Player Matchup

Hades
Hades
Disrael56
Hades
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Cthulhu
Cthulhu
IeRoux
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,353 Elo+
Party 1
Xbalanque
Xbalanque
Impressive v3
Xbalanque
Level 37
God Stats
7W - 2L
1,740 SR
Queue Stats
11W - 20L
1,353 Elo+
Solo
Set
Set
Mr Orangutan728
Set
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 209L
1,371 Elo+
Party 1
Izanami
Izanami
SamanthaPo0py
Izanami
Level 26
God Stats
15W - 14L
1,365 SR
Queue Stats
103W - 126L
1,256 Elo+
Party 1
Team Averages
Level 39
1,521 SR
1,398 Elo+

VS

Team Averages
Level 43
1,365 SR
1,250 Elo+
Pele
Pele
Joeyyr6976
Pele
Level 37
God Stats
35W - 32L
1,450 SR
Queue Stats
249W - 277L
1,307 Elo+
Party 2
Ra
Ra
PanDaLoCnAsTy
Ra
Level 30
God Stats
3W - 30L
1,001 SR
Queue Stats
10W - 51L
1,104 Elo+
Solo
Cupid
Cupid
RatedCracker
Cupid
Level 48
God Stats
13W - 10L
1,461 SR
Queue Stats
180W - 196L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
Seisman913
Kuzenbo
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 268L
1,169 Elo+
Solo
Gilgamesh
Gilgamesh
T Wrecks US
Gilgamesh
Level 51
God Stats
20W - 19L
1,412 SR
Queue Stats
111W - 139L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Disrael56
Hades
15
2 / 6 / 1
10,322
492
6,775
19,163
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IeRoux
Cthulhu
15
3 / 6 / 5
10,346
493
11,978
20,743
16,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Impressive v3
Xbalanque
15
2 / 8 / 3
9,955
474
13,496
23,063
9,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 10 / 3
10,448
498
17,405
22,241
14,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
0 / 4 / 4
9,406
448
8,782
14,875
6,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 8
12,016
572
19,016
22,194
10,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 0 / 2
10,663
508
7,492
9,364
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 1 / 6
12,061
574
20,157
15,704
7,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Seisman913
Kuzenbo
14
1 / 7 / 7
9,627
458
5,072
22,438
27,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gilgamesh
T Wrecks US
Gilgamesh
17
9 / 3 / 4
11,454
545
16,096
22,299
21,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
34
34
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hades
Disrael56
Hades
2
6
1
0.42
L
Cthulhu
IeRoux
Cthulhu
3
6
5
0.92
L
Xbalanque
Impressive v3
Xbalanque
2
8
3
0.44
W
10
3
8
4.67
L
5
10
3
0.65
W
3
0
2
4
W
11
1
6
14
L
Izanami
0
4
4
0.5
W
Kuzenbo
Seisman913
Kuzenbo
1
7
7
0.64
W
Gilgamesh
T Wrecks US
Gilgamesh
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,436
Damage
67,833
100,085
Taken
91,999
55,072
Mitigated
71,024
19,578
Healing
22,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Disrael56
Hades
6,775
2,056
1,271
6,546
19,163
8,946
573
336
17,949
55,762
0
L
Cthulhu
IeRoux
Cthulhu
11,978
1,650
1,719
1,211
20,743
16,388
348
3,772
16,917
43,240
0
L
Xbalanque
Impressive v3
Xbalanque
13,496
5,901
0
6,824
23,063
9,214
691
2,236
20,827
0
90,085
W
19,016
5,248
0
4,852
22,194
10,523
2,479
3,354
18,840
0
103,484
L
17,405
9,087
0
2,007
22,241
14,377
1,002
1,164
20,470
0
61,595
W
7,492
564
202
3,304
9,364
4,324
549
1,052
8,312
83,159
0
W
20,157
11,980
55
7,127
15,704
7,011
2,844
4,536
11,124
0
122,447
L
Izanami
8,782
4,136
0
0
14,875
6,147
729
4,969
9,694
61
73,158
W
Kuzenbo
Seisman913
Kuzenbo
5,072
1,849
2,304
2,746
22,438
27,320
504
4,037
18,401
21,129
0
W
Gilgamesh
T Wrecks US
Gilgamesh
16,096
3,969
0
1,765
22,299
21,846
1,309
5,839
16,416
0
71,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,477
Gold Earned
55,821
425
Minions Killed
511
0
Camps Cleared
0
1,791,714
Distance Traveled
1,968,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,322
492
72
3
0
335,973
0
L
Cthulhu
10,346
493
56
3
0
358,261
0
L
Xbalanque
9,955
474
126
6
0
365,584
0
W
Pele
12,016
572
134
6
0
502,024
0
L
Set
10,448
498
72
3
0
350,960
0
W
Ra
10,663
508
129
6
0
333,369
1
W
Cupid
12,061
574
147
7
0
372,932
0
L
Izanami
9,406
448
99
5
0
380,936
0
W
Kuzenbo
9,627
458
14
1
0
353,565
0
W
Gilgamesh
11,454
545
87
4
0
406,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role