Player Matchup

Horus
Horus
Azcerix
Horus
Level 22
God Stats
4W - 5L
1,569 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 1
Mercury
Mercury
eargon2413
Mercury
Level 117
God Stats
4W - 4L
1,631 SR
Queue Stats
70W - 74L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
redirthgink
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 164L
1,572 Elo+
Party 1
Team Averages
Level 75
1,567 SR
1,559 Elo+

VS

Team Averages
Level 68
1,665 SR
1,489 Elo+
Izanami
Izanami
HafnerJR
Izanami
Level 60
God Stats
39W - 40L
1,518 SR
Queue Stats
153W - 175L
1,423 Elo+
Party 2
Mulan
Mulan
Hammrtime
Mulan
Level 24
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 2
Poseidon
Poseidon
bryon12345
Poseidon
Level 120
God Stats
17W - 10L
1,679 SR
Queue Stats
29W - 28L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azcerix
Horus
16
4 / 0 / 11
12,320
725
8,713
16,848
20,718
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
eargon2413
Mercury
16
8 / 4 / 5
13,152
774
17,868
16,676
7,619
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
redirthgink
Ah Puch
17
5 / 2 / 10
13,105
771
14,964
9,470
4,562
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HafnerJR
Izanami
14
1 / 9 / 5
11,360
668
10,288
15,620
5,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Hammrtime
Mulan
14
0 / 5 / 4
10,781
634
8,294
20,683
23,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
bryon12345
Poseidon
17
5 / 3 / 1
12,921
760
15,099
9,335
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Azcerix
Horus
4
0
11
9.5
L
Izanami
HafnerJR
Izanami
1
9
5
0.39
L
Mulan
Hammrtime
Mulan
0
5
4
0.4
L
Poseidon
bryon12345
Poseidon
5
3
1
1.83
W
Mercury
eargon2413
Mercury
8
4
5
2.63
W
Ah Puch
redirthgink
Ah Puch
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
33,681
42,994
Taken
45,638
32,899
Mitigated
32,985
8,282
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Azcerix
Horus
8,713
2,709
1,940
3,541
16,848
20,718
0
6,578
10,012
637
15,770
L
Izanami
HafnerJR
Izanami
10,288
5,322
0
500
15,620
5,380
366
4,454
10,537
0
37,822
L
Mulan
Hammrtime
Mulan
8,294
245
0
637
20,683
23,592
0
5,791
13,449
0
24,920
L
Poseidon
bryon12345
Poseidon
15,099
1,342
0
1,005
9,335
4,013
99
3,391
5,558
83,311
0
W
Mercury
eargon2413
Mercury
17,868
8,438
0
658
16,676
7,619
0
5,109
11,483
0
60,454
W
Ah Puch
redirthgink
Ah Puch
14,964
691
0
2,143
9,470
4,562
82
3,743
5,639
76,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
35,062
198
Minions Killed
220
0
Camps Cleared
0
914,112
Distance Traveled
876,532
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,320
725
12
1
0
325,217
0
L
Izanami
11,360
668
69
4
0
260,910
4
L
Mulan
10,781
634
33
2
0
301,220
0
L
Poseidon
12,921
760
118
7
0
314,402
1
W
Mercury
13,152
774
76
4
0
296,742
0
W
Ah Puch
13,105
771
110
6
0
292,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role