Player Matchup

Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Diamond IV
 
Nox
Diamond IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Masters
TheAronFreyr
Xbalanque
Masters
Level 176
God Stats
25W - 19L
1,734 SR
Queue Stats
482W - 475L
2,208 MMR
Solo
Set
Set
Diamond IV
TrickZProject
Set
Diamond IV
Level 156
God Stats
21W - 21L
1,625 SR
Queue Stats
451W - 449L
2,062 MMR
Solo
Janus
Janus
Diamond III
interpl4y
Janus
Diamond III
Level 249
God Stats
2W - 1L
1,285 SR
Queue Stats
86W - 82L
2,200 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,529 SR
1,894 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,631 SR
1,892 MMR
Scylla
Scylla
Masters
 
Scylla
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Furу
Anhur
Platinum II
Level 149
God Stats
24W - 19L
1,703 SR
Queue Stats
147W - 122L
1,890 MMR
Solo
Ravana
Ravana
Diamond IV
IdontCallMissing
Ravana
Diamond IV
Level 103
God Stats
24W - 35L
1,571 SR
Queue Stats
375W - 377L
2,101 MMR
Solo
Khepri
Khepri
Diamond IV
Raminnnnn
Khepri
Diamond IV
Level 121
God Stats
2W - 1L
1,775 SR
Queue Stats
193W - 172L
2,103 MMR
Solo
Serqet
Serqet
Platinum I
ThePandaMonium
Serqet
Platinum I
Level 182
God Stats
88W - 71L
1,606 SR
Queue Stats
873W - 916L
1,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 1 / 1
7,458
746
6,719
8,807
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
 
Nox
9
2 / 0 / 1
5,531
553
2,540
6,318
3,103
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
TheAronFreyr
Xbalanque
11
1 / 2 / 1
6,128
613
6,838
6,928
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 1
5,866
587
2,973
6,595
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Janus
interpl4y
Janus
10
2 / 1 / 1
5,705
571
3,580
2,784
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboSusanoKaliMartichoras

VS

Bans
JormungandrLokiThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
5,720
572
1,529
3,674
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Furу
Anhur
10
1 / 2 / 1
5,716
572
5,563
8,063
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 5 / 0
5,229
523
5,272
9,498
5,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Raminnnnn
Khepri
8
0 / 1 / 1
5,065
507
1,466
5,984
3,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 1 / 0
5,114
511
3,401
6,696
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
4
4
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
1
4.5
W
Nox
 
Nox
2
0
1
2.5
L
Scylla
 
Scylla
0
1
0
0
L
Anhur
Furу
Anhur
1
2
1
0.75
L
1
5
0
0.2
L
Khepri
Raminnnnn
Khepri
0
1
1
0.5
W
Xbalanque
TheAronFreyr
Xbalanque
1
2
1
0.75
L
2
1
0
2
W
1
0
1
1.5
W
Janus
interpl4y
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,650
Damage
17,231
31,432
Taken
33,915
12,970
Mitigated
15,663
10,879
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,719
2,789
0
4,176
8,807
4,183
0
0
8,807
0
61,118
W
Nox
 
Nox
2,540
291
152
1,970
6,318
3,103
0
872
5,404
14,663
0
L
Scylla
 
Scylla
1,529
306
0
778
3,674
1,195
0
1,762
1,847
56,506
0
L
Anhur
Furу
Anhur
5,563
2,884
0
1,876
8,063
2,803
0
1,068
6,995
0
39,897
L
5,272
1,803
0
2,873
9,498
5,472
0
0
9,498
0
37,204
L
Khepri
Raminnnnn
Khepri
1,466
254
1,075
1,697
5,984
3,671
0
1,678
4,112
11,014
0
W
Xbalanque
TheAronFreyr
Xbalanque
6,838
3,938
0
2,314
6,928
2,160
0
475
6,282
0
52,497
L
3,401
1,186
0
701
6,696
2,522
0
1,290
5,336
0
29,220
W
2,973
1,126
0
1,267
6,595
2,778
0
730
5,680
0
48,737
W
Janus
interpl4y
Janus
3,580
335
0
1,000
2,784
746
0
829
1,889
44,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
26,844
376
Minions Killed
301
0
Camps Cleared
0
1,080,574
Distance Traveled
998,267
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,458
746
109
11
0
213,877
1
W
Nox
5,531
553
16
2
0
228,988
5
L
Scylla
5,720
572
113
11
0
177,534
2
L
Anhur
5,716
572
71
7
0
194,307
2
L
Ravana
5,229
523
59
6
0
174,985
0
L
Khepri
5,065
507
11
1
0
212,758
0
W
Xbalanque
6,128
613
84
8
0
176,551
0
L
Serqet
5,114
511
47
5
0
238,683
0
W
Set
5,866
587
82
8
0
233,700
2
W
Janus
5,705
571
85
9
0
227,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role