60,147
L
Izanami
DittoSoar
Izanami
6,566
2,840
0
468
11,542
5,076
0
5,794
5,628
0
32,916
W
6,773
1,190
483
743
13,468
15,354
48
5,743
7,725
17,968
0
L
Sobek
Sehthy
Sobek
6,767
425
0
3,160
17,169
17,694
0
9,913
7,024
17,925
0
W
Ix Chel
elpepinot
Ix Chel
14,355
1,465
2,883
4,016
11,868
5,531
631
4,799
7,069
71,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
35,759
109
Minions Killed
182
0
Camps Cleared
0
570,151
Distance Traveled
776,184
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,879
706
53
4
0
164,599
0
W
Danzaburou
12,677
906
71
5
0
254,134
5
L
Izanami
9,696
693
45
3
0
193,660
2
W
Ymir
11,030
788
11
1
0
257,228
4
L
Sobek
10,286
735
11
1
0
211,892
3
W
Ix Chel
12,052
861
100
7
0
264,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role