Player Matchup

Ra
Ra
BoweryBulb12337
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,335 Elo+
Party 2
Ymir
Ymir
FitBit426
Ymir
Level 93
God Stats
1W - 0L
1,329 SR
Queue Stats
40W - 25L
1,533 Elo+
Solo
Atlas
Atlas
JackBlackTheMan
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,314 Elo+
Party 2
Skadi
Skadi
PatientxZ3r0
Skadi
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 57L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
hoody220
Cu Chulainn
Level 157
God Stats
6W - 5L
1,299 SR
Queue Stats
521W - 554L
1,449 Elo+
Solo
Team Averages
Level 109
1,469 SR
1,401 Elo+

VS

Team Averages
Level 113
1,540 SR
1,427 Elo+
Bacchus
Bacchus
HappyGilmore840
Bacchus
Level 128
God Stats
2W - 2L
1,620 SR
Queue Stats
238W - 239L
1,446 Elo+
Solo
The Morrigan
The Morrigan
KSI Barefoot
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,385 Elo+
Solo
Discordia
Discordia
P4NCH0_Chill-E20
Discordia
Level 121
God Stats
5W - 5L
1,229 SR
Queue Stats
382W - 406L
1,341 Elo+
Solo
Agni
Agni
Sagittarius98
Agni
Level 125
God Stats
4W - 2L
1,628 SR
Queue Stats
177W - 178L
1,489 Elo+
Party 1
Chang'e
Chang'e
lxCapricornxl
Chang'e
Level 128
God Stats
1W - 1L
1,721 SR
Queue Stats
107W - 114L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
7,911
719
6,208
12,800
7,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
17
3 / 0 / 6
8,928
812
10,594
10,357
11,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
0 / 0 / 8
8,502
773
13,308
14,451
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
4 / 3 / 3
9,750
886
14,585
13,260
6,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
hoody220
Cu Chulainn
13
2 / 3 / 9
8,325
757
10,595
14,235
12,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,720
702
7,505
22,050
19,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
KSI Barefoot
The Morrigan
12
0 / 4 / 5
6,957
632
3,845
11,211
4,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
16
3 / 1 / 3
8,459
769
15,404
9,347
3,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 3
7,610
692
20,598
9,006
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
15
0 / 2 / 5
7,511
683
6,416
13,743
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
10
Kills
7
8
Deaths
12
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Ymir
3
0
6
6
L
2
4
5
1.13
W
0
0
8
4
L
The Morrigan
KSI Barefoot
The Morrigan
0
4
5
0.63
L
Discordia
3
1
3
4.5
W
4
3
3
1.83
L
2
1
3
3.5
W
Cu Chulainn
hoody220
Cu Chulainn
2
3
9
2.17
L
Chang'e
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,290
Damage
53,768
65,103
Taken
65,357
54,558
Mitigated
37,223
30,813
Healing
38,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,208
900
11,602
5,123
12,800
7,901
342
10,630
2,170
14,523
0
W
Ymir
10,594
1,139
808
808
10,357
11,140
300
9,051
1,214
22,337
0
L
7,505
138
715
6,687
22,050
19,671
0
8,710
12,982
11,477
179
W
13,308
5,033
0
1,340
14,451
15,903
255
11,142
3,165
25,490
0
L
The Morrigan
KSI Barefoot
The Morrigan
3,845
869
633
1,956
11,211
4,509
269
5,668
5,371
9,398
0
L
Discordia
15,404
910
1,177
991
9,347
3,991
355
4,461
4,682
30,454
0
W
14,585
5,662
2,297
2,627
13,260
6,992
310
11,169
2,035
0
35,252
L
20,598
1,472
1,107
2,143
9,006
3,554
290
4,227
4,453
35,510
0
W
Cu Chulainn
hoody220
Cu Chulainn
10,595
1,557
3,000
3,208
14,235
12,622
383
11,417
2,818
0
17,745
L
Chang'e
6,416
255
14,989
8,154
13,743
5,498
409
5,836
7,505
17,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
38,257
129
Minions Killed
107
0
Camps Cleared
0
1,106,098
Distance Traveled
1,010,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,911
719
27
2
0
209,485
0
W
Ymir
8,928
812
36
3
0
227,459
0
L
Bacchus
7,720
702
4
0
0
177,567
0
W
Atlas
8,502
773
19
2
0
236,216
0
L
The Morrigan
6,957
632
14
1
0
165,229
0
L
Discordia
8,459
769
40
4
0
216,695
0
W
Skadi
9,750
886
39
4
0
208,923
0
L
Agni
7,610
692
27
2
0
226,434
0
W
Cu Chulainn
8,325
757
8
1
0
224,015
0
L
Chang'e
7,511
683
22
2
0
224,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role