Player Matchup

Apollo
Apollo
Gold V
EscorNecrox
Apollo
Gold V
Level 119
God Stats
2W - 4L
1,503 SR
Queue Stats
33W - 37L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
S1LV3RWLF
Ganesha
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,488 MMR
Solo
Nike
Nike
Gold III
SlySoIar
Nike
Gold III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 151L
1,495 MMR
Solo
Loki
Loki
Bronze III
ThundahChicken
Loki
Bronze III
Level 59
God Stats
0W - 1L
2,063 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
zachonsmite
Morgan Le Fay
Gold II
Level 87
God Stats
2W - 1L
1,694 SR
Queue Stats
165W - 173L
1,490 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,652 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,668 SR
1,495 MMR
Sun Wukong
Sun Wukong
Gold III
Dusty66
Sun Wukong
Gold III
Level 110
God Stats
27W - 24L
1,629 SR
Queue Stats
243W - 240L
1,504 MMR
Solo
Ravana
Ravana
Bronze III
OGswagdaddy89
Ravana
Bronze III
Level 129
God Stats
6W - 6L
1,773 SR
Queue Stats
136W - 129L
1,500 MMR
Solo
Horus
Horus
Bronze III
ToxicShadow048
Horus
Bronze III
Level 96
God Stats
3W - 4L
1,570 SR
Queue Stats
3W - 5L
1,488 MMR
Solo
Cernunnos
Cernunnos
Gold III
Yanyikun-
Cernunnos
Gold III
Level 146
God Stats
2W - 2L
1,599 SR
Queue Stats
80W - 80L
1,489 MMR
Solo
Kukulkan
Kukulkan
Gold III
YellowCosmo777
Kukulkan
Gold III
Level 145
God Stats
1W - 2L
1,768 SR
Queue Stats
284W - 277L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 4 / 0
6,620
473
3,473
9,059
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
S1LV3RWLF
Ganesha
8
0 / 4 / 0
6,102
436
3,346
13,225
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
12
0 / 2 / 0
7,381
527
5,378
12,444
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
6,085
435
3,395
8,607
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
zachonsmite
Morgan Le Fay
12
0 / 3 / 0
7,057
504
3,811
7,217
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
JormungandrFreyaKaliThor

VS

Bans
ArtioScyllaMartichorasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dusty66
Sun Wukong
14
3 / 0 / 2
9,130
652
7,575
11,481
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 3
8,533
610
4,311
5,951
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 4
7,939
567
6,003
9,776
6,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Yanyikun-
Cernunnos
13
2 / 0 / 4
8,063
576
6,664
6,560
2,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
14
2 / 0 / 2
8,301
593
4,094
5,995
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
15
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dusty66
Sun Wukong
3
0
2
4
L
Apollo
0
4
0
0
W
4
0
3
5.5
L
Ganesha
S1LV3RWLF
Ganesha
0
4
0
0
L
Nike
0
2
0
0
L
0
3
0
0
W
4
0
4
6
W
Cernunnos
Yanyikun-
Cernunnos
2
0
4
4
W
Kukulkan
2
0
2
3
L
Morgan Le Fay
zachonsmite
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
28,647
50,552
Taken
39,763
25,472
Mitigated
20,375
8,805
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dusty66
Sun Wukong
7,575
1,422
0
5,082
11,481
6,068
751
1,167
10,262
0
66,746
L
Apollo
3,473
2,705
0
1,706
9,059
2,541
0
28
9,031
0
45,915
W
4,311
1,325
0
1,240
5,951
2,477
0
750
5,140
0
76,627
L
Ganesha
S1LV3RWLF
Ganesha
3,346
789
0
3,015
13,225
9,652
0
689
12,496
23,457
0
L
Nike
5,378
490
0
2,655
12,444
8,144
128
133
12,282
0
65,019
L
3,395
257
0
310
8,607
2,372
0
1,266
7,239
0
42,131
W
6,003
2,815
1,687
2,162
9,776
6,710
848
1,852
7,918
0
28,738
W
Cernunnos
Yanyikun-
Cernunnos
6,664
3,656
0
3,463
6,560
2,641
2,712
1,645
4,895
0
63,409
W
Kukulkan
4,094
431
0
636
5,995
2,479
462
2,561
3,300
50,596
0
L
Morgan Le Fay
zachonsmite
Morgan Le Fay
3,811
164
0
1,119
7,217
2,763
0
2,048
5,051
46,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
41,966
404
Minions Killed
458
0
Camps Cleared
0
1,300,389
Distance Traveled
1,390,792
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,130
652
117
8
0
283,575
7
L
Apollo
6,620
473
106
8
0
247,976
0
W
Ravana
8,533
610
108
8
0
303,554
2
L
Ganesha
6,102
436
12
1
0
243,962
2
L
Nike
7,381
527
112
8
0
248,447
2
L
Loki
6,085
435
67
5
0
310,246
2
W
Horus
7,939
567
16
1
0
263,305
6
W
Cernunnos
8,063
576
110
8
0
245,059
0
W
Kukulkan
8,301
593
107
8
0
295,299
5
L
Morgan Le Fay
7,057
504
107
8
0
249,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role