Player Matchup

Set
Set
CreamSoda007
Set
Level 9
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 2
Ullr
Ullr
Kerkircko
Ullr
Level 36
God Stats
2W - 0L
1,726 SR
Queue Stats
101W - 91L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
Mist3750
Ratatoskr
Level 87
God Stats
13W - 7L
1,696 SR
Queue Stats
31W - 28L
1,617 Elo+
Party 2
Eset
Eset
NFavMasterchief
Eset
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 42L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
buda5595
Jormungandr
Level 98
God Stats
4W - 5L
1,542 SR
Queue Stats
50W - 45L
1,626 Elo+
Party 2
Team Averages
Level 68
1,542 SR
1,577 Elo+

VS

Team Averages
Level 101
1,530 SR
1,496 Elo+
Charon
Charon
Extrordinaria
Charon
Level 146
God Stats
7W - 8L
1,612 SR
Queue Stats
92W - 91L
1,522 Elo+
Party 1
Cupid
Cupid
IronBraydon
Cupid
Level 105
God Stats
12W - 12L
1,513 SR
Queue Stats
28W - 28L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
L0rdskillz
Erlang Shen
Level 85
God Stats
4W - 5L
1,458 SR
Queue Stats
30W - 36L
1,403 Elo+
Party 1
Tiamat
Tiamat
Octopusis
Tiamat
Level 44
God Stats
2W - 6L
1,579 SR
Queue Stats
65W - 79L
1,514 Elo+
Party 1
Neith
Neith
înzy
Neith
Level 123
God Stats
2W - 3L
1,489 SR
Queue Stats
143W - 156L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,160
539
10,849
15,482
10,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
16
1 / 0 / 5
9,029
531
7,452
9,601
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ratatoskr
Mist3750
Ratatoskr
16
5 / 4 / 4
9,543
561
11,442
14,012
7,223
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 7
8,480
499
7,709
12,220
10,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
buda5595
Jormungandr
16
4 / 4 / 4
9,972
587
10,010
16,497
13,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,026
531
10,577
15,623
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

1
0 / 0 / 0
5,036
296
0
291
55
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
L0rdskillz
Erlang Shen
15
3 / 2 / 2
8,906
524
11,349
20,819
13,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Octopusis
Tiamat
13
2 / 7 / 1
8,751
515
11,318
14,083
8,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
înzy
Neith
16
3 / 2 / 2
10,055
591
11,757
12,629
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
10
10
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
2
3
2
1
L
0
0
0
0
W
Ullr
1
0
5
3.5
L
Erlang Shen
L0rdskillz
Erlang Shen
3
2
2
2
W
Ratatoskr
Mist3750
Ratatoskr
5
4
4
1.75
W
0
0
7
3.5
L
Tiamat
Octopusis
Tiamat
2
7
1
0.36
W
Jormungandr
buda5595
Jormungandr
4
4
4
1.5
L
Neith
înzy
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,462
Damage
45,001
67,812
Taken
63,445
46,548
Mitigated
38,417
12,821
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,849
5,714
0
2,452
15,482
10,540
0
2,737
12,585
0
67,973
L
10,577
1,121
0
4,235
15,623
9,905
0
3,395
12,001
60,171
0
L
0
0
0
31
291
55
0
0
291
0
671
W
Ullr
7,452
3,221
0
724
9,601
4,709
674
3,824
5,777
0
77,745
L
Erlang Shen
L0rdskillz
Erlang Shen
11,349
6,845
0
7,294
20,819
13,741
0
4,162
16,403
0
65,815
W
Ratatoskr
Mist3750
Ratatoskr
11,442
3,041
0
150
14,012
7,223
0
2,408
11,546
0
87,262
W
7,709
1,567
2,649
3,015
12,220
10,866
236
2,951
9,083
42,540
0
L
Tiamat
Octopusis
Tiamat
11,318
889
0
1,881
14,083
8,762
0
7,730
6,353
58,998
0
W
Jormungandr
buda5595
Jormungandr
10,010
1,530
0
3,831
16,497
13,210
728
9,234
6,605
67,729
132
L
Neith
înzy
Neith
11,757
5,106
0
4,437
12,629
5,954
1,112
2,383
10,246
0
84,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,184
Gold Earned
41,774
534
Minions Killed
433
0
Camps Cleared
0
1,769,011
Distance Traveled
1,335,197
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,160
539
125
7
0
361,950
0
L
Charon
9,026
531
74
4
0
329,800
1
L
Cupid
5,036
296
1
0
0
28,658
0
W
Ullr
9,029
531
116
7
0
330,250
3
L
Erlang Shen
8,906
524
103
6
0
357,809
1
W
Ratatoskr
9,543
561
121
7
0
409,140
0
W
Eset
8,480
499
45
3
0
340,240
0
L
Tiamat
8,751
515
113
7
0
304,638
0
W
Jormungandr
9,972
587
127
7
0
327,431
0
L
Neith
10,055
591
142
8
0
314,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role