Player Matchup

Discordia
Discordia
AstroDT
Discordia
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,475 Elo+
Party 2
Chiron
Chiron
BUTCHDOG54
Chiron
Level 123
God Stats
5W - 4L
1,648 SR
Queue Stats
72W - 70L
1,479 Elo+
Party 2
He Bo
He Bo
BillSlithers
He Bo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,465 Elo+
Party 2
Charybdis
Charybdis
RabbitRH
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,475 Elo+
Party 2
Ganesha
Ganesha
UmaPurrman
Ganesha
Level 145
God Stats
2W - 1L
1,312 SR
Queue Stats
63W - 61L
1,501 Elo+
Party 2
Team Averages
Level 122
1,492 SR
1,479 Elo+

VS

Team Averages
Level 71
1,477 SR
1,477 Elo+
Erlang Shen
Erlang Shen
CHIEFPAKABOWL
Erlang Shen
Level 110
God Stats
1W - 2L
1,496 SR
Queue Stats
164W - 180L
1,447 Elo+
Solo
Ares
Ares
IceBeams
Ares
Level 88
God Stats
4W - 5L
1,434 SR
Queue Stats
136W - 117L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
aPauloSun
Xbalanque
Level 50
God Stats
9W - 6L
1,437 SR
Queue Stats
749W - 560L
1,501 Elo+
Party 1
Bakasura
Bakasura
eyesreyeballs
Bakasura
Level 84
God Stats
2W - 3L
1,519 SR
Queue Stats
198W - 165L
1,488 Elo+
Party 1
Awilix
Awilix
gmoo
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AstroDT
Discordia
20
10 / 3 / 24
12,532
835
32,964
11,842
6,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
BUTCHDOG54
Chiron
20
13 / 2 / 20
12,657
844
18,774
15,120
9,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 6 / 19
10,372
691
6,677
12,774
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RabbitRH
Charybdis
20
13 / 1 / 20
13,156
877
20,035
13,835
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
UmaPurrman
Ganesha
20
0 / 3 / 36
12,028
802
14,321
20,208
30,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHIEFPAKABOWL
Erlang Shen
18
4 / 8 / 8
10,809
721
15,081
24,243
31,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ares
18
3 / 7 / 10
9,229
615
14,605
19,544
17,491
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
aPauloSun
Xbalanque
18
3 / 8 / 7
10,216
681
16,041
18,744
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
eyesreyeballs
Bakasura
19
5 / 5 / 5
10,255
684
10,802
19,494
12,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
gmoo
Awilix
13
0 / 10 / 7
8,298
553
2,968
17,221
6,663
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
52
38
Kills
15
15
Deaths
38
119
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
AstroDT
Discordia
10
3
24
7.33
W
Chiron
BUTCHDOG54
Chiron
13
2
20
11.5
W
2
6
19
1.92
L
Erlang Shen
CHIEFPAKABOWL
Erlang Shen
4
8
8
1
L
Ares
3
7
10
1.14
W
Charybdis
RabbitRH
Charybdis
13
1
20
23
W
Ganesha
UmaPurrman
Ganesha
0
3
36
6
L
Xbalanque
aPauloSun
Xbalanque
3
8
7
0.81
L
Bakasura
eyesreyeballs
Bakasura
5
5
5
1.5
L
Awilix
gmoo
Awilix
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,771
Damage
59,497
73,779
Taken
99,246
61,938
Mitigated
76,311
25,505
Healing
22,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AstroDT
Discordia
32,964
591
3,692
2,283
11,842
6,667
981
2,823
8,177
50,249
0
W
Chiron
BUTCHDOG54
Chiron
18,774
8,011
5,117
5,091
15,120
9,661
2,214
1,812
11,679
0
45,625
W
6,677
645
651
611
12,774
6,467
81
3,634
8,266
15,657
0
L
Erlang Shen
CHIEFPAKABOWL
Erlang Shen
15,081
5,402
764
4,966
24,243
31,263
0
10,415
13,535
0
21,194
L
Ares
14,605
474
0
325
19,544
17,491
0
10,203
9,045
18,074
0
W
Charybdis
RabbitRH
Charybdis
20,035
8,976
494
3,129
13,835
8,743
4,380
2,406
10,248
0
48,778
W
Ganesha
UmaPurrman
Ganesha
14,321
926
1,039
3,398
20,208
30,400
0
3,429
15,658
24,901
0
L
Xbalanque
aPauloSun
Xbalanque
16,041
5,106
551
2,968
18,744
8,560
0
9,917
8,659
0
46,318
L
Bakasura
eyesreyeballs
Bakasura
10,802
8,107
1,979
8,389
19,494
12,334
0
11,164
8,031
0
14,407
L
Awilix
gmoo
Awilix
2,968
1,671
1,377
705
17,221
6,663
0
11,329
5,716
0
5,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,745
Gold Earned
48,807
202
Minions Killed
122
0
Camps Cleared
0
1,325,301
Distance Traveled
1,303,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,532
835
41
3
0
267,240
0
W
Chiron
12,657
844
60
4
0
270,477
0
W
He Bo
10,372
691
39
3
0
252,549
0
L
Erlang Shen
10,809
721
17
1
0
259,845
0
L
Ares
9,229
615
4
0
0
279,449
0
W
Charybdis
13,156
877
62
4
0
250,454
0
W
Ganesha
12,028
802
0
0
0
284,581
0
L
Xbalanque
10,216
681
61
4
0
234,383
0
L
Bakasura
10,255
684
35
2
0
279,257
0
L
Awilix
8,298
553
5
0
0
250,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role