Player Matchup

Serqet
Serqet
GrayWolfie24
Serqet
Level 16
God Stats
1W - 6L
1,330 SR
Queue Stats
24W - 33L
1,389 Elo+
Party 3
Maui
Maui
McWhoppr
Maui
Level 45
God Stats
23W - 23L
1,613 SR
Queue Stats
378W - 328L
1,582 Elo+
Party 2
Izanami
Izanami
Roadds_Rage-YT
Izanami
Level 102
God Stats
8W - 11L
1,422 SR
Queue Stats
247W - 292L
1,254 Elo+
Party 3
Scylla
Scylla
SyCoSimple
Scylla
Level 91
God Stats
9W - 10L
1,527 SR
Queue Stats
392W - 340L
1,580 Elo+
Party 2
Chaac
Chaac
gerard117
Chaac
Level 173
God Stats
0W - 2L
1,285 SR
Queue Stats
214W - 255L
1,532 Elo+
Party 3
Team Averages
Level 85
1,435 SR
1,468 Elo+

VS

Team Averages
Level 114
1,542 SR
1,523 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Audiiux
Hachiman
Level 119
God Stats
6W - 4L
1,617 SR
Queue Stats
166W - 147L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
CruiseControl57
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,493 Elo+
Party 1
Merlin
Merlin
DOMINATION-333
Merlin
Level 140
God Stats
2W - 2L
1,602 SR
Queue Stats
79W - 80L
1,517 Elo+
Solo
Awilix
Awilix
KingCoolie
Awilix
Level 139
God Stats
9W - 6L
1,493 SR
Queue Stats
57W - 55L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 8 / 4
5,993
461
3,080
12,957
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
9
1 / 2 / 2
6,390
492
3,618
11,710
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
5,449
419
2,245
6,718
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SyCoSimple
Scylla
13
4 / 1 / 1
7,809
601
7,948
8,238
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
gerard117
Chaac
13
3 / 3 / 0
7,995
615
9,505
12,485
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 4
6,385
491
7,672
10,034
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Audiiux
Hachiman
14
5 / 1 / 2
8,033
618
7,442
7,444
2,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
CruiseControl57
Sun Wukong
11
2 / 2 / 3
6,601
508
6,208
13,041
14,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
0 / 2 / 2
6,908
531
4,546
7,567
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
KingCoolie
Awilix
13
10 / 3 / 3
8,278
637
13,165
12,434
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
17
17
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
4
2
W
Hachiman
Audiiux
Hachiman
5
1
2
6
W
Sun Wukong
CruiseControl57
Sun Wukong
2
2
3
1.75
W
0
2
2
0.5
L
Serqet
0
8
4
0.25
W
Awilix
KingCoolie
Awilix
10
3
3
3.83
L
Maui
1
2
2
1
L
0
3
0
0
L
Scylla
SyCoSimple
Scylla
4
1
1
4.5
L
Chaac
gerard117
Chaac
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,396
Damage
39,033
52,108
Taken
50,520
29,028
Mitigated
29,682
10,948
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,672
2,991
737
3,906
10,034
4,918
559
4,976
4,954
37,799
11,773
W
Hachiman
Audiiux
Hachiman
7,442
5,040
0
4,108
7,444
2,919
357
906
6,538
0
57,824
W
Sun Wukong
CruiseControl57
Sun Wukong
6,208
1,841
0
2,194
13,041
14,540
0
42
12,646
0
34,839
W
4,546
96
0
755
7,567
2,580
0
3,035
4,326
45,888
0
L
Serqet
3,080
819
0
2,622
12,957
4,394
0
1,180
11,755
0
25,737
W
Awilix
KingCoolie
Awilix
13,165
5,219
0
4,917
12,434
4,725
0
2,197
9,821
0
57,297
L
Maui
3,618
451
0
2,006
11,710
8,789
0
5,271
6,291
14,906
0
L
2,245
1,133
0
1,175
6,718
2,059
0
756
5,962
0
35,457
L
Scylla
SyCoSimple
Scylla
7,948
980
0
2,043
8,238
3,116
0
3,936
3,934
58,294
0
L
Chaac
gerard117
Chaac
9,505
2,575
0
3,102
12,485
10,670
0
21
12,464
0
63,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
36,205
352
Minions Killed
377
0
Camps Cleared
0
1,280,645
Distance Traveled
1,343,635
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,385
491
60
5
0
254,084
2
W
Hachiman
8,033
618
98
8
0
258,714
2
W
Sun Wukong
6,601
508
50
4
0
260,246
0
W
Merlin
6,908
531
90
7
0
253,482
3
L
Serqet
5,993
461
42
3
0
263,195
0
W
Awilix
8,278
637
79
6
0
317,109
0
L
Maui
6,390
492
24
2
0
268,472
2
L
Izanami
5,449
419
67
5
0
243,476
1
L
Scylla
7,809
601
125
10
0
260,193
2
L
Chaac
7,995
615
94
7
0
245,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role