Player Matchup

Loki
Loki
A Halfon
Loki
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 51L
1,212 Elo+
Party 1
Anhur
Anhur
Alpine8808
Anhur
Level 46
God Stats
3W - 3L
1,547 SR
Queue Stats
135W - 128L
1,410 Elo+
Party 1
Agni
Agni
RusticDrifter
Agni
Level 69
God Stats
17W - 8L
1,620 SR
Queue Stats
150W - 127L
1,462 Elo+
Party 3
Ravana
Ravana
ViciousVextor
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,040 Elo+
Party 3
Ares
Ares
iiJoelle
Ares
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 138L
1,442 Elo+
Party 1
Team Averages
Level 56
1,533 SR
1,313 Elo+

VS

Team Averages
Level 41
1,481 SR
1,435 Elo+
Cerberus
Cerberus
Azazel_Will_Rise
Cerberus
Level 49
God Stats
1W - 1L
1,687 SR
Queue Stats
51W - 65L
1,385 Elo+
Party 2
Arachne
Arachne
Courtneyk0
Arachne
Level 100
God Stats
1W - 1L
1,309 SR
Queue Stats
96W - 108L
1,419 Elo+
Party 4
Thanatos
Thanatos
SSGJJ_uchiha
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
VALDIESEL887
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,516 Elo+
Party 2
Janus
Janus
ValdezXx
Janus
Level 45
God Stats
6W - 8L
1,411 SR
Queue Stats
56W - 73L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 2 / 1
7,108
547
2,115
7,334
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
10 / 4 / 2
8,228
633
11,494
10,437
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 1
7,500
577
3,719
5,009
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 2
8,353
643
8,047
6,341
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
12
3 / 1 / 6
8,009
616
5,942
9,487
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 2
6,964
536
7,113
16,184
5,583
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Courtneyk0
Arachne
9
0 / 2 / 2
5,621
432
2,282
7,344
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
SSGJJ_uchiha
Thanatos
9
0 / 6 / 0
5,294
407
2,372
7,865
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 2
5,952
458
1,845
6,908
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
ValdezXx
Janus
12
2 / 2 / 1
7,202
554
3,313
7,408
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
23
Kills
7
7
Deaths
23
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
1
2.25
W
Anhur
10
4
2
2.75
L
3
8
2
0.5
L
Arachne
Courtneyk0
Arachne
0
2
2
0.5
W
0
0
1
0.5
L
Thanatos
SSGJJ_uchiha
Thanatos
0
6
0
0
L
2
5
2
0.6
L
Janus
ValdezXx
Janus
2
2
1
1.25
W
6
0
2
7
W
Ares
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,317
Damage
16,925
38,608
Taken
45,709
19,499
Mitigated
15,770
10,067
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,115
422
0
3,519
7,334
2,284
0
662
6,550
0
41,939
W
Anhur
11,494
6,582
0
2,262
10,437
3,641
364
6,080
4,263
0
49,885
L
7,113
338
27
4,830
16,184
5,583
0
3,367
12,817
35,375
0
L
Arachne
Courtneyk0
Arachne
2,282
1,540
117
641
7,344
2,722
0
547
6,797
0
20,679
W
3,719
95
0
498
5,009
1,653
0
1,253
3,610
64,317
0
L
Thanatos
SSGJJ_uchiha
Thanatos
2,372
1,010
0
2,381
7,865
3,108
0
0
7,865
0
18,938
L
1,845
892
0
0
6,908
1,823
0
2,288
4,548
0
12,361
L
Janus
ValdezXx
Janus
3,313
113
0
1,272
7,408
2,534
0
3,787
3,571
44,274
0
W
8,047
2,366
0
2,081
6,341
4,024
0
0
6,205
0
57,008
W
Ares
5,942
337
0
1,707
9,487
7,897
72
1,970
7,319
38,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
31,033
392
Minions Killed
239
0
Camps Cleared
0
1,312,116
Distance Traveled
1,338,016
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,108
547
79
6
0
295,959
0
W
Anhur
8,228
633
64
5
0
235,335
0
L
Cerberus
6,964
536
72
6
0
259,996
2
L
Arachne
5,621
432
39
3
0
305,329
0
W
Agni
7,500
577
115
9
0
264,274
0
L
Thanatos
5,294
407
23
2
0
288,772
0
L
Neith
5,952
458
16
1
0
226,747
0
L
Janus
7,202
554
89
7
0
257,172
0
W
Ravana
8,353
643
76
6
0
270,029
0
W
Ares
8,009
616
58
4
0
246,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role