Player Matchup

Sol
Sol
Silver I
DEITY-RULER
Sol
Silver I
Level 139
God Stats
1W - 1L
1,763 SR
Queue Stats
400W - 422L
1,274 MMR
Solo
Bellona
Bellona
Silver III
El_ZarcOmeGnrrea
Bellona
Silver III
Level 106
God Stats
14W - 6L
1,527 SR
Queue Stats
24W - 28L
1,263 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Meglidir
Morgan Le Fay
Silver III
Level 84
God Stats
3W - 3L
1,537 SR
Queue Stats
87W - 98L
1,279 MMR
Solo
Bastet
Bastet
Gold V
Thee_Royal1
Bastet
Gold V
Level 176
God Stats
3W - 3L
1,567 SR
Queue Stats
250W - 267L
1,274 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
TirOFijoo
Kumbhakarna
Silver II
Level 82
God Stats
17W - 12L
1,538 SR
Queue Stats
22W - 27L
1,326 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,587 SR
1,283 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,510 SR
1,375 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
WalDosVL
Ao Kuang
Silver II
Level 85
God Stats
13W - 8L
1,508 SR
Queue Stats
215W - 226L
1,287 MMR
Solo
Nu Wa
Nu Wa
Gold V
matod123
Nu Wa
Gold V
Level 126
God Stats
17W - 13L
1,541 SR
Queue Stats
190W - 207L
1,301 MMR
Solo
Anhur
Anhur
Silver I
puunnk
Anhur
Silver I
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 65L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,377
524
11,231
9,581
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 0
8,751
547
6,088
19,504
18,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Meglidir
Morgan Le Fay
15
3 / 6 / 3
9,016
564
14,415
13,553
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
13
2 / 4 / 4
7,918
495
6,158
15,046
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TirOFijoo
Kumbhakarna
13
2 / 1 / 2
7,974
498
4,220
10,033
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Baron SamediRavanaFreyaAnubis

VS

Bans
King ArthurJanusKaliBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
0 / 1 / 4
10,189
637
11,161
13,418
14,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
 
Cerberus
14
3 / 2 / 5
8,616
539
5,411
14,249
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
WalDosVL
Ao Kuang
16
9 / 4 / 5
9,739
609
11,175
16,783
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
matod123
Nu Wa
15
5 / 4 / 5
9,358
585
13,152
11,762
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
puunnk
Anhur
15
1 / 1 / 5
8,595
537
6,930
9,567
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
18
18
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
4
2
W
Cerberus
 
Cerberus
3
2
5
2.75
L
2
3
2
1
L
3
4
0
0.75
L
Morgan Le Fay
Meglidir
Morgan Le Fay
3
6
3
0.75
L
Bastet
2
4
4
1
L
Kumbhakarna
TirOFijoo
Kumbhakarna
2
1
2
3
W
Ao Kuang
WalDosVL
Ao Kuang
9
4
5
2.88
W
Nu Wa
matod123
Nu Wa
5
4
5
1.88
W
Anhur
puunnk
Anhur
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,112
Damage
47,829
67,717
Taken
65,779
39,549
Mitigated
43,382
16,377
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,161
2,254
0
1,206
13,418
14,412
25
0
13,398
70
96,375
W
Cerberus
 
Cerberus
5,411
89
0
2,854
14,249
11,803
0
10,329
3,710
26,455
0
L
11,231
4,399
0
2,915
9,581
3,252
0
3,044
6,479
72,357
0
L
6,088
3,209
0
6,722
19,504
18,042
0
5,279
14,160
0
68,423
L
Morgan Le Fay
Meglidir
Morgan Le Fay
14,415
1,229
0
979
13,553
4,151
0
10,778
2,539
71,170
0
L
Bastet
6,158
1,251
0
3,670
15,046
5,574
0
4,459
10,380
0
68,794
L
Kumbhakarna
TirOFijoo
Kumbhakarna
4,220
525
0
2,091
10,033
8,530
0
5,380
4,491
23,454
0
W
Ao Kuang
WalDosVL
Ao Kuang
11,175
2,527
0
6,600
16,783
8,431
128
5,883
10,698
58,420
9,913
W
Nu Wa
matod123
Nu Wa
13,152
2,415
0
1,255
11,762
4,788
1,040
7,477
4,248
72,810
0
W
Anhur
puunnk
Anhur
6,930
2,912
0
3,675
9,567
3,948
1,049
5,854
3,255
0
67,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
46,497
507
Minions Killed
535
0
Camps Cleared
0
1,585,316
Distance Traveled
1,557,994
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,189
637
169
11
0
304,219
0
W
Cerberus
8,616
539
53
3
0
311,235
2
L
Sol
8,377
524
130
8
0
308,170
2
L
Bellona
8,751
547
132
8
0
315,993
3
L
Morgan Le Fay
9,016
564
123
8
0
292,750
0
L
Bastet
7,918
495
102
6
0
312,293
0
L
Kumbhakarna
7,974
498
20
1
0
356,110
7
W
Ao Kuang
9,739
609
94
6
0
356,307
2
W
Nu Wa
9,358
585
116
7
0
271,483
1
W
Anhur
8,595
537
103
6
0
314,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role