Player Matchup

Olorun
Olorun
DBatch09
Olorun
Level 22
God Stats
5W - 6L
1,547 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 1
Ymir
Ymir
FaTaL sHo7s
Ymir
Level 16
God Stats
4W - 7L
1,420 SR
Queue Stats
19W - 27L
1,404 Elo+
Party 1
Chaac
Chaac
OneSkint
Chaac
Level 5
God Stats
1W - 2L
1,198 SR
Queue Stats
2W - 4L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
Peachmeistr
Hun Batz
Level 124
God Stats
1W - 0L
1,269 SR
Queue Stats
18W - 26L
1,352 Elo+
Party 1
Apollo
Apollo
WEAVER 8D
Apollo
Level 37
God Stats
1W - 0L
1,480 SR
Queue Stats
20W - 24L
1,437 Elo+
Party 1
Team Averages
Level 41
1,383 SR
1,416 Elo+

VS

Team Averages
Level 38
1,558 SR
1,411 Elo+
Martichoras
Martichoras
 
Martichoras
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MLGNaviDendi
Osiris
Level 48
God Stats
0W - 2L
1,307 SR
Queue Stats
70W - 103L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Marteeni23
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,245 Elo+
Party 2
Agni
Agni
Meyvid
Agni
Level 39
God Stats
0W - 1L
1,663 SR
Queue Stats
5W - 4L
1,516 Elo+
Solo
Yu Huang
Yu Huang
UnFalse_Deity
Yu Huang
Level 49
God Stats
1W - 3L
1,818 SR
Queue Stats
19W - 34L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DBatch09
Olorun
13
3 / 0 / 2
7,654
1,276
5,614
1,913
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 5
7,622
1,270
3,166
5,254
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
OneSkint
Chaac
12
0 / 0 / 5
6,803
1,134
2,136
1,764
1,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Peachmeistr
Hun Batz
12
2 / 0 / 4
7,511
1,252
4,086
3,408
1,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
WEAVER 8D
Apollo
12
0 / 0 / 6
6,937
1,156
2,727
4,885
2,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

357

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
0 / 1 / 0
7,006
1,168
3,614
4,088
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
11
0 / 4 / 0
6,421
1,070
3,463
9,971
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Marteeni23
Sylvanus
12
0 / 1 / 0
6,543
1,091
1,257
4,423
4,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Meyvid
Agni
11
0 / 1 / 0
6,086
1,014
168
807
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
UnFalse_Deity
Yu Huang
12
0 / 0 / 0
6,766
1,128
6,602
1,721
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
6
Kills
0
0
Deaths
7
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
0
0
W
Olorun
DBatch09
Olorun
3
0
2
4
W
1
0
5
3.5
L
Osiris
0
4
0
0
L
Sylvanus
Marteeni23
Sylvanus
0
1
0
0
L
Agni
Meyvid
Agni
0
1
0
0
W
Chaac
OneSkint
Chaac
0
0
5
2.5
W
Hun Batz
Peachmeistr
Hun Batz
2
0
4
4
L
Yu Huang
UnFalse_Deity
Yu Huang
0
0
0
0
W
Apollo
WEAVER 8D
Apollo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
15,104
17,224
Taken
21,010
10,807
Mitigated
15,360
3,276
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,614
1,448
0
706
4,088
1,882
0
682
3,320
0
31,200
W
Olorun
DBatch09
Olorun
5,614
3,499
98
404
1,913
978
0
645
1,268
25,713
0
W
3,166
941
0
508
5,254
4,697
0
3,037
2,217
12,945
0
L
Osiris
3,463
530
0
521
9,971
8,593
0
6,619
3,352
0
10,242
L
Sylvanus
Marteeni23
Sylvanus
1,257
150
591
729
4,423
4,187
0
1,099
3,027
3,042
0
L
Agni
Meyvid
Agni
168
0
0
0
807
139
0
0
521
280
0
W
Chaac
OneSkint
Chaac
2,136
100
0
610
1,764
1,507
0
707
1,013
0
6,556
W
Hun Batz
Peachmeistr
Hun Batz
4,086
923
0
932
3,408
1,492
0
1,791
1,617
0
19,232
L
Yu Huang
UnFalse_Deity
Yu Huang
6,602
794
0
0
1,721
559
0
401
1,273
21,956
0
W
Apollo
WEAVER 8D
Apollo
2,727
1,125
0
724
4,885
2,133
0
1,860
3,025
0
9,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
32,822
137
Minions Killed
136
9
Camps Cleared
3
676,629
Distance Traveled
481,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,006
1,168
75
13
2
109,050
0
W
Olorun
7,654
1,276
37
6
4
123,798
0
W
Ymir
7,622
1,270
28
5
0
124,187
0
L
Osiris
6,421
1,070
17
3
0
135,924
0
L
Sylvanus
6,543
1,091
3
1
0
90,308
0
L
Agni
6,086
1,014
0
0
0
20,904
0
W
Chaac
6,803
1,134
14
2
0
155,834
0
W
Hun Batz
7,511
1,252
40
7
3
132,732
0
L
Yu Huang
6,766
1,128
41
7
1
125,590
0
W
Apollo
6,937
1,156
18
3
2
140,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role