Player Matchup

He Bo
He Bo
Antwone3497
He Bo
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 76L
1,431 Elo+
Solo
Xing Tian
Xing Tian
DKRAGES
Xing Tian
Level 68
God Stats
1W - 2L
1,373 SR
Queue Stats
96W - 85L
1,492 Elo+
Solo
Ishtar
Ishtar
DonD00m
Ishtar
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 69L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
IMORTALHYDR4
Gilgamesh
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
96W - 112L
1,449 Elo+
Solo
Cabrakan
Cabrakan
buckshotklc
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 2
Team Averages
Level 69
1,518 SR
1,444 Elo+

VS

Team Averages
Level 100
1,510 SR
1,505 Elo+
He Bo
He Bo
Flyawayjoker
He Bo
Level 118
God Stats
4W - 2L
1,609 SR
Queue Stats
243W - 221L
1,483 Elo+
Party 1
Atlas
Atlas
HoosierD4ddy290
Atlas
Level 74
God Stats
7W - 2L
1,463 SR
Queue Stats
307W - 266L
1,445 Elo+
Party 1
Ullr
Ullr
JC_knight98
Ullr
Level 106
God Stats
2W - 2L
1,384 SR
Queue Stats
266W - 284L
1,515 Elo+
Solo
Odin
Odin
Kristovo1
Odin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 99L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolfcry0144
Morgan Le Fay
Level 109
God Stats
19W - 14L
1,595 SR
Queue Stats
531W - 517L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,375
797
4,428
6,861
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
DKRAGES
Xing Tian
11
0 / 4 / 3
6,414
802
3,941
10,427
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
DonD00m
Ishtar
13
1 / 3 / 3
6,504
813
6,844
6,175
3,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
IMORTALHYDR4
Gilgamesh
12
2 / 2 / 1
6,628
829
6,663
6,849
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
buckshotklc
Cabrakan
11
2 / 6 / 1
6,480
810
5,709
9,990
6,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 10
8,718
1,090
11,150
6,209
2,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 14
8,053
1,007
4,726
7,882
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 12
7,939
992
4,795
9,637
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
3 / 2 / 13
7,708
964
4,241
10,783
8,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Wolfcry0144
Morgan Le Fay
15
6 / 0 / 14
8,446
1,056
11,319
3,083
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
5
Kills
20
20
Deaths
6
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Xing Tian
DKRAGES
Xing Tian
0
4
3
0.38
L
Ishtar
DonD00m
Ishtar
1
3
3
0.83
W
8
2
10
6.5
W
1
1
14
8
L
Gilgamesh
IMORTALHYDR4
Gilgamesh
2
2
1
1.25
W
2
1
12
8
W
Odin
3
2
13
4.75
W
Morgan Le Fay
Wolfcry0144
Morgan Le Fay
6
0
14
13
L
Cabrakan
buckshotklc
Cabrakan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
36,231
40,302
Taken
37,594
28,878
Mitigated
25,900
5,687
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,428
190
24
284
6,861
3,004
0
4,483
2,152
12,614
0
L
Xing Tian
DKRAGES
Xing Tian
3,941
81
396
1,299
10,427
9,860
0
5,669
3,841
5,133
0
L
Ishtar
DonD00m
Ishtar
6,844
3,811
30
391
6,175
3,068
0
4,371
1,677
0
18,625
W
11,150
281
750
1,844
6,209
2,667
230
1,734
4,286
15,840
0
W
4,726
1,637
1,367
1,581
7,882
8,454
513
2,927
4,623
12,099
0
L
Gilgamesh
IMORTALHYDR4
Gilgamesh
6,663
1,309
949
1,729
6,849
6,000
0
4,329
2,309
0
12,258
W
4,795
2,151
0
3,952
9,637
4,524
1,763
3,598
5,258
0
17,264
W
Odin
4,241
334
1,257
3,202
10,783
8,793
729
2,951
6,858
0
8,348
W
Morgan Le Fay
Wolfcry0144
Morgan Le Fay
11,319
1,191
2,369
1,949
3,083
1,462
1,085
1,445
1,395
18,444
0
L
Cabrakan
buckshotklc
Cabrakan
5,709
440
291
294
9,990
6,946
0
6,628
2,946
8,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
40,864
71
Minions Killed
88
0
Camps Cleared
0
676,620
Distance Traveled
849,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,375
797
19
2
0
141,506
0
L
Xing Tian
6,414
802
5
1
0
144,739
0
L
Ishtar
6,504
813
24
3
0
153,351
0
W
He Bo
8,718
1,090
19
2
0
179,329
0
W
Atlas
8,053
1,007
18
2
0
153,142
0
L
Gilgamesh
6,628
829
14
2
0
121,974
0
W
Ullr
7,939
992
27
3
0
144,721
0
W
Odin
7,708
964
6
1
0
207,963
0
W
Morgan Le Fay
8,446
1,056
18
2
0
164,810
0
L
Cabrakan
6,480
810
9
1
0
115,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role