Player Matchup

Yu Huang
Yu Huang
CherryFlavorFluf
Yu Huang
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 21L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kulkukant
Tsukuyomi
Level 96
God Stats
14W - 17L
1,453 SR
Queue Stats
574W - 557L
1,414 Elo+
Solo
Chang'e
Chang'e
XvX_K1R1T00_XvX
Chang'e
Level 53
God Stats
4W - 4L
1,472 SR
Queue Stats
75W - 59L
1,424 Elo+
Party 1
Chaac
Chaac
andy_men4710
Chaac
Level 69
God Stats
118W - 107L
1,559 SR
Queue Stats
219W - 223L
1,467 Elo+
Solo
Izanami
Izanami
xOACA
Izanami
Level 101
God Stats
9W - 9L
1,397 SR
Queue Stats
74W - 68L
1,406 Elo+
Party 1
Team Averages
Level 83
1,476 SR
1,454 Elo+

VS

Team Averages
Level 55
1,526 SR
1,422 Elo+
Chaac
Chaac
Conqu88fador
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 100L
1,407 Elo+
Solo
Thoth
Thoth
Dexterdedog
Thoth
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,497 Elo+
Solo
Skadi
Skadi
SinistrixSoda
Skadi
Level 64
God Stats
56W - 45L
1,610 SR
Queue Stats
94W - 87L
1,495 Elo+
Solo
Charon
Charon
The_Budderness
Charon
Level 41
God Stats
11W - 9L
1,314 SR
Queue Stats
295W - 261L
1,388 Elo+
Solo
Kali
Kali
weaselwhacker92
Kali
Level 59
God Stats
10W - 5L
1,706 SR
Queue Stats
73W - 81L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,324
541
1,356
3,891
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Kulkukant
Tsukuyomi
8
1 / 2 / 1
4,687
586
4,654
6,741
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 0
4,568
571
1,601
3,492
2,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
3,812
477
1,987
6,028
4,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xOACA
Izanami
8
1 / 1 / 0
4,616
577
2,733
6,338
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,942
743
6,145
6,195
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,429
679
2,169
2,923
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
4,742
593
5,378
4,606
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,868
609
2,095
5,520
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 1
4,481
560
1,189
5,425
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
1
3.5
W
1
0
0
1
L
Tsukuyomi
Kulkukant
Tsukuyomi
1
2
1
0.75
W
1
0
0
1
W
0
1
1
0.5
L
0
0
0
0
L
0
2
0
0
W
1
1
1
1.5
L
Izanami
xOACA
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,331
Damage
16,976
26,490
Taken
24,669
11,505
Mitigated
11,826
7,417
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,356
0
0
500
3,891
987
0
1,918
1,973
22,708
0
W
6,145
1,966
0
2,502
6,195
4,171
0
101
6,094
0
41,635
W
2,169
218
0
1,100
2,923
820
0
1,184
1,567
42,294
0
L
Tsukuyomi
Kulkukant
Tsukuyomi
4,654
935
0
390
6,741
2,324
0
599
6,038
0
26,506
W
5,378
1,459
0
1,073
4,606
1,410
0
739
3,867
0
38,308
W
2,095
182
79
2,187
5,520
3,588
0
890
4,630
10,593
0
L
1,601
239
520
912
3,492
2,006
0
597
2,881
11,218
0
L
1,987
887
0
2,938
6,028
4,308
0
0
6,028
0
14,972
W
1,189
356
0
1,205
5,425
1,837
0
0
5,425
0
14,637
L
Izanami
xOACA
Izanami
2,733
2,144
0
2,157
6,338
1,880
0
1,185
5,153
0
37,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,007
Gold Earned
25,462
190
Minions Killed
237
0
Camps Cleared
0
742,560
Distance Traveled
848,273
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,324
541
49
6
0
169,506
0
W
Chaac
5,942
743
77
10
0
197,198
2
W
Thoth
5,429
679
69
9
0
157,537
2
L
Tsukuyomi
4,687
586
38
5
0
182,747
0
W
Skadi
4,742
593
51
6
0
143,166
4
W
Charon
4,868
609
15
2
0
164,105
2
L
Chang'e
4,568
571
13
2
0
155,179
0
L
Chaac
3,812
477
19
2
0
101,670
0
W
Kali
4,481
560
25
3
0
186,267
0
L
Izanami
4,616
577
71
9
0
133,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role